Sekiro: Shadows Die Twice (2019 Video Game)
Full Cast & Crew
Directed by
Hidetaka Miyazaki | ||
Kazuhiro Hamatani | ... | (co-director) |
Cast (in credits order)
Produced by
William 'Chip' Beaman | ... | dialogue executive producer: CEO at The Halp Network |
Kyle Bergman | ... | associate producer: service delivery |
Julia Bianco | ... | dialogue producer |
Robert Conkey | ... | producer |
Yuzo Kojima | ... | producer |
Hidetaka Miyazaki | ... | producer |
Eiichi Nakajima | ... | executive producer |
Andrew Aaron Petrie | ... | associate producer |
Takahiro Yamamoto | ... | producer |
Music by
Noriyuki Asakura | ||
Yuka Kitamura |
Editing by
Giovanni Costa | ||
Chase Wrenn |
Casting By
Julia Bianco | ... | (as Julia Bianco Schoeffling) |
Production Design by
Josh Bridge |
Art Direction by
Adrián Bajusz | ... | (art direction) |
Art Department
Sepide Donne | ... | concept artist |
Takashi Konno | ... | lead character artist |
Makoto Satô | ... | lead environment artist (as Makoto Sato) |
Yuka Shinada | ... | lead environment artist |
Koshi Tsukamoto | ... | lead environment artist |
Sound Department
Cody Crump | ... | assistant engineer |
Melanie Ehrlich | ... | assistant engineer |
Hideyuki Eto | ... | sound designer |
Tyrone Forte | ... | dialogue editor |
Daniel P. Francis | ... | dialogue editor: Pacific Coast Audio Post LLC |
Bob Gremore | ... | dialogue recordist |
Kota Hoshino | ... | sound designer (as Kouta Hoshino) |
Austin Krier | ... | dialogue editor: Pacific Coast Audio Post LLC |
Shoi Miyazawa | ... | sound designer |
Garrett Montgomery | ... | supervising dialogue editor: Pacific Coast Audio Post LLC |
Drew Olsen | ... | audio designer |
Takashi Onodera | ... | sound designer |
Brett Rothfeld | ... | dialogue editor: Pacific Coast Audio Post LLC / dialogue mastering |
Tsukasa Saitoh | ... | sound designer |
Stephen Selvaggio | ... | dialogue recordist |
Tai Tomisawa | ... | sound designer |
Ayako Yamauchi | ... | dialog mastering / dialogue editor: Pacific Coast Audio Post LLC |
Visual Effects by
Csaba Bárdos | ... | visual effects producer |
Balazs Drenkovics | ... | visual effects supervisor |
Naomi Fujikawa | ... | vfx artist |
Ryo Fujimaki | ... | graphics advisor |
Toru Hataya | ... | cinematic director |
Dong Won Kim | ... | cinematic artist (as Dong-won Kim) |
Attila Lakatos | ... | render department |
Kozo Maeda | ... | graphics advisor |
Masaru Minokawa | ... | ui artist |
Kaito Murakami | ... | cinematic artist |
Takayuki Muro | ... | cinematic artist |
Hiroki Nagase | ... | cinematic artist |
Jumpei Nomura | ... | cinematic artist |
Asami Okouchi | ... | vfx artist |
Motofumi Ota | ... | vfx artist |
Roland Schmidt | ... | visual effects artist |
Károly Seiner | ... | visual effects producer |
Szabolcs Sinka | ... | visual effects artist |
Attila Sipos | ... | visual effects artist |
Ádám Sipos | ... | visual effects artist |
Attila Solymári | ... | visual effects producer |
Yoshinori Takeuchi | ... | vfx artist |
Yoshihisa Une | ... | vfx artist |
Natsumi Watanabe | ... | vfx artist |
Takaaki Yamagishi | ... | cinematic advisor |
Ryu Yamashita | ... | cinematic artist |
Jin You | ... | visual effects artist |
Camera and Electrical Department
Hirokazu Akino | ... | lead lighting artist |
Keiichiro Ogawa | ... | lead lighting artist |
Animation Department
Takashi Sato | ... | lead animator |
Manuel Thomasser | ... | layout artist |
Nobuto Usui | ... | lead animator |
Additional Crew
Takuma Akagawa | ... | game programmer |
Takesuke Ando | ... | graphics system section |
Tatsuhito Arai | ... | gameplay designer |
Makoto Fujisaki | ... | level designer |
Yuki Fukuda | ... | lead game designer |
Hirotake Fukuoka | ... | game programmer |
Jarrell Hall | ... | additional motion capture |
Keisuke Hashimoto | ... | gameplay designer |
Yuki Hatanaka | ... | lead system designer |
Shigeto Hirai | ... | gameplay designer |
Jianxiong Hu | ... | graphics system section |
Kosuke Ide | ... | level designer |
Ryusei Ikeda | ... | gameplay designer |
Manaru Inoue | ... | r&d section |
Kazuaki Ito | ... | game programmer |
Tsuyoshi Ito | ... | level designer |
Jun Itô | ... | r&d section (as Jun ITO) |
Eisuke Kajihara | ... | r&d section |
Takehiro Kakizawa | ... | r&d section |
Hitoshi Kanai | ... | r&d section |
Ryota Kimura | ... | r&d section |
Yoshitaka Kitagawa | ... | r&d section |
Tetsuya Kobayashi | ... | motion capture lead |
Hiroyuki Komiyama | ... | gameplay designer |
Toshimitsu Koyachi | ... | game programmer |
Tomonari Kuramochi | ... | r&d section |
Dávid Lafka | ... | director of art direction division |
Hikaru Maruyama | ... | graphics system section |
Kevin McMullan | ... | additional voice director |
Takashi Murakami | ... | r&d section |
Kyoichi Murata | ... | game programmer |
Ryo Nakasone | ... | graphics system section |
Heeseong Nan | ... | r&d section |
Erika Ninomiya | ... | graphics system section |
Darragh O'Farrell | ... | voice director |
Shigeru Ohata | ... | motion capture supervisor |
Yosuke Ono | ... | r&d section |
Keisuke Ooi | ... | game programmer (as Keisuke Oi) |
Andrew Aaron Petrie | ... | additional voice director |
Hironori Sakaguchi | ... | graphics system section |
Masaaki Sakamoto | ... | game programmer |
Yoshi Sasaki | ... | level designer |
Yuya Shibata | ... | gameplay designer |
Yuki Shigemoto | ... | game programmer |
Toshihiro Shimizu | ... | r&d section |
Kazuya Shinagawa | ... | game programmer |
Takahiro Sugaya | ... | game programmer |
Yoshitaka Suzuki | ... | lead programmer |
Hiroshi Takada | ... | graphics system section |
Naoyuki Takahashi | ... | gameplay designer |
Koichiro Takita | ... | r&d section |
Yuta Tokiwa | ... | r&d section |
Kenta Tominaga | ... | gameplay designer |
Masahiko Tsujita | ... | r&d section |
Hiro Tsuro | ... | r&d section |
Yuki Tsutsumi | ... | r&d section |
Motohiro Tsuzuki | ... | r&d section |
Ryo Ueda | ... | level designer |
Kensuke Umeda | ... | level designer |
Taisuke Ura | ... | game programmer |
Isao Wada | ... | r&d section |
Takuma Wakabayashi | ... | level designer |
Takasumi Watanabe | ... | graphics system section |
Masato Yamamoto | ... | graphics system section |
Tetsuya Yamamoto | ... | r&d section |
Masaru Yamamura | ... | game designer |
Masayuki Yamamura | ... | lead game designer |
Keisuke Yamashita | ... | r&d section |