Condemned: Criminal Origins (2005 Video Game)
Full Cast & Crew
Writing Credits
Jace Hall | ... | (original concept by) (as Jason Hall) & |
Nathan Hendrickson | ... | (original concept by) |
Frank Rooke | ... | (story writer) |
Frank Rooke | ... | (script writer) |
Cast (in credits order)
John Armstrong | ... | Vanhorn / Additional Voices (voice) | |
Greg Grunberg | ... | Ethan Thomas (voice) | |
Kimberli Colbourne | ... | Rosa / Additional Voices (voice) (as Kymberli Colbourne) | |
Peter Jacobs | ... | Dickenson / Becker / SKX / Ferrell (voice) | |
Rest of cast listed alphabetically: | |||
Deborah Rombaut | ... | Sarah (uncredited) |
Produced by
James Brown | ... | producer |
Dave Hasle | ... | producer |
Scott Hawkins | ... | external producer |
Gwiliym Hughes | ... | producer |
Eric Koch | ... | senior producer |
Tarl Raney | ... | associate producer |
Music by
Nathan Grigg |
Art Direction by
Eric Kohler |
Art Department
Chris Alderson | ... | artist |
Matthew Allen | ... | lead artist |
Casey Burpee | ... | artist |
Won Choi | ... | artist |
Kevin Deadrick | ... | art support |
Courtney Evans | ... | lead artist |
Geoff Kaimmer | ... | senior artist |
Nick Kondo | ... | artist |
Anthony Lampa | ... | world artist |
Richard Lico | ... | artist |
Dave Matthews | ... | art assistant |
Rocky Newton | ... | artist |
Josh Paraventi | ... | artist |
Sasha Runnels | ... | senior world artist |
Scott Shepherd | ... | artist |
Kentarou Taya | ... | Artist (as Ken Taya) / art support (as Ken Taya) |
Dan Thibadeau | ... | world artist |
John Turner | ... | art assistant |
James Welch | ... | artist |
Sound Department
James Ackley | ... | audio director / sound designer |
Christopher S. Aud | ... | sound designer: Warner Bros (as Chris Aud) |
Ron Fish | ... | sound effects editor |
Gregory Hainer | ... | sound designer / sound designer: Warner Bros |
Terry Jones | ... | software engineer: audio |
Mary Jo Lang | ... | foley recordist: Warner Bros |
Kristofor Mellroth | ... | sound designer |
Alyson Dee Moore | ... | foley artist: Warner Bros (as Alyson Moore) |
Mark Morrell | ... | sound libarian |
Brian Pamintuan | ... | lead sound designer |
Kristen Quebe | ... | sound designer |
John Roesch | ... | foley artist: Warner Bros |
Kim Waugh | ... | vice president of post production: Warner Bros |
Visual Effects by
Nathan Hendrickson | ... | cinematics assistant |
Animation Department
Ron Harvey | ... | animation assistant |
Nick Kondo | ... | animator |
Richard Lico | ... | animator |
Rocky Newton | ... | animator |
Josh Paraventi | ... | animator |
John Piel | ... | animation assistant |
Tom Tobey | ... | animation assistant |
Ted Warnock | ... | animation assistant |
Patrick Watje | ... | animation assistant |
Simon Wong | ... | lead motion capture technician |
Additional Crew
Hans Altwies | ... | motion capture actor |
Ezzet-Charbel Baccache | ... | tester |
Michael Baldwin | ... | software engineer |
Brian Blechschmidt | ... | quality assurance analyst |
Derek Chatwood | ... | level designer |
Nate Cleveland | ... | engineering assistant |
Martin Cluney | ... | level design assistant |
Jeff Cotton | ... | software engineer: tools |
Leo De Bruyn | ... | level design assistant |
Michael Drummond | ... | lead level designer |
Nate Edson | ... | production assistant |
Kevin Francis | ... | senior software engineer: research and development / support |
Jim Geldmacher | ... | engineering assistant |
Jared Gerritzen | ... | level design assistant |
Michael Goncalves | ... | user testing |
Eric Gross | ... | software engineer: integrations |
Simon Jeffrey | ... | president: Sega of America |
Brian Legge | ... | software engineer: ai |
Aaron Leiby | ... | senior software engineer |
Dayne McClurg | ... | production assistant |
Doug McDiarmid | ... | senior software engineer: multiplayer |
Piotr Mintus | ... | software engineer: tools |
Collin Moore | ... | quality assurance analyst |
John O'Rorke | ... | senior software engineer: engine architect |
Jeff Orkin | ... | engineering assistant |
Jordan Pallen | ... | motion capture: stick fighting sequences |
Russ Pecoraro | ... | engineering assistant |
Brad Pendleton | ... | engineering assistant |
Bill Petro | ... | senior vice president: product development |
Alex Pfeiffer | ... | level designer |
Tarl Raney | ... | quality assurance lead |
Matt Rice | ... | software engineer (as Matthew Rice) |
Frank Rooke | ... | lead game designer |
Niles Sankey | ... | level designer |
Paul Schumacher | ... | quality assurance analyst |
Jonathan Stein | ... | level designer |
Kevin Stephens | ... | technology director |
Matthew Titelbaum | ... | engineering assistant |
Naoya Tsurumi | ... | ceo: Sega of America/Sega of Europe |
Chris Voss | ... | level design assistant |
Joe Waters | ... | lead engineer |
Deborah Rombaut | ... | motion capture: Sarah (uncredited) |
Thanks
Andrea Barringer | ... | special thanks: human resources administrator |
Dan Black | ... | special thanks: Microsoft Advanced Technology Group |
Dan Brady | ... | special thanks: director of information systems |
Wayne Burns | ... | special thanks: chief financial officer & treasurer |
Sam Charchian | ... | special thanks: Microsoft |
Michael Dougherty | ... | special thanks: Microsoft Advanced Technology Group |
J. Daniel Dusek | ... | special thanks: location scout (as Dan Dusek) |
Ross Edwards | ... | special thanks: Washington Parks & Recreation Commission |
Gail Gautestad | ... | special thanks: University of Washington Libraries |
Mike Guilluly | ... | special thanks |
Jace Hall | ... | special thanks: Warner Bros Interactive Entertainment (as Jason Hall) |
Carl Halverson | ... | special thanks: desktop support technician |
Shin Hamanaka | ... | special thanks: Microsoft |
Dan Iverson | ... | special thanks: Seattle Parks and Recreation |
Betty Jo-Kane | ... | special thanks: University of Washington Libraries |
Theresa Jones | ... | special thanks: executive assistant (as Theresa 'TJ' Jones) |
Paul Kail | ... | special thanks: director of human resources |
Brad Lansford | ... | special thanks |
Gary Lawson | ... | special thanks: Washington Parks & Recreation Commission |
Josh Lebow | ... | special thanks: system administrator |
Jamie Lopez | ... | special thanks: The Actors' Group |
Spencer Maiers | ... | special thanks: system administrator |
Lois Mangalindan | ... | special thanks |
Steve Mitchell | ... | special thanks: Steve Mitchell Productions |
Charlie Munson | ... | special thanks: Seattle Steam Company |
Jeff Pobst | ... | special thanks: Microsoft Advanced Technology Group |
Doug Rogers | ... | special thanks: Nvidia |
Kristine Rooke | ... | special thanks |
Mark Rose | ... | special thanks: contract writing support |
Samantha Ryan | ... | special thanks: CEO/President |
Ann Salm | ... | special thanks |
Kevin Schumacher | ... | special thanks: Topo Swope Talent |
Topo Swope | ... | special thanks: Topo Swope Talent |
Teresa Todd | ... | special thanks: financial analyst |
Lowell Vaughen | ... | special thanks: director of market research |
Jim Wallingford | ... | special thanks: information systems administrator |
Sandra Watanbe | ... | special thanks: finance manager |
William Westwater | ... | special thanks: director of development |
Mikey Wetzel | ... | special thanks: Microsoft Advanced Technology Group |
Lanny Wuerch | ... | special thanks: Seattle Steam Company |