Ancestors: The Humankind Odyssey (2018 Video Game)
Full Cast & Crew
Cast (in credits order)
Jennifer Seguin | ... | Females (voice) | |
Marcel Jeannin | ... | Males (voice) | |
Rest of cast listed alphabetically: | |||
Roy Abramsohn | ... | Males (voice) | |
Martin Astles | ... | Males (voice) | |
Kathleen Gati | ... | Females (voice) | |
Peyton Hayslip | ... | Females (voice) | |
Oliver Koomsatira | ... | Hominid | |
Sally Phillips | ... | Females (voice) |
Produced by
Jean-François Boivin | ... | producer |
Andrew Gunn | ... | producer |
Allen Murray | ... | head of production |
Jon Turteltaub | ... | executive producer |
Music by
James Newton Howard | ... | composer: US Version |
Mamo Koba | ||
Mamoru Kobayakawa | ... | (as Mamo Koba) |
Cinematography by
Darius Khondji | ... | director of photography |
Art Direction by
Nicolas Cantin |
Art Department
Daniel Goupil | ... | technical art director |
Olivia Hamza | ... | concept artist |
Éric Houde | ... | senior level artist |
Simon Lacoste | ... | senior character artist |
Nicolas Novali | ... | senior level artist |
Jany Villeneuve | ... | graphic artist |
Sound Department
Nicolas Bédard | ... | lead audio designer |
Gabriel Duboc | ... | sound designer |
Samuel Girardin | ... | audio director |
Jules Montreuil | ... | sound designer |
Jennifer Myers | ... | Foley artist |
Thibaut Quinchon | ... | sound designer |
Vincent Riendeau | ... | re-recording mixer |
Christian Rivest | ... | sound designer |
Aleksandar Zecevic | ... | additional audio designer |
Special Effects by
Maurice Routly | ... | special effects technician |
Visual Effects by
Jeffrey Acord | ... | digital artist: Weta Digital |
Alp Altiner | ... | visual effects artist |
The Chiodo Brothers | ... | visual effects coordinator |
Lorelei David | ... | visual effects supervisor: Weta Digital |
Mylene Guerin | ... | visual effects supervisor |
Anne Kim | ... | digital compositor |
Jonathan Paquin | ... | digital compositor |
Animation Department
Rafik Guertin Bentaieb | ... | senior animator |
Raphaël Christien | ... | 3d animator |
Martin Cordier | ... | 3d animator |
Quentin Cornillon | ... | 3d animator |
Thomas Destugues | ... | lead animator |
Alex Drouin | ... | animation director |
Brandon Kerr | ... | technical animator |
Louis-Philippe Lafrance | ... | 3d animator |
Valerie Lim | ... | 3d animator |
Patrick Saucerotte | ... | animation technical director |
Editorial Department
Rodney Brunet | ... | post-production coordinator |
Kris Bushover | ... | colorist |
Jim Passon | ... | color timer |
Alex Toader | ... | on-line editor |
Music Department
James Benjamin | ... | composer: additional music |
Maxime Goulet | ... | composer: additional music |
Tim Rakoczy | ... | musician |
Carl Thiel | ... | music supervisor: additional music |
Additional Crew
Jean-François Boivin | ... | executive vice president: Panache Digital Games |
Pierre-Marc Bérubé | ... | senior graphics programmer |
Marc-André De Blois | ... | senior game designer |
Philippe Debay | ... | senior game designer |
Stéphane Desbiens | ... | senior quality assurance specialist |
Patrice Désilets | ... | creative director / president: Panache Digital Games |
Marçal Argudo Grau | ... | senior generalist programmer |
Marc-André Jolin | ... | senior gameplay programmer |
Sarah Petri | ... | quality assurance specialist |
Vincent Picard | ... | graphics programmer |
Cédric Sentenac | ... | gameplay programmer |
Dan St. Jean | ... | quality assurance specialist |
Sacha Viltofsky | ... | technology director |