In Night City sometimes it's best to forget even before you start - This job is a little different, the crew have been hired by one of the biggest names in Night City history, and perhaps not for the first time.
A Side Quest Adventure, Retro wants to get his duck back, he misses Mama Mallard. Finding the rest of the Crew gone, Ping decides to help by hiring some new local mercs, now Remy has a Netrunner and a Solo by his side for Christmas.
Ioanna has finally got a chance to deal with the elusive and mysterious 'Mr. Smith'. The press is already on the tails of Mr. Smith's exploits and it isn't long before they come sniffing around.
Ioanna and their new friends arrive at the grow compound and do their best to avoid attention, despite the occasional fall, Ioanna, Apryl and Max get information and worm their way behind doors and into rooms they should not be in.
Apryl has found themselves before Mr Smith himself. Can they talk their way out of this one? Ioanna is playing it safe but the plan is already in motion, all they have to do is get out of here and bee seen at the theatre as an alibi.
For our Third "Side Quest" Adventure, Jeb has to race, and this time; it's personal. With Retro in tow and their new friend Vivi, the three head out to Night City to save a friend and deal with 'Eddie the Trick'.
The crew explore Eddie's apartment hoping to find him inside, not everything goes to plan, Vivi shows their usefulness, Retro applies some interesting tactics and Jeb does the two things he's good at stealth and shooting things.
The Race with Eddie the Trick is imminent. Jeb drops by Tuna's and reluctantly installs Nine to his bike. Joy is in danger and Jeb has to be there at the start line. Vivi and Retro head to save Joy and Jeb get's ready to take on Eddie
First Side Quest of Season Two. Retro spends some time over the holiday season playing a game with his friends online, but antics start when he chases a gift delivery.
Retro and his group chat work on getting on the Death Sweep list, it doesn't take long for the plan to snowball, Retro actually spends some money for once and they find out just how the sweep starts, with guns.
From one puzzle room to another this Christmas adventure is really something Retro hasn't dealt with before, but Retro's feeling hot headed this season and it's not always a good idea to just run in, will he ever learn?
With Retro shooting from the hip, Retro's RAID friends find themselves at the end of their task, and the end of their tether. Clamton takes on his biggest fear and the secrets might come out too.