Review of Journey

Journey (2012 Video Game)
10/10
Everything a game should be...
16 January 2019
Warning: Spoilers
Like Shadow of the Colossus, this is a game I knew I would love long before I actually played it, and those high expectations were met. I was very familiar with the soundtrack, and consider Austin Wintory to be one of the best composers working today, but I'm glad to finally see what the music was intended to go with. I believe that the best media are the ones that give you a wide array of emotions, this being a great example. It shifts between awe, excitement, fear, and sadness. It really draws you in, I had to pee when I started playing and held it for almost the entire duration of 4 hours. It looks gorgeous, the game is almost 7 years old and it has aged amazingly. It looks it's best at sunset, with the light glittering off the sand. I won't try to spoil too much, but I love the games approach to multiplayer, and my experience with it is noteworthy. The climax of the game is your character climbing the mountain, and it is very tedious and imposing, but when I suddenly had another player appear beside me, going through the same struggle as I am, it created a genuine sense of attachment to someone who was completely anonymous. Little experiences like that, especially ones unique to the video game medium, are what I think truly makes a great game. My only issue is that I wished it was longer, like everyone else. Hopefully the team could expand it a little in the future through DLC or a re-release.
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