James Bond 007: Everything or Nothing (2003 Video Game)
Full Cast & Crew
Directed by
Scot Bayless |
Writing Credits (in alphabetical order)
Danny Bilson | ... | (story) |
Paul De Meo | ... | (story) |
Bruce Feirstein | ||
Ian Fleming | ... | (characters) |
Nuno Miranda | ... | (adaptation) |
Nuno Miranda | ... | (translation) |
Cast (in credits order)
Produced by
Scott Bandy | ... | senior producer |
Scot Bayless | ... | executive producer |
Scott Blackwood | ... | producer |
Joe Rush | ... | producer |
Music by
Sean Callery |
Casting By
April Webster |
Art Direction by
Jay Riddle | ||
Habib Zargarpour | ... | senior art director |
Art Department
Stewart Lew | ... | Modeling Director |
Suzanne Onodera | ... | Lead 3D Modeler |
Peter Mitchell Rubin | ... | visual consultant |
Sound Department
Clint Bajakian | ... | sound |
Adam Boyd | ... | sound designer: driving missions |
Jared Emerson-Johnson | ... | sound |
Marc Farly | ... | audio director: action |
Frank Faugno | ... | additional audio: cinematics |
Paul Gorman | ... | sound designer |
Saki Kaskas | ... | sound effects editor |
Julian Kwasneski | ... | sound |
Francois Lafleur | ... | re-recording mixer |
Dian Langlois | ... | foley artist |
Eric Leblanc | ... | post-production sound: Electronic Arts |
D.E. Levison | ... | sound mixer |
Jennifer Lewis | ... | audio director: driving |
Rich Macar | ... | sound recordist |
Michael Miller | ... | voiceover mixer |
Jason C. Ross | ... | sound |
Manu Singh | ... | sound programmer |
Nathan Smith | ... | sound |
Visual Effects by
David M. Breaux Jr. | ... | character animator: Digital Domain |
T.J. Burke | ... | animator |
James Coulter | ... | digital artist: Digital Dimension |
Benoit Girard | ... | visual effects supervisor: Digital Dimensiion |
Matt Head | ... | visual effects lead |
Kasumi Higuchi | ... | digital artist |
Jamie Kirschenbaum | ... | digial effects animator |
David Liu | ... | digital effects artist |
Brian McSweeney | ... | digital effects animator |
Ace Miles | ... | animator |
Jerome Morin | ... | visual effects producer: Digital Dimension |
Chris Norpchen | ... | digital effects artist |
Cory Rogers | ... | character animator |
Jason Shulman | ... | character animator: Digital Domain |
Philipp Tiqui | ... | character animator |
Jesse Vickery | ... | character animator (as Jess Vickery) |
Stunts
Alan Noel Vega | ... | stunt coordinator |
Animation Department
Tim Keon | ... | animator |
Bob Koch | ... | animation director / layout artist |
Philipp Tiqui | ... | animator |
Greg Wellwood | ... | animation compositer |
Casting Department
Bryan Riley | ... | casting associate |
Music Department
Benoit Grey | ... | orchestrator |
Brian Kilgore | ... | musician: percussion |
D.E. Levison | ... | music editor |
John Rodd | ... | orchestral scoring recordist |
Jonathan Sacks | ... | orchestrator |
Jeff Tymoschuk | ... | composer: additional music |
Additional Crew
Philip Campbell | ... | creative director |
Louis Gascoigne | ... | lead engineer |
Steve Martin | ... | development director |
Matt Mullins | ... | motion capture |
Wes Potter | ... | software development |
Tara Samuels | ... | brand manager |
Deni Skeens | ... | quality assurance |
Jason Vandenberghe | ... | lead game designer |