Star Ocean: The Last Hope (2009 Video Game)
Full Cast & Crew
Directed by
Mitsuo Iwao | ||
Koji Hayashi | ... | (director: motion capture studio, Studio Ibuki Inc.) |
Kimiko Kai | ... | (recording director: Japanese voice recording, Broadmedia Studios Corporation) |
Ayuki Katayama | ... | (CG director: Atolier-Bitol) (as Katayama Ayuki) |
Jonathan Klein | ... | (english voice director: New Generation Pictures Inc.) |
Kay Miura | ... | (director: Square Enix Inc.) |
Toshiyuki Terada | ... | (director: item graphics and modeling, Atolier-Bitol) |
Writing Credits (in alphabetical order)
Gi Jin Jang | ... | (scripter: external experts & specialists unit: Hybrid-forme Inc.) |
Kazumasa Niitsuma | ... | (scripter: external experts & specialists unit: Extreme Co. Ltd.) |
Yutaka Saito | ... | (scripter: external experts & specialists unit: Digital Hearts Co. Ltd.) |
Cast (in credits order)
Produced by
Jonathan Klein | ... | producer: english voices, New Generation Pictures Inc. |
Shuichi Kobayashi | ... | senior publicity producer: publicity division, Square Enix (as Syuichi Kobayashi) |
Hajime Kojima | ... | assistant producer |
Reiko Matsuo | ... | producer: english voices, New Generation Pictures Inc. |
Daniel Mellar | ... | assistant localisation producer: Square Enix Ltd. (PlayStation 3 version) |
Masahiro Miura | ... | producer: motion capture studio, Studio Ibuki Inc. |
Masayoshi Obata | ... | producer: item graphics and modeling, Atolier-Bitol |
Masahiro Onda | ... | producer: motion actor casting |
Masashi Sakamoto | ... | executive producer: Studio Ibuki Inc. |
Kumi Sudo | ... | publicity producer: publicity division, Square Enix |
Hiroyuki Tamura | ... | producer |
Yoshinori Yamagishi | ... | producer |
Music by
Motoi Sakuraba |
Editing by
Keiichi Kojima | ... | editor: Visual Works: CG cinematics unit |
Art Direction by
Eiko Sawamura |
Production Management
Seb Ohsan Berthelsen | ... | senior production manager: Square Enix Ltd. |
Yosuke Matsuda | ... | production executive |
Yuko Tomizawa | ... | assistant production manager: Square Enix Ltd. |
Art Department
M. Ganzy | ... | monster concept artist: external experts & specialists unit |
Kazuki Hayashitani | ... | cinematics sub-director and storyboard artist: external experts & specialists unit |
Sayu Ikeda | ... | NPC and environment concept artist: external experts & specialists unit |
Enami Katsumi | ... | illustrator |
Takuya Nakajima | ... | environment design & modeling artist: external experts & specialists unit: Creek & River Co. Ltd. |
You Nakano | ... | storyboard artist: external experts & specialists unit (as Yo * Nakano) |
Masaki Norimoto | ... | original concept and supervisor |
Daiki Sato | ... | UI artist: external experts & specialists unit |
Kazuhiro Taneda | ... | concept art and modeling: external experts & specialists unit |
Ryouma Tsuchiya | ... | concept artist: EnumaElisch LLP: CG cinematics unit |
Ken Yuasa | ... | lead character modeler: Visual Works: CG cinematics unit |
Sound Department
Kei Aizawa | ... | assistant engineer: recording engineers & studio: development partner: Sound Inn |
Yoshinori Aoki | ... | sound designer: tri-Ace unit |
Julian Beeston | ... | adr recording engineer |
Daisuke Iguchi | ... | audio production supervisor: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Adrian Jones | ... | recording engineer: English voices: New Generation Pictures Inc. |
Ryo Kasai | ... | sound designer: external experts & specialists unit |
Tatsuyoshi Kitada | ... | sound designer: external experts & specialists unit |
Atsushi Kobayashi | ... | recording engineer: recording engineers & studio: development partner |
Yasuaki Matsumoto | ... | sound designer: external experts & specialists unit |
Mitsugu Nakamura | ... | recording director: recording engineers & studio: development partners: Team Entertainment Inc. (as Mitsuru Nakamura) |
Akira Namiki | ... | voice recording staff: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Ryuichi Nitta | ... | voice channel editing: development partner: Kajiya Music Co. Ltd. |
Hitoshi Okamoto | ... | sound designer: tri-Ace unit |
Atsushi Sato | ... | voice recording staff: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Kazuya Sato | ... | mastering engineer: recording engineers & studio: development partner: Memory Tech |
Masamichi Seki | ... | sound designer: external experts & specialists unit: Digital Sonic Design |
Yuta Sekine | ... | voice recording staff: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Michihiko Shichi | ... | sound director |
Yohei Shikano | ... | production assistant: English voices: New Generation Pictures Inc. |
Midori Shimazawa | ... | audio production supervisor: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Yoshikazu Taka | ... | voice recording staff: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Mana Tanahashi | ... | sound designer: tri-Ace unit |
Shota Tanaka | ... | audio production supervisor: Japanese voice recording: development partner: Broadmedia Studios Corporation |
Miki Umezu | ... | voice recording staff: Japanese voice recording: development partner: Broadmedia Studios Corporation (as Miki Umetsu) |
Visual Effects by
Brian Adams | ... | lead layout designer: Visual Works: CG cinematics unit |
Takehiko Akabane | ... | visual effects: Feelplus Inc. |
Takafumi Asai | ... | character modeler: Visual Works: CG cinematics unit |
Kana Ejima | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Takayuki Fujihira | ... | CGI designer: image corporation: CG cinematics unit |
Yasuhisa Fukuma | ... | environment design and modeling artist: tri-Ace unit |
Yuichi Furukawa | ... | producer: image corporation: CG cinematics unit |
Mitsuharu Fushie | ... | character modeler: Visual Works: CG cinematics unit |
Shingo Goya | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Shinsaku Gushiken | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Akio Hamashima | ... | character modeler: Visual Works: CG cinematics unit |
Noboru Higashi | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) (as Nobuto Higashi) |
Kazuhide Hiura | ... | cutscene visual artist: 3D animation artist: external experts & specialists unit |
Yuta Homma | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit |
Yuki Hono | ... | composite artist: Studio Bokan Inc.: CG cinematics unit |
Shou Hori | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Yoshiaki Ichikawa | ... | 3D artist: Studio Bokan Inc.: CG cinematics unit |
Hiroko Ihara | ... | cutscene visual artist: 3D animation artist: external experts & specialists unit: Digitalscape Co. Ltd. |
Satoru Imanishi | ... | 3D artist: Studio Bokan Inc.: CG cinematics unit |
Hayato Inoue | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Kazuhiro Ishikawa | ... | CG designer: Atolier-Bitol: CG cinematics unit |
Ryo Itokazu | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Yoichi Iwada | ... | lead VFX designer: Visual Works: CG cinematics unit (as Yoichi Iwata) |
Toru Kaburagi | ... | 3D artist: Studio Bokan Inc.: CG cinematics unit |
Yuka Kamisakoda | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Yoshikazu Katsuren | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Hirofumi Kawai | ... | CG engineer: Visual Works: CG cinematics unit |
Satoru Kikuchi | ... | effects artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Masayuki Koizumi | ... | CG designer: Atolier-Bitol: CG cinematics unit |
Moriyasu Kokubu | ... | character modeler: Visual Works: CG cinematics unit |
Masayuki Konishi | ... | cutscene visual effects artist: cutscene visual effects: development partner: Ivy-Arts Corporation |
Keiichi Kouno | ... | environment design and modeling artist: tri-Ace unit |
Koji Kubota | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Akihiko Kudou | ... | 3D effects designer: monster visual effects: G-Style. Co. Ltd. |
Nobuaki Kume | ... | CG engineer: Visual Works: CG cinematics unit |
Shih Han Liu | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Kohei Maetsuka | ... | 3D supervisor: Studio Bokan Inc.: CG cinematics unit |
Tatsuki Makishi | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Noriaki Maruyama | ... | VFX designer: Visual Works: CG cinematics unit (PlayStation 3 version only) |
Koji Matsumoto | ... | CG producer: Atolier-Bitol (as Koji Matumoto) |
Mami Matsushita | ... | environment design and modeling artist: tri-Ace unit |
Atsushi Mimura | ... | CG designer: Atolier-Bitol: CG cinematics unit |
Koji Minagawa | ... | environment design and modeling artist: tri-Ace unit (as Kouji Minagawa) |
Fumiko Miyagawa | ... | environment model artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Katsuyoshi Miyajima | ... | character modeler: Visual Works: CG cinematics unit |
Hiroko Miyazaki | ... | environment design and modeling artist: tri-Ace unit |
Keisuke Miyazaki | ... | CG engineer: Visual Works: CG cinematics unit |
Junichi Morita | ... | environment model artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Hiroshi Murakami | ... | CGI designer: image corporation: CG cinematics unit |
Kazushige Nagai | ... | environment design and modeling artist: tri-Ace unit |
Hisato Nagatake | ... | composite artist: Studio Bokan Inc.: CG cinematics unit |
Yoshikazu Nakama | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Tetsu Nakamura | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Tarit Nilubol | ... | effects artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Masayoshi Obata | ... | CG manager: Atolier-Bitol: CG cinematics unit (as Masayosh Obata) |
Hiroto Ohnishi | ... | environment design and modeling artist: tri-Ace unit |
Naoya Okutani | ... | VFX designer: Visual Works: CG cinematics unit |
Katsunori Otsuka | ... | effects artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Andre Oustinov | ... | 3D artist: Studio Bokan Inc.: CG cinematics unit |
Eric Pavey | ... | CG engineer: Visual Works: CG cinematics unit |
Taiichi Sagara | ... | producer: Studio Bokan Inc.: CG cinematics unit |
Hirotaka Sato | ... | CG engineer: Visual Works: CG cinematics unit |
Takumi Sawajiri | ... | 3D visual effect artist: tri-Ace unit |
Tomohiro Shiga | ... | CG engineer: Visual Works: CG cinematics unit |
Satoru Shinzato | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Masahiro Tajima | ... | CG engineer: Visual Works: CG cinematics unit |
Kumiko Takada | ... | effects artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Daisuke Takei | ... | CGI designer: image corporation: CG cinematics unit |
Akihiro Takemura | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Shinichi Toda | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) (as Shinichi Tada) |
Kenichi Toguchi | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Satoru Tomari | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit |
Osamu Tsuruoka | ... | CG designer: Atolier-Bitol: CG cinematics unit |
Asami Tsushima | ... | environment design and modeling artist: tri-Ace unit |
Kenichi Uejo | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Ryusuke Villemin | ... | CG engineer: Visual Works: CG cinematics unit |
Megumi Wakinaguni | ... | 3D CG designer: CGCG Studio Inc.: CG cinematics unit (PlayStation 3 version) |
Isamu Watamori | ... | VFX designer: Visual Works: CG cinematics unit (PlayStation 3 version only) |
Tatsuya Yabuta | ... | concept artist: CG cinematics unit, EnumaElisch LLP / storyboard: CG cinematics unit, EnumaElisch LLP |
Atsushi Yamamoto | ... | 3D effects designer: monster visual effects: G-Style. Co. Ltd. |
Masanori Yamao | ... | VFX designer: Visual Works: CG cinematics unit (PlayStation 3 version only) |
Satoru Yazaki | ... | CGI designer: image corporation: CG cinematics unit |
Tetsuo Yoshida | ... | 2D supervisor: Studio Bokan Inc.: CG cinematics unit |
Stunts
Tsuyoshi Fukuyama | ... | motion actor - Edge Maverick: motion actor: development partner: Sunny Side Inc. |
Shinsaku Hashimoto | ... | motion designer: motion capture studio: development partner: Studio Ibuki Inc. |
Ken Hatsuumi | ... | motion designer: motion capture studio: development partner: Studio Ibuki Inc. |
Tony Hosokawa | ... | motion actress: Katsugekiza: CG cinematics unit |
Tetsuya Inagawa | ... | motion actor - Crowe F. Almedio/Others: motion actor: development partner: stardas-21 |
Masatoshi Kasuya | ... | motion designer: motion capture studio: development partner: Studio Ibuki Inc. |
Momo Kisaragi | ... | motion actor - Lymle Lemuri Phi: motion actor: development partner: ATMS Production |
Wataru Koga | ... | motion actor: Katsugekiza: CG cinematics unit |
Keisuke Matsumoto | ... | motion designer: motion capture studio: development partner: Studio Ibuki Inc. |
Satoshi Mitobe | ... | motion designer: motion capture studio: development partner: Studio Ibuki Inc. |
Hiroshi Mitsuzuka | ... | motion artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Kenji Nakano | ... | motion actor - Arumat P. Thanatos: motion actor: development partner: ATMS Production |
Kazuya Nishimura | ... | motion artist: environment modeling/character modeling/animation/visual effects: development partner: feelplus Inc. |
Rimie Ohura | ... | motion actor - Sarah Jerand: motion actor: development partner: |
Yumiko Okuda | ... | motion actor - Reimi Saionji: motion actor: development partner: stardas-21 |
Ayako Sakakibara | ... | motion actor - Meracle Charmlotte: motion actor: development partner: stardas-21 |
Rie Tamura | ... | motion actor - Myuria Tionysus: motion actor: development partner: stardas-21 |
Camera and Electrical Department
Hiroshi Fujiwara | ... | lead lighting designer: Visual Works: CG cinematics unit |
Hideki Mizoguchi | ... | lighting designer: Visual Works: CG cinematics unit |
Animation Department
Kazuhisa Chida | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Tadashi Fujita | ... | lead animation designer: Visual Works: CG cinematics unit |
Mitsuharu Fukai | ... | lead character setup designer: Visual Works: CG cinematics unit |
Alan Fukuhara | ... | character setup: CGCG Studio Inc.: CG cinematics unit |
Ayako Hayashi | ... | animation designer: Visual Works: CG cinematics unit |
Naoko Ishizu | ... | 3D animation artist: tri-Ace unit |
Rie Izumi | ... | 3D animation artist: tri-Ace unit |
Kunihiro Kaneda | ... | character design and modeling artist: tri-Ace unit (as Kunihiro Kanada) |
Yasutomo Kawarai | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Pak-Yin Lai | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Yukiko Matsue | ... | 3D animation artist: tri-Ace unit (as Yukiko Matsuse) |
Chiemi Mita | ... | character design and modeling artist: tri-Ace unit |
Akito Mogi | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Satoshi Naito | ... | lead animation designer: Visual Works: CG cinematics unit |
Yasuhiro Nishimura | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Yui Nishio | ... | 3D animation artist: tri-Ace unit |
Masahiro Ohmomo | ... | 3D animation artist: external experts & specialists unit: Digitalscape Co. Ltd. |
Johnny Pham | ... | character design and modeling artist: tri-Ace unit |
Ryohei Sakumi | ... | animation designer: Visual Works: CG cinematics unit |
Ei Satoh | ... | layout designer: Visual Works: CG cinematics unit (as Ei Sato) |
Kaori Shibuya | ... | 3D animation artist: tri-Ace unit |
Yasuhiko Shibuya | ... | 3D animation artist: tri-Ace unit |
Koji Shikada | ... | 3D animation artist: tri-Ace unit (as Kouji Shikada) |
Akira Shimazoe | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Hiromichi Shimizu | ... | character setup: CGCG Studio Inc.: CG cinematics unit |
Soichi Shirakabe | ... | layout designer: Visual Works: CG cinematics unit |
Mio Shoji | ... | animation designer: Visual Works: CG cinematics unit |
Yujiro Tada | ... | character setup and simulation designer: Visual Works: CG cinematics unit |
Shuzo Tadokoro | ... | layout designer: visual works: CG cinematics unit |
Saki Takada | ... | 3D animation artist: tri-Ace unit |
Koichi Takahashi | ... | character setup and simulation designer: visual works: CG cinematics unit |
Isao Takeuchi | ... | 3D animation artist: external experts & specialists unit: Digitalscape Co. Ltd. |
Shotaro Tokuno | ... | character design and modeling artist: tri-Ace unit |
Kumiko Yamada | ... | animation designer: Visual Works: CG cinematics unit |
Mari Yamada | ... | character design and modeling artist: tri-Ace unit |
Yasuko Yamauchi | ... | 3D animation artist: tri-Ace unit |
Makoto Yui | ... | character design and modeling artist: tri-Ace unit |
Tokuhiro Yumoto | ... | character design and modeling artist: tri-Ace unit |
Music Department
Atsushi Hasegawa | ... | musician: bass |
Chiaki Kato | ... | recording engineer |
Masami Murata | ... | recording engineer |
Toshihiko Nakamura | ... | musician: drums |
Hiroshi Shibayama | ... | oboe: musician |
Hideyo Takakuwa | ... | musician: flute |
Additional Crew
Laura-May Abron | ... | French QA team: Square Enix Ltd. (PlayStation 3 version) |
Kayoko Adachi | ... | UI programmer: external experts & specialists unit: Paical Co. Ltd. |
Aaron J. Adams | ... | assistant QA manager: quality assurance: Square Enix Inc. |
Katsuya Aiso | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Mitsunori Ando | ... | assistant coordinator: quality assurance: Square Enix unit |
Saika Aoki | ... | Visual Works coordinator: CG cinematics unit |
Takashi Aoshima | ... | scenario: external experts & specialists unit: Satz Inc. |
Adrian Arnese | ... | senior brand manager: Square Enix Ltd. (PlayStation 3 version) |
Yuki Asaka | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Michael Ashton | ... | QA team: quality assurance: Square Enix Inc. |
Kevin Balon | ... | French QA lead: Square Enix Ltd. (PlayStation 3 version) |
Michael Becker | ... | German QA lead: Square Enix Ltd. (PlayStation 3 version) |
Ivette Bermúdez Cañete | ... | Spanish QA team: Square Enix Ltd. (PlayStation 3 version) |
Ami Blaire | ... | vice president of marketing: Square Enix Inc. (PlayStation 3 version) |
Emi Bliss | ... | global communication: Square Enix Inc. (PlayStation 3 version) / project coordination: quality assurance: Square Enix Inc. |
Joshua Boden | ... | QA associate: quality assurance: Square Enix Inc. (as Joshua D. Boden) |
Ashley Bonilla | ... | QA team: quality assurance: Square Enix Inc. |
Micah Bravo | ... | information center manager: quality assurance: Square Enix Inc. |
Stefania Brusca | ... | Italian QA team: Square Enix Ltd. (PlayStation 3 version) |
Irene Campisi | ... | Italian translator: MSM GmbH (PlayStation 3 version) |
Amelia Cantlay | ... | public relations: quality assurance: Square Enix Inc. |
Paul Adrian Caristino | ... | R&D programmer: tri-Ace unit |
David Carrillo | ... | senior quality assurance manager: quality assurance: Square Enix Inc. (as David 'Ribs' Carrillo) |
Dimitrios Chamouratidis | ... | R&D programmer: tri-Ace unit (PlayStation 3 version) |
Estee Chan | ... | UK QA team: Square Enix Ltd. (PlayStation 3 version) |
Adrian Chen | ... | brand marketing: Square Enix Inc. (PlayStation 3 version) |
Alex Chinchen | ... | UK QA lead: Square Enix Ltd. (PlayStation 3 version) |
Andrew Church | ... | lead translator: 8-4 Ltd.: localization |
Mathew Clift | ... | senior QA coordinator: quality assurance: Square Enix Inc. |
Kythera Contreras | ... | assistant QA coordinator: quality assurance: Square Enix Inc. |
Emi Louise Croucher | ... | japanese business translator |
Neil Crowley | ... | QA team: quality assurance: Square Enix Inc. |
Dario de Cesare | ... | assistant QA manager: Square Enix Ltd. (PlayStation 3 version) |
Lee Deneini | ... | assistant QA manager: Square Enix Ltd. (PlayStation 3 version) |
Nick Des Barres | ... | additional translator: 8-4 Ltd.: localization |
Yuka Diaz | ... | project coordination: quality assurance: Square Enix Inc. |
Rebecca Dilg | ... | German QA team: Square Enix Ltd. (PlayStation 3 version) |
René Donner | ... | German QA team: Square Enix Ltd. (PlayStation 3 version) (as René Donnor) |
Manuel Durán Herrera | ... | Spanish QA team: Square Enix Ltd. (PlayStation 3 version) |
Gaetano Fabozzi | ... | Italian QA co-ordinator: Square Enix Ltd. (PlayStation 3 version) |
Maliha Fariz | ... | public relations: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Christopher Farmer | ... | QA team: quality assurance: Square Enix Inc. |
Scott Ferguson | ... | test manager: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
María Jesús Fernandez | ... | Spanish translator: MSM GmbH (PlayStation 3 version) |
Franko F. Fonseca | ... | senior manager of operations: quality assurance: Square Enix Inc. |
Johnny L. Fournier | ... | brand marketing: Square Enix Inc. (PlayStation 3 version) (as Johnny Fournier) / product marketing & marketing communications: quality assurance: Square Enix Inc. (as Johnny Fournier) |
Clinton Foy | ... | legal: quality assurance: Square Enix Inc. |
Hideo Fukaya | ... | senior tester: quality assurance: Square Enix unit |
Satoshi Fukuda | ... | designer: item graphics and modeling: development partners: Atolier-Bitol |
Koji Fukushima | ... | system administrator: tri-Ace unit |
Jesse Fuller | ... | operations support agents: quality assurance: Square Enix Inc. |
Shinji Futami | ... | executive director - sales & marketing: quality assurance: Square Enix Inc. |
Pierre Gauthier | ... | localisation team: Square Enix Ltd. (PlayStation 3 version) |
Ivan Gavrenkov | ... | R&D programmer: tri-Ace unit (PlayStation 3 version) |
Pierre Gehenne | ... | French translator: MSM GmbH (PlayStation 3 version) |
Kevin Gifford | ... | additional translator: 8-4 Ltd.: localization |
Elisa Giribaldi | ... | localisation team: Square Enix Ltd. (PlayStation 3 version) |
Jürgen Goeldner | ... | co-COO: Square Enix Ltd. (PlayStation 3 version) |
Yoshiharu Gotanda | ... | lead R&D programmer |
Adeline Guichard | ... | French translator: MSM GmbH (PlayStation 3 version) |
Hikaru Hada | ... | tool programmer: external experts & specialists unit: Jam Co. Ltd. |
Yukie Hanada | ... | coordinator: localization: Square Enix unit: Square Enix Inc. |
David Harrison | ... | UK QA team: Square Enix Ltd. (PlayStation 3 version) |
Darren Scott Harvey | ... | QA team: quality assurance: Square Enix Inc. (as Darren S. Harvey) |
Shinji Hashimoto | ... | senior vice president: sales and marketing division: Square Enix unit |
Robert Hemingway | ... | French QA team: Square Enix Ltd. (PlayStation 3 version) |
Marc Heng | ... | R&D programmer: tri-Ace unit |
Neil Herrera | ... | information center supervisor: quality assurance: Square Enix Inc. (as Neil 'Tak' Herrera) |
Carl Hidalgo | ... | information center supervisors: quality assurance: Square Enix Inc. |
Masashi Hiramatsu | ... | ratings section manager: rating section: Square Enix unit / senior manager: localization: Square Enix unit: Square Enix Inc. |
Takehiko Hoashi | ... | set and prop designer: visual works: CG cinematics unit |
Evelyne Li Long Hok | ... | tester: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Alfred Holz | ... | QA coordinator: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Hiroyuki Honda | ... | lead layout designer: Visual Works: CG cinematics unit |
Keiji Honda | ... | vice president: promotion staff: publicity division: Square Enix unit |
Teppei Hoshi | ... | designer: item graphics and modeling: development partners: Atolier-Bitol |
Angela Hufschmidt | ... | German translator: MSM GmbH (PlayStation 3 version) |
Alex Huhtala | ... | European PR manager: Square Enix Ltd. (PlayStation 3 version) |
Chris Ichikawa | ... | operations support agents: quality assurance: Square Enix Inc. |
Yosuke Iino | ... | assistant coordinator: quality assurance: Square Enix unit (as Yousuke Iino) |
Sonia Im | ... | assistant director of public relations: Square Enix / marketing communications: Square Enix |
Masakatsu Inomata | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Kyosuke Inoue | ... | QA: quality assurance: Square Enix unit (PlayStation 3 version) (as Kyousuke Inoue) / assistant coordinator: quality assurance: Square Enix unit (as Kyousuke Inoue) |
Kanako Irino | ... | coordinator: localization: Square Enix unit: Square Enix Inc. |
Satoshi Ishii | ... | R&D programmer: tri-Ace unit |
Keisuke Ishikawa | ... | Visual Works coordinator: CG cinematics unit |
Giulia Isnenghi | ... | Italian QA lead: Square Enix Ltd. (PlayStation 3 version) |
Sayuri Itagaki | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Miri Ito | ... | ratings advisor: retings section: Square Enix unit |
Ryosuke Ito | ... | tester: quality assurance: Square Enix unit |
Toshinari Iwafune | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Stéphanie Journau | ... | senior creative services manager: Square Enix Ltd. (PlayStation 3 version) |
Robert Kaine | ... | QA team: quality assurance: Square Enix Inc. |
Satoshi Kashiwazaki | ... | senior manager: sales and marketing division: Square Enix unit |
Masatoshi Kasuya | ... | compositor: Visual Works: CG cinematics unit / motion capture designer: Visual Works: CG cinematics unit (PlayStation 3 version) |
Ayuki Katayama | ... | technical support: item graphics and modeling: development partners: Atolier-Bitol |
Hideyuki Kato | ... | manager: quality assurance: Square Enix unit |
Takeshi Kato | ... | back-end support staff: community and service division: Square Enix unit |
Wataru Kato | ... | unit & staff: publicity division: Square Enix unit |
Kouichi Kawachi | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) (as Koichi Kawachi) |
Ayako Kawamoto | ... | promotion staff: publicity division: Square Enix unit |
Kenichi Kawamura | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Shinya Kawamura | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Ayaka Kawata | ... | compositor: Visual Works: CG cinematics unit / motion capture designer: Visual Works: CG cinematics unit (PlayStation 3 version) |
Yuka Kayukawa | ... | special projects: Square Enix Inc. (PlayStation 3 version) |
Hiroaki Kibe | ... | compositor: Visual Works: CG cinematics unit / motion capture designer: Visual Works: CG cinematics unit (PlayStation 3 version) |
Hansok Kim | ... | compositor: Visual Works: CG cinematics unit / motion capture designer: Visual Works: CG cinematics unit (PlayStation 3 version) |
Akira Kitamura | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Takeshi Kitamura | ... | system administrator: tri-Ace unit |
Ryoko Koga | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Ikaru Koike | ... | QA: quality assurance: Square Enix unit (PlayStation 3 version) / coordinator: quality assurance: Square Enix unit |
Akira Kokushoh | ... | unit & staff: publicity division: Square Enix unit (as Akira Kokusyo) |
Reiko Kondo | ... | ratings advisor: retings section: Square Enix unit |
Makoto Kotaka | ... | brand director - proejct co-ordination: Square Enix Ltd. (PlayStation 3 version) |
Ryuji Kudo | ... | information center manager: community and service division: Square Enix unit |
Hideki Kunikata | ... | tester: quality assurance: Square Enix unit |
Klee Kuo | ... | public relations: quality assurance: Square Enix Inc. |
Yasu Kurosawa | ... | executive director of community & service: Square Enix (as Yasushi Kurosawa) |
Ron Kurtz | ... | sales: quality assurance: Square Enix Inc. |
Hiroshi Kuwabara | ... | Visual Works senior manager: CG cinematics unit |
Dana J. Kwon | ... | operations support supervisor: quality assurance: Square Enix Inc. (as Dana Kwon) |
Carlos Lacasa | ... | Spanish translator: MSM GmbH (PlayStation 3 version) |
Johnny Lam | ... | sales: quality assurance: Square Enix Inc. |
Tim Law | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. / web services: Square Enix Inc. (PlayStation 3 version) |
Hoi-yee Leung | ... | German QA co-ordinator: Square Enix Ltd. (PlayStation 3 version) |
Wilbur Lin | ... | merchandise: Square Enix Inc. (PlayStation 3 version) / project coordination: quality assurance: Square Enix Inc. |
Patrick Lofstrom | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. / web services: Square Enix Inc. (PlayStation 3 version) |
Laurie Ma | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. |
Ryan Macalino | ... | QA team: quality assurance: Square Enix Inc. |
Antonio Marfuggi | ... | digital communications manager: Square Enix Ltd. (PlayStation 3 version) |
Keith P. Martz | ... | QA administrator: quality assurance: Square Enix Inc. |
James Massey | ... | information center supervisor: quality assurance: Square Enix Inc. |
Yoshinori Matsubara | ... | tester: quality assurance: Square Enix unit (as Yoshinori Matubara) |
Shuhei Matsuki | ... | battle programmer: external experts & specialists unit: Jam Co. Ltd. |
James McBride | ... | tester: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Charles McCarter | ... | product manager: Square Enix Inc. (PlayStation 3 version) / product marketing & marketing communications: quality assurance: Square Enix Inc. |
Daniel McConnell | ... | sales: quality assurance: Square Enix Inc. |
Greg Melancon | ... | QA coordinator: quality assurance: Square Enix Inc. |
Max P. Mena | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. (as Max Mena) |
Gene Messerschmitt | ... | information center supervisor: quality assurance: Square Enix Inc. |
Sean Michael | ... | operations support manager: quality assurance: Square Enix Inc. |
D. Scott Miller | ... | additional translator: 8-4 Ltd.: localization |
Hiroki Minami | ... | lead motion capture designer: Visual Works: CG cinematics unit |
Ryouta Minami | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Sakura Minamida | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. |
Hiroko Minamoto | ... | coordinator: 8-4 Ltd.: localization |
Raio Mitsuno | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. |
Toshiki Mochida | ... | designer: item graphics and modeling: development partners: Atolier-Bitol |
Yuichi Mochizuki | ... | tester: quality assurance: Square Enix unit |
Sina Moelleken | ... | localisation team: Square Enix Ltd. (PlayStation 3 version) |
Graham Muir | ... | tester: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Yutaka Murakami | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Toshio Murouchi | ... | manager / manager: community and service division: Square Enix unit |
Kazuhiro Nagano | ... | R&D programmer: tri-Ace unit (PlayStation 3 version) |
Sho Naito | ... | designer: item graphics and modeling: development partners: Atolier-Bitol |
Takeshi Nakaya | ... | planner: external experts & specialists unit: Kettle Package Limited |
Makiko Nasu | ... | Visual Works coordinator: CG cinematics unit |
Kenji Nishikawa | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Takafumi Nishimura | ... | lead set and prop designer: Visual Works: CG cinematics unit |
Hiroshi Nishinaka | ... | set and prop designer: Visual Works: CG cinematics unit |
Yukihide Nomura | ... | technical assistant: quality assurance: Square Enix unit |
Tatsuhiko Nozaki | ... | back-end support staff: community and service division: Square Enix unit |
Miho Ohata | ... | advertising staff: publicity division: Square Enix unit |
Etsuko Ohmori | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Sayaka Ohtomo | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Takahiro Ohtou | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Sumiko Okada | ... | QA translator: Square Enix Ltd. (PlayStation 3 version) |
Kazuya Okamoto | ... | technical QA: quality assurance: Square Enix unit (PlayStation 3 version) / technical engineer: quality assurance: Square Enix unit |
Yoshihito Oku | ... | tester: quality assurance: Square Enix unit |
Victoria Oliver | ... | QA team: quality assurance: Square Enix Inc. |
Hiroyuki Omura | ... | QA: quality assurance: Square Enix unit (PlayStation 3 version) / senior tester: quality assurance |
Tomoyoshi Oosaki | ... | general manager: sales and marketing division: Square Enix unit |
Akiko Orita | ... | project assistant (PlayStation 3 version) |
Jose Osio | ... | operations support agents: quality assurance: Square Enix Inc. |
Takejiro Otani | ... | QA: quality assurance: Square Enix unit (PlayStation 3 version) / senior tester: quality assurance: Square Enix unit |
Edmond Panosyan | ... | QA team: quality assurance: Square Enix Inc. |
Hilario Paredes | ... | Spanish translator: MSM GmbH (PlayStation 3 version) |
Jennifer Park | ... | sales: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Craig Parker-Wood | ... | assistant brand manager: Square Enix Ltd. (PlayStation 3 version) |
Mariona Pera i de Miguel | ... | localisation team: Square Enix Ltd. (PlayStation 3 version) |
Patrick Pichette | ... | tester: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Gavin Poffley | ... | QA translator: Square Enix Ltd. (PlayStation 3 version) |
John Ricciardi | ... | coordinator: 8-4 Ltd.: localization |
Phil Rogers | ... | president & CEO: Square Enix Ltd. (PlayStation 3 version) |
Desiree Rosales | ... | legal: quality assurance: Square Enix Inc. |
Eric Rosenberger | ... | sales: quality assurance: Square Enix Inc. |
Steve Ross | ... | legal: quality assurance: Square Enix Inc. |
Adam Rush | ... | test lead: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Morgan Rushton | ... | localisation team: Square Enix Ltd. (PlayStation 3 version) |
Massi Sacchi | ... | Italian translator: MSM GmbH (PlayStation 3 version) |
Kuniaki Saito | ... | set and prop designer: Visual Works: CG cinematics unit |
Risa Sakai | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Joji Sakuma | ... | designer: item graphics and modeling: development partners: Atolier-Bitol |
Maiko Sakurai | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. / web services: Square Enix Inc. (PlayStation 3 version) |
Go Sakuyama | ... | compositor: Visual Works: CG cinematics unit / motion capture designer: Visual Works: CG cinematics unit (PlayStation 3 version) |
Thibaut Salembier | ... | French QA co-ordinator: Square Enix Ltd. (PlayStation 3 version) |
Dirk Sander | ... | localisation manager: MSM GmbH (PlayStation 3 version) |
Yutaka Sano | ... | localization & QA director: quality assurance: Square Enix Inc. |
Parker Sapp | ... | creative services: Square Enix Inc. (PlayStation 3 version) / product marketing & marketing communications: quality assurance: Square Enix Inc. |
Ai Sato | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Chikako Sato | ... | project assistant (PlayStation 3 version) |
Emiko Sato | ... | promotion staff: publicity division: Square Enix unit |
Jun Sato | ... | technical QA: quality assurance: Square Enix unit (PlayStation 3 version) |
Koji Sato | ... | designer: item graphics and modeling: development partners: Atolier-Bitol |
Kouhei Sato | ... | planner: external experts & specialists unit: Digitalscape Co. Ltd. |
Takuro Sato | ... | production assistant: tri-Ace unit |
Ron Scott | ... | senior vice president - sales & marketing: quality assurance: Square Enix Inc. |
Cruz Segovia Ardiz | ... | Spanish QA lead: Square Enix Ltd. (PlayStation 3 version) |
Hiroyuki Sekino | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Bart Sekura | ... | R&D programmer: tri-Ace unit |
Michael Sherlock | ... | co-COO: Square Enix Ltd. (PlayStation 3 version) |
Yukihiro Shibuya | ... | senior manager: quality assurance: Square Enix unit |
Sachiko Shigihara | ... | tester: quality assurance: Square Enix unit |
Hiroyuki Shiraishi | ... | planner: tri-Ace unit |
Laura Shiraishi | ... | public relations: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Tatsuya Shoji | ... | R&D programmer: tri-Ace unit |
John Siy | ... | sales: quality assurance: Square Enix Inc. |
Jereme Skelton | ... | information center supervisor: quality assurance: Square Enix Inc. |
Takahiro 'Tak' So | ... | QA translator: quality assurance: Square Enix Inc. (as Takahiro Soh) |
Larry Sparks | ... | vice-president - brand: Square Enix Ltd. (PlayStation 3 version) |
Pete Spiegelman | ... | sales: quality assurance: Square Enix Inc. |
Vince Sri-Ram | ... | UK QA co-ordinator: Square Enix Ltd. (PlayStation 3 version) |
Isabel Sterner | ... | German translator: MSM GmbH (PlayStation 3 version) |
Hiromi Suda | ... | back-end support staff: community and service division: Square Enix unit |
Daisuke Sugiura | ... | R&D programmer: tri-Ace unit |
Adam Sullivan | ... | legal & business affairs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Keisuke Suzuki | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Masumi Suzuki | ... | tester: quality assurance: Square Enix unit |
Tomoe Suzuki | ... | project assistant (PlayStation 3 version) / unit & staff: publicity division: Square Enix unit |
Tomoya Suzuki | ... | compositor: Visual Works: CG cinematics unit / motion capture designer: Visual Works: CG cinematics unit (PlayStation 3 version) |
Kazuhito Tabuchi | ... | back-end support staff: community and service division: Square Enix unit |
Kôji Taguchi | ... | senior vice president: publicity division: Square Enix unit |
Takashi Tahara | ... | system administrator: tri-Ace unit |
Shosaku Takabayashi | ... | customer service manager: community and service division: Square Enix unit |
Natsuyo Takada | ... | back-end support staff: community and service division: Square Enix unit |
Masato Takai | ... | scripter: tri-Ace unit |
Ryoji Takai | ... | supervisor: Studio Bokan Inc.: CG cinematics unit |
Miyuki Takao | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Hiroaki Takaoka | ... | scenario coordinator: external experts & specialists unit: Satz Inc. |
Masayasu Tamaki | ... | battle programmer: external experts & specialists unit: Jam Co. Ltd. |
Cèdric Tannay | ... | French translator: MSM GmbH (PlayStation 3 version) |
Kanji Tashiro | ... | global communication: Square Enix Inc. (PlayStation 3 version) (as Kanji Romeo Tashiro) / merchandise: Square Enix Inc. (PlayStation 3 version) (as Kanji Romeo Tashiro) / sales: quality assurance: Square Enix Inc. |
Kazuyoshi Tashiro | ... | manager: localization: Square Enix unit: Square Enix Inc. |
Sacorit Thongdamsinebandith | ... | QA team: quality assurance: Square Enix Inc. |
Chikaaki Tokuhiro | ... | system administrator: tri-Ace unit |
Tomoko Toyama | ... | unit & staff: publicity division: Square Enix unit (as Tomoko Touyama) |
David Tryggestad | ... | QA team: quality assurance: Square Enix Inc. |
Toshiro Tsuchida | ... | general manager: localization: Square Enix unit: Square Enix Inc. (as Toshirou Tsuchida) |
Lorenzo Turconi | ... | Italian translator: MSM GmbH (PlayStation 3 version) |
Ricky Uehara | ... | QA team: quality assurance: Square Enix Inc. |
Shigeru Ueki | ... | lead programmer |
Shinya Ukawa | ... | lead planner |
Toshimitsu Umezawa | ... | technical engineer: quality assurance: Square Enix unit |
Stefano Usala | ... | Italian QA team: Square Enix Ltd. (PlayStation 3 version) |
Ed Valiente | ... | UK office: Namco Bandai Games Europe |
Pindaro Vargas-Farias | ... | Spanish QA co-ordinator: Square Enix Ltd. (PlayStation 3 version) |
Yôichi Wada | ... | president: promotion staff: publicity division: Square Enix unit (as Yoichi Wada) |
Jason Walker | ... | mastering manager |
Jing Wang | ... | set and prop designer: Visual Works: CG cinematics unit |
Kôji Watanabe | ... | R&D programmer: tri-Ace unit (PlayStation 3 version) |
Masami Watanabe | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Kai Wichmann | ... | German translator: MSM GmbH (PlayStation 3 version) |
Andre Woitczyk | ... | chief of QA: Square Enix Ltd. (PlayStation 3 version) (as André Woitczyk) |
Taisuke Yahisa | ... | technical QA: quality assurance: Square Enix unit (PlayStation 3 version) |
Takashi Yamada | ... | assistant coordinator: quality assurance: Square Enix unit |
Jun Yamaguchi | ... | tester: quality assurance: Square Enix unit (PlayStation 3 version) |
Aki Yamamoto | ... | sales staff: sales and marketing division: Square Enix unit |
John Yamamoto | ... | president & CEO: quality assurance: Square Enix Inc. |
Makoto Yamamoto | ... | tool programmer: external experts & specialists unit: Jam Co. Ltd. |
Koji Yamashita | ... | general manager: quality assurance: Square Enix unit |
Kristina Yoon | ... | product marketing & marketing communications: quality assurance: Square Enix Inc. |
Yasuharu Yoshizawa | ... | compositor: Visual Works: CG cinematics unit |
Dejan Zahirovic | ... | tester: VMC Game Labs: quality assurance: Square Enix Inc. (PlayStation 3 version) |
Atsushi Ôsako | ... | set and prop designer: Visual Works: CG cinematics unit (as Atsushi Osako) |
Thanks
Seiko Asano | ... | special thanks: tri-Ace unit |
Masahiko Fuchikami | ... | special thanks |
Masato Ishii | ... | special thanks: Future Pirates |
Kimihiko Kato | ... | special thanks: SAMPRAS design |
Kyoko Kiyama | ... | special thanks: tri-Ace unit |
Yukinori Masuda | ... | special thanks: tri-Ace unit |
Hideki Nakashima | ... | special thanks: ADK |
Kumiko Okamura | ... | special thanks: tri-Ace unit |
Shu Shinkawa | ... | special thanks: Thor Productions |