Directed by
Anthony Batt | ||
Luis Blackaller |
Cast
Gabriel C. Brown | ... | Dobby (voice) | |
Leslie Fray | ... | VR Construct AI (voice) | |
Nat Moonhill | ... | Hagrid | |
Veronica Moonhill | ... | Dobby | |
Brian Stivale | ... | Hagrid (voice) |
Produced by
Anthony Batt | ... | executive producer / producer |
Luis Blackaller | ... | producer |
Wesley Butchko | ... | Associate Animation Producer |
Christopher DeFaria | ... | producer |
Marcus Iremonger | ... | senior producer |
Neville Spiteri | ... | executive producer |
Bob Zucker | ... | interactive producer |
Music by
Penka Kouneva |
Art Department
Akin Adekile | ... | environment artist |
Gennady Babichenko | ... | Lead Environment Artist |
Audel Barajas | ... | environment artist |
Bryan Brown | ... | Senior Technical Artist |
José Luis Manzur Cepeda | ... | storyboard artist |
Natalie Corsie | ... | concept artist |
Michael Dunnam | ... | Senior Environment Artist |
Logan Erdner | ... | environment artist |
Douglas Guanlao | ... | Senior Environment Artist |
John Hold | ... | Junior Environment Artist |
Andy Hwang | ... | environment artist |
Brandon Johnson | ... | Senior Environment Artist |
Robert Killick | ... | environment artist |
Jesse Lehroff | ... | Associate Art Producer |
Tiana Maros | ... | concept artist |
Rachel McKeen | ... | Junior Environment Artist |
Tim McMahon | ... | Additional Visual Development |
Ellie Metzelaar | ... | environment artist |
Nathan Meyer | ... | Technical Artist |
Cesar Alejandro Montero Orozco | ... | visual development |
Brannon Rogers | ... | Junior Environment Artist |
Shashank Verma | ... | environment artist |
Lance Vermeer | ... | Junior Environment Artist |
Peter Wei-Chieh Wang | ... | environment artist |
Stephanie Wang | ... | Junior Environment Artist |
Sound Department
Tim Gedemer | ... | supervising sound designer |
Brendan J. Hogan | ... | Lobby Music Editing and Sound Design |
Bryan Jerden | ... | sound designer |
Francois Lafleur | ... | Audio Implementation and Design |
Travis Prater | ... | Spatial Audio Mixing |
Robert Rice | ... | Unreal Audio System Design |
Jim Schaefer | ... | sound designer |
Klaus Shipman | ... | sound designer |
Visual Effects by
Thomas Atchley | ... | visual effects artist |
Mike Dudley | ... | Senior visual effects artist |
Keith Guerrette | ... | Lead visual effects artist |
Nicole Herr | ... | Lead Previs Animator |
Laura Krause | ... | lead previs asset builder |
Troy Lawrence | ... | Visual effects Project Manager |
Preston Schulz | ... | visual effects artist |
Veer Sharma | ... | junior visual effects artist |
Animation Department
Willi Anton | ... | animator |
Jay Aschenbrenner | ... | Facial Animation Technical Director |
Jonah Austin | ... | Motion Capture Consultant |
Wesley Butchko | ... | Senior Motion Capture Technician |
Matt Chelstrom | ... | senior animator |
Kent Culotta | ... | senior animator |
Christian DeAnda | ... | animator |
Jim Dodd | ... | senior animator |
Eli Enigenburg | ... | Senior Rigger |
Mason Gardner | ... | senior animator |
Jordi Girones | ... | senior animator |
Erik Keefer | ... | animator |
Filip Kostic | ... | Game Engine Motion Capture Technician |
Mike Montague | ... | Facial Rigging Supervisor |
Jose Olguin | ... | Junior Rigger |
Long Phan | ... | lead rigger |
Pablo Plaisted | ... | layout artist |
Kathleen Rendon | ... | animator |
Kyle Renteria | ... | Facial Animation Supervisor |
David Rodriguez | ... | senior animator |
Jon Rohland | ... | senior technical animator |
Casey Scott | ... | Motion Capture Technician |
Nate Smith | ... | lead animator |
Naveen Syed | ... | senior animator |
David Thornfield | ... | technical animator |
David Viola | ... | Lead Character Artist |
Additional Crew
Georg Anemogiannis | ... | Software Engineer |
Joanna Anthony | ... | Pipeline Software Engineer |
Joanna Anthony | ... | Lead Technical Support |
Tim Armstrong | ... | Additional Software Engineering |
Ian Berdei | ... | Software Prototyping Engineer |
Jean Chow | ... | quality assurance |
Julien Collins | ... | Software Engineer |
Ramiro Duran | ... | VR Technical Assistant |
Steve Galle | ... | Hardware Prototyping Engineer / Pipeline Software Engineer |
Joe Garcia | ... | quality assurance |
Nate Jones | ... | production assistant |
Filip Kostic | ... | Technical Designer |
Dave Lejeune | ... | Lead Technical Designer / Software Prototyping Engineer |
Kevin Mack | ... | Senior Software Engineer |
Jazmin Martinez | ... | production assistant |
Veronica Moonhill | ... | researcher |
Rasik Ramesh | ... | Software Engineer |
Robert Ruud | ... | Technical Designer |
John Sahas | ... | Additional Software Engineering |
Marcel Samek | ... | Interactive Tech Director |
Casey Scott | ... | office production assistant |
Sylvie Sherman | ... | Software Engineer |
Erik Weld | ... | Level Designer |
Jordan Wray | ... | Associate Producer |
Vahe Yefremian | ... | Concept Artist |
Elisa Young | ... | Software Engineer |
Bob Zucker | ... | Stage Technical support |