Directed by
Akira Yasui |
Writing Credits (in alphabetical order)
Hiroyuki Abe | ... | (mission script: planning section) |
Masaki Harada | ... | (event script: planning section) |
Ryuta Hirabayashi | ... | (mission script: planning section) |
Fuminori Ishikawa | ... | (scenario) |
Naoshige Kamamoto | ... | (event script: planning section) |
Daichi Kurumiya | ... | (mission script: planning section) |
Sawako Natori | ... | (scenario) |
Cast
Produced by
Michiko Fukai | ... | producer: Ubisoft US |
Takuya Iwasaki | ... | producer |
Nobuki Kadoi | ... | associate producer |
Yoichiro Kiyota | ... | producer: movie development staff |
Nicolas Lochet | ... | executive producer: Ubisoft EMEA |
Alex Moresby | ... | associate localization producer: Square Enix Ltd. |
Tats Myojo | ... | producer: Ubisoft US |
Yosuke Saito | ... | executive producer |
Takamasa Shiba | ... | producer |
Kôji Taguchi | ... | executive producer |
Toru Takahashi | ... | associate producer |
Yasuhito Watanabe | ... | chief producer |
Yuki Yokoyama | ... | associate producer |
Editing by
Morgan Rushton | ... | editor: Square Enix Ltd. |
Production Management
Hironori Koyama | ... | production manager: Square Enix Inc. |
Norimichi Kurosawa | ... | production manager: visual works, support staff |
Art Department
Mai Takahara | ... | graphic designer: actors & actresses |
Satoko Tsushima | ... | graphic designer: actors & actresses |
Sound Department
Masataka Fukuda | ... | recording & mixing engineer |
Ant Hales | ... | sound designer: English voices |
Tomomitsu Matsushita | ... | sound designer: T's Music |
Yuhki Mori | ... | sound designer: T's Music |
Nobuyoshi Sano | ... | game sound director |
Yutaka Takahashi | ... | sound designer: T's Music |
Visual Effects by
Shuntaro Furukawa | ... | visual designer: visual works support staff (as Syuntaro Furukawa) |
Junichi Hayashi | ... | visual designer: visual works support staff (as Jyunichi Hayashi) |
Tomoya Suzuki | ... | visual designer: visual works support staff |
Animation Department
Kazuki Amenomiya | ... | dragon modeler: movie development staff |
Megumi Endo | ... | landscape modeler: movie development staff |
Kimihiko Fujisaka | ... | character designer |
Kôji Futahashi | ... | modeler: movie development staff (as Koji Futahashi) |
Yuki Hamatani | ... | layout animator: movie development staff |
Taro Hasegawa | ... | character designer |
Masami Hashizume | ... | character modeler: design section |
Miki Ichino | ... | background modeler: design section |
Kanjin Imai | ... | modeling: movie development staff |
Eriko Imamoto | ... | landscape modeler: movie development staff |
Tomohisa Ishikawa | ... | character modeling director: movie development staff |
Junichi Iwanaga | ... | background modeler: design section |
Yoshio Kamikubo | ... | character modeler: design section |
Yôko Kanno | ... | landscape modeler: movie development staff |
Daisuke Kazama | ... | character modeling: movie development staff |
Manabu Konno | ... | animator: movie development staff |
Noriaki Maruyama | ... | layout animator: movie development staff |
Hiroshi Matsumoto | ... | animator: D3D |
Takeru Nakajima | ... | animator: movie development staff |
Akira Nakamura | ... | character modeler: movie development staff |
Mai Nakamura | ... | landscape modeler: movie development staff |
Miki Naruse | ... | character modeler: design section |
Yuko Ogata | ... | animator: hair/clothing, movie development staff |
Nobuaki Ono | ... | landscape modeler: movie development staff |
Takahiro Shimura | ... | background modeler: design section |
Minami Soda | ... | landscape modeler: movie development staff |
Yutaka Suetake | ... | landscape modeler: movie development staff |
Takeshi Sugiyama | ... | background modeler: design section |
Masakazu Taira | ... | modeler: movie development staff |
Toshiaki Takagi | ... | layout animator: movie development staff |
Shigeru Tanabe | ... | background modeler: design section |
Shogo Tojo | ... | background modeler: design section |
Shinji Tsutsumi | ... | character modeler: movie development staff |
Masayoshi Yamane | ... | animator: D3D |
Kei Yoneoka | ... | landscape director: movie development staff |
Daisuke Yoshioka | ... | character modeler: design section |
Natsuo Ôshima | ... | landscape modeler: movie development staff (as Natsuo Oshima) |
Casting Department
Andy Emery | ... | voice casting: Side UK |
Cheryl Prince | ... | voice casting: Side UK |
Music Department
Isamu Hanashima | ... | assistant music engineer |
Kazuyuki Hieda | ... | assistant music engineer |
Ryôki Matsumoto | ... | co-producer: game music section |
Hiroaki Ogushi | ... | assistant music engineer (as Hiroaki Ohgushi) |
Additional Crew
Shinya Abe | ... | program support |
Aaron J. Adams | ... | senior quality assurance coordinator: Square Enix Inc. |
Takeshi Anbe | ... | motion designer (as Takeshi Ambe) |
Makoto Asano | ... | architect designer: movie development staff |
Jonathan Ashley | ... | voice director: English voices |
Seb Ohsan Berthelsen | ... | chief of production department: Square Enix Ltd. |
Emi Bliss | ... | quality assurance translator: Square Enix Inc. (as Emi Maurer) |
David Carrillo | ... | quality assurance manager: Square Enix Inc. (as David 'Ribs' Carrillo) |
Karen Conroe | ... | director of brand marketing: Ubisoft US |
Kythera Contreras | ... | quality assurance team: Square Enix Inc. |
Alain Corre | ... | director: Ubisoft EMEA |
David Dyett | ... | senior European marketing manager: Square Enix Ltd. |
Ryuji Fujita | ... | motion designer: Animaroid Inc. |
Kensaku Fujiwara | ... | motion designer |
Toru Funakura | ... | programmer: 2D works |
Masatoshi Furubayashi | ... | product manager |
Arisa Furugen | ... | licensing manager: Ubisoft US |
Philip D. Gibbon | ... | translator: localization division (as Phil Gibbon) |
Jeremy Goldsmith | ... | quality assurance team: Square Enix Inc. |
Chandler Green | ... | quality assurance team: Square Enix Inc. |
Yuki Hamatani | ... | motion designer: Animaroid Inc. |
Ryohei Hase | ... | background design support |
Keiji Hayakawa | ... | game tester: quality assurance |
Jôji Hayashi | ... | assistant planner: quality assurance |
Taku Hayashi | ... | assistant: planning section |
Masato Hirabayashi | ... | motion capture: Silicon Studio Corporation |
Masashi Hiramatsu | ... | general manager: localization division |
Kazuaki Imai | ... | motion designer: Frameworks Entertainment Inc. |
Yoshiki Isozaki | ... | event designer: MOZOO Inc. |
Hisato Iwatsuki | ... | quality assurance technical engineer |
Stéphanie Journau | ... | marketing communications manager: Square Enix Ltd. |
Hélène Juguet | ... | director of marketing: Ubisoft US |
Soichi Kaburagi | ... | event designer: D3D |
Mitsuhiro Kageyama | ... | event designer: D3D |
Kota Kakazu | ... | motion capture: CGCG Studio Inc. (as Kouta Kakazu) |
Hirokazu Kakizaki | ... | game tester: quality assurance |
Daisuke Kanda | ... | management: Smile Company Ltd. |
Akira Kashiwagi | ... | rating advisor |
Takeshi Katayama | ... | lead programmer |
Hideyuki Kato | ... | quality assurance technical director |
Arthur T. Kawamoto | ... | quality assurance translator: Square Enix Inc. |
Shingo Kawamura | ... | game tester: quality assurance |
Toru Kawamura | ... | motion designer |
Masashi Kobayashi | ... | program support |
Masato Kobayashi | ... | senior tester: quality assurance |
Makoto Kohatsu | ... | game tuning: Sarugakucho Inc. |
Toshiyuki Koike | ... | program support |
Reiko Kondo | ... | rating advisor |
Hiroaki Kotake | ... | international production director: Square Enix Inc. |
Tena Lawry | ... | senior brand manager: Ubisoft US |
Bogdan Alexandru Maniosu | ... | hardware manager: quality assurance, Ubisoft (as Bogdan Maniosu) |
Marius Mardale | ... | data manager: quality assurance, Ubisoft |
Keith P. Martz | ... | quality assurance coordinator: Square Enix Inc. |
Hiroshi Matsumoto | ... | event designer: MOZOO Inc. |
Naoki Matsumoto | ... | planning assistant |
Toshiaki Matsuno | ... | program support |
Harley Meeks | ... | quality assurance team: Square Enix Inc. |
Atsushi Miyake | ... | game tuning: Sarugakucho Inc. |
Osamu Miyamoto | ... | game tester: quality assurance |
Koji Mizonobe | ... | game tester: quality assurance |
Shinichi Mochizuki | ... | assistant coordinator: quality assurance |
Sumio Mori | ... | game tester: quality assurance |
Sakura Munakata | ... | event designer: MOZOO Inc. |
Ryohei Murakami | ... | event designer: D3D |
Yasuyuki Murakami | ... | game tester: quality assurance |
Katsumi Murata | ... | program support |
Naoki Muto | ... | assistant coordinator: quality assurance |
Seiichi Nagasawa | ... | motion designer: Frameworks Entertainment Inc. |
Shintaro Nishida | ... | game tuning: Sarugakucho Inc. (as Shintarou Nishida) |
Akira Noto | ... | event designer |
Kazuya Nozawa | ... | motion designer: Frameworks Entertainment Inc. |
Takafumi Oi | ... | composite: movie development staff |
Kazuya Okamoto | ... | quality assurance technical engineer |
Yoshiharu Okawara | ... | game tester: quality assurance (as Yoshiharu Ohkawara) |
Hiroyuki Omura | ... | quality assurance tester |
Takanori Onishi | ... | quality assurance tester |
Tomoyoshi Oosaki | ... | general manager: publicity division |
Josh Ostrander | ... | production planner: Ubisoft US |
Yoshihiro Ozawa | ... | event designer: MOZOO Inc. |
John Parkes | ... | marketing director: Ubisoft EMEA |
Robert Allen Peeler | ... | assistant coordinator: Square Enix Inc. |
Adam Raun | ... | quality assurance team: Square Enix Inc. |
Steven Ray | ... | quality assurance team: Square Enix Inc. |
Yusuke Sadamasa | ... | quality assurance technical assistant |
Daisuke Saito | ... | motion designer: Frameworks Entertainment Inc. |
Manabu Saito | ... | main planner |
Matt Sanchez | ... | quality assurance team: Square Enix Inc. |
Jason Sanders | ... | quality assurance associate: Square Enix Inc. |
Yoko Sano | ... | motion capture: CGCG Studio Inc. |
Yutaka Sano | ... | director: localization & quality assurance, Square Enix Inc. |
Hiroki Sato | ... | quality assurance coordinator |
Kaori Satô | ... | coordinator: localization division (as Kaori Sato) |
Makoto Seki | ... | director: movie development staff |
Yukihiro Shibuya | ... | quality assurance manager |
Junya Shimada | ... | game tester: quality assurance |
Hiromichi Shimizu | ... | motion capture: CGCG Studio Inc. |
Yu Shimizu | ... | game tester: quality assurance |
Takahiro Shinoda | ... | motion designer |
Yuta Shiwa | ... | game tester: quality assurance |
Alison Slavin | ... | production planner: Ubisoft US |
Yannick Spagna | ... | brand manager: Ubisoft EMEA |
Koji Suga | ... | sales staff: publicity division (as Kouji Suga) |
Kazuyuki Sugimura | ... | motion designer: Frameworks Entertainment Inc. |
Toshiyuki Sugiura | ... | planning assistant |
Kouichi Tada | ... | game tuning: Sarugakucho Inc. |
Kôji Taguchi | ... | senior vice president: publicity division |
Kazuya Takahashi | ... | program support |
Kazuya Takahashi | ... | program support |
Yoichi Take | ... | program support |
Shinji Takehara | ... | event designer: MOZOO Inc. |
Shinya Takeuchi | ... | game tester: quality assurance |
Kazuhira Tanaka | ... | event designer: MOZOO Inc. |
Yasuko Tanaka | ... | management: Smile Company Ltd. |
Kenichi Toguchi | ... | motion capture: CGCG Studio Inc. |
Satoru Tomari | ... | motion capture: CGCG Studio Inc. |
Shinya Tsukizaki | ... | lead programmer |
Masayuki Uesugi | ... | game tuning: Sarugakucho Inc. |
Miika Virtanen | ... | German QA team |
Yôichi Wada | ... | president and representative director: Square Enix Inc. (as Yoichi Wada) |
Atsuhito Watanabe | ... | game tuning: Sarugakucho Inc. |
Masami Watanabe | ... | quality assurance tester |
Shinji Watanabe | ... | event designer: D3D |
Brady Watkins | ... | brand manager: Ubisoft US |
Andre Woitczyk | ... | quality assurance supervisor: Square Enix Ltd. |
Mohammed A.C. Wright | ... | assistant quality assurance manager: Square Enix Inc. |
Maki Yamane | ... | translator: localization division |
Tsuneo Yamasaki | ... | event designer |
Koji Yamashita | ... | general manager: quality assurance |
Hayato Yamazaki | ... | game tester: quality assurance |
Takeshi Yamazoe | ... | motion capture: CGCG Studio Inc. |
Kenichi Yokoo | ... | game tuning: Sarugakucho Inc. |
Tomohiro Yoshikai | ... | senior vice president: Square Enix Ltd. |
Koichi Yotsui | ... | assistant: planning section |
Thanks
Hironori Akiyama | ... | special thanks: quality assurance |
Jay Cohen | ... | special thanks: quality assurance, Ubisoft |
Laurent Detoc | ... | special thanks: quality assurance, Ubisoft |
Mark Goodrich | ... | special thanks: quality assurance, Ubisoft |
Rich Kubiszweski | ... | special thanks: quality assurance, Ubisoft |
Monika Madrid | ... | special thanks: quality assurance, Ubisoft |
James Regan | ... | special thanks: quality assurance, Ubisoft |
Yoni Tabac | ... | special thanks |
Josh Taillon | ... | special thanks: quality assurance, Ubisoft |