Directed by
Tom Hall |
Writing Credits (in alphabetical order)
John Carmack | ... | (story) (uncredited) |
Tom Hall | ... | (story) (uncredited) |
John Romero | ... | (co-creator) (uncredited) |
Silas Warner | ... | (based on the 1981 game by) (uncredited) |
Cast
Bill Capizzi | ... | (voice) | |
Nathan Renich | ... | (voice) | |
Mike Reynolds | ... | (voice) | |
Tom Hall | ... | Gretel Grösse / Enemies (voice) (uncredited) | |
Scott Miller | ... | Mecha Hitler (voice) (uncredited) | |
Bobby Prince | ... | Enemies (voice) (uncredited) | |
John Romero | ... | Enemies (voice) (uncredited) |
Produced by
Matthew Beal | ... | additional production: Activision |
Kevin Cloud | ... | executive producer: PS3 |
Bill Dugan | ... | producer: Macintosh |
Brian Fargo | ... | executive producer: Macintosh |
Adam Goldberg | ... | senior executive producer: Activision |
Drew Jensen | ... | production: PS3 |
Frankie Kang | ... | associate producer: Activision |
Matthew Paul | ... | senior producer: Activision |
Music by
Bobby Prince | ... | (as Robert Prince) |
Production Management
Steven Ackrich | ... | head of production: Activision |
Art Department
Julie Bell | ... | cover illustration |
Chris Benson | ... | additional artwork: Macintosh |
John Burnett | ... | art: iPad |
Todd Camasta | ... | additional artwork: Macintosh |
Adrian Carmack | ... | graphics/artwork |
Bryan Cavett | ... | artist: PS3 |
Andy Chang | ... | art: Game Boy Advance |
Kevin Cloud | ... | art: Game Boy Advance |
Ronn Harbin | ... | artist: PS3 |
Aaron Hausmann | ... | artist: PS3 |
Mike Horton | ... | art: iPad |
Kristian Kane | ... | artist: PS3 |
Steven Maines | ... | artist: PS3 |
Ethan McCaughey | ... | artist: PS3 |
Seneca Menard | ... | art: Game Boy Advance |
Fred Nilsson | ... | art: Game Boy Advance |
Nick Pappas | ... | artist: PS3 |
Julian Ridley | ... | additional artwork: Macintosh |
Ken Rieger | ... | cover illustration |
Kenneth Scott | ... | art: Game Boy Advance |
Sound Department
Christian Antkow | ... | audio: iPad |
Charles Deenen | ... | sound effects: Macintosh |
Steve Hales | ... | sound driver: Macintosh |
Jim Nitchals | ... | sound driver: Macintosh |
Larry Peacock | ... | sound effects: Macintosh |
Music Department
William C. Fisher | ... | assistant music arranger: Macintosh |
Brian Luzietti | ... | banjos: Macintosh / music: Macintosh |
Additional Crew
Benjamin Abel | ... | programmer: PS3 platform leads |
Melvin Allen | ... | tester: PS3 |
Christian Antkow | ... | level designer: Game Boy Advance |
Juan Rodes Arnau | ... | localisation qa tester: PS3 |
David Asadourian | ... | art services coordinator: Activision |
Jared Baca | ... | programmer: PS3 platform leads |
Brian Baker | ... | tester: PS3 |
Jeremy S. Barnes | ... | director of quality assurance: Macintosh |
Todd Baron | ... | tester: PS3 |
Anthony Bellisario | ... | tester: PS3 |
Brian Bensi | ... | programmer: PS3 platform leads |
Chris Benson | ... | quality assurance: Macintosh |
Mal Blackwell | ... | level designer: Game Boy Advance |
Jason Blochowiak | ... | programmer |
Zachary Blough | ... | tester: PS3 |
Gary Bolduc | ... | customer support manager: PS3 |
Scott Borakove | ... | tester: PS3 |
Rafael Jabulani Brown | ... | production: iPad |
Jonathan Butcher | ... | tester: PS3 |
Kyle Carey | ... | programmer: PS3 senior platform leads |
John Carmack | ... | programmer |
Paul Carrion | ... | programmer: PS3 platform leads |
Dustin Carter | ... | programmer: PS3 submissions adjutant |
Nicholas Chavez | ... | tester: PS3 |
Pisoth Chham | ... | tester: PS3 |
Ian Childs | ... | game designer: PS3 |
Kevin Cloud | ... | documentation |
Paul Colbert | ... | operations associate: PS3 |
Aaron Cole | ... | programmer: PS3 |
Giancarlo Contreras | ... | floor lead: Activision |
Yvonne Costello | ... | assistant localization qa manager: PS3 |
Rhonda Cox | ... | tester: PS3 |
Lacey Crawford-Witkos | ... | tester: PS3 |
Mike Danylchuk | ... | programmer: Stalker Entertainment |
Derrick Davis | ... | senior tester: PS3 (as Derrick L. Davis) |
Stephanie O'Malley Deming | ... | localization support: PS3 |
Chris DeSalvo | ... | programming assistant: Macintosh |
Adrian Devally | ... | localization project manager: PS3 |
Graeme Devine | ... | programmer: Game Boy Advance |
Allison Diaz | ... | tester: PS3 |
Jim Dose | ... | programmer: Game Boy Advance |
Robert A. Duffy | ... | programmer: Game Boy Advance |
Bill Dugan | ... | programming assistant: Macintosh |
Fiona Ebbs | ... | localization manager: PS3 |
Stephen Ebrey | ... | tester: Activision |
Jessica Eckstein | ... | tester: PS3 |
Eddie Edwards | ... | programmer: Acorn 32-bit |
Paco E. Erskine | ... | tester: PS3 |
Jeffrey Farrand | ... | programmer: iPad |
Yuki Furumi | ... | quality assurance: Macintosh |
Jason Garza | ... | tester: PS3 |
Mike Genadry | ... | tester: PS3 |
Ryan Gerleve | ... | programmer: iPad |
Jennifer Goodman | ... | tester: PS3 |
Stefan Goodreau | ... | tester: PS3 |
Brent Gothold | ... | tester: PS3 |
Jason Harris | ... | programmer: PS3 senior platform leads |
Richard Heath | ... | game designer: PS3 |
Rebecca Ann Heineman | ... | programmer: Macintosh (as Bill Heineman) / project leader: Macintosh |
David Hickey | ... | localization qa manager: PS3 |
Michael Hill | ... | customer support manager: PS3 |
Alex Hirsch | ... | tester: PS3 |
Gregory Hodges | ... | programmer: iPad |
Todd Hollenshead | ... | CEO |
Teak Holley | ... | programmer: PS3 senior platform leads (as Kieran Teak Holley) |
Marcus Hopkins | ... | business: Stalker Entertainment |
Demetrius Hoston | ... | tester: PS3 |
Caleb Huddleston | ... | tester: PS3 |
Kelly Huffine | ... | lead database administrator: PS3 |
Matthew Hui | ... | tester: PS3 |
Donna Jackson | ... | id mom: Game Boy Advance |
Isha Jain | ... | burn lab technician: PS3 |
Brandon James | ... | business: PS3 |
Aziz Janah | ... | localisation qa tester: PS3 |
Jennell Jaquays | ... | level designer: Game Boy Advance |
Mike Juarez | ... | tester: PS3 |
Colin Kawakami | ... | tester: PS3 |
Barry Kehoe | ... | director of production services: PS3: Europe |
Chris Keim | ... | QA manager: Activision (as Chris Keim Sr.) |
Keith Kodama | ... | tester: PS3 |
Roger Kort | ... | programmer: PS3 |
James Lara | ... | senior lead: Activision |
Nicole Lewis | ... | global brand manager: Activision |
Fergus Lindsay | ... | it & network technician: PS3 |
Lisa Loewecke | ... | office: PS3 |
Robert Loudon | ... | quality assurance: Macintosh |
Michael Mantarro | ... | PR director: Activision |
Joel Martin | ... | office: PS3 |
Brian Matt-Uhl | ... | programmer: PS3 |
Christopher McArdle | ... | tester: PS3 |
John McCurry | ... | tester: PS3 |
Brian McInerny | ... | quality assurance: Macintosh |
Darin McNeil | ... | programmer: PS3 |
Russell Meakim | ... | game designer: PS3 |
Josue D. Medina | ... | tester: PS3 |
Stefeno Meneto | ... | localization floor lead: PS3 |
Brandon Miller | ... | tester: PS3 |
Sean Mitchell | ... | programmer: PS3 |
Carlos Monroy | ... | floor lead: Activision |
Glen Moran | ... | localisation qa lead: PS3 |
Marilena Morini | ... | director of quality assurance: Activision |
Paul Murphy | ... | senior publicist: Activision |
Daniel L. Nichols | ... | programmer: PS3 submissions leads |
Steve Nix | ... | director of business development: PS3 |
Jason L. Nordgren | ... | quality assurance: Macintosh |
Christopher Norman | ... | programmer: PS3 submissions leads |
Sean Palomino | ... | qa tester: iPad |
Angel Perez | ... | tester: Activision |
Flaminio Pieralisi | ... | burn lab technician: PS3 |
Ian Pilcher | ... | tester: PS3 |
David Pokress | ... | head of marketing: Activision |
Lorenzo Poncia | ... | localisation qa tester: PS3 |
Todd Pruyn | ... | art services manager: Activision |
Jeremy Richards | ... | senior lead database administrator: PS3 |
Kyle Robbins | ... | tester: PS3 |
Rich Robinson | ... | vice president of quality assurance: Activision |
John Romero | ... | programmer |
Robert Rooke | ... | quality assurance: Macintosh |
James D. Rose | ... | programmer: PS3 platform leads |
Todd Rose | ... | game designer: PS3 |
Mark Ruzicka | ... | tester: PS3 |
Santiago Salvador | ... | tester: PS3 |
Kirt Sanchez | ... | tester: PS3 |
Justin Schriefer | ... | tester: PS3 |
Christopher Shanley | ... | database technician: PS3 |
Tomo Shikami | ... | programmer: PS3 platform leads |
Jeremy Shortell | ... | operations and planning supervisor: PS3 |
Laurence Silva | ... | tester: PS3 |
Daniel Simms | ... | programmer: Acorn 32-bit wimp code |
Dennis Soh | ... | tester: PS3 |
Peter Sokal | ... | community manager: PS3 |
John Sramek | ... | quality assurance: Macintosh |
Paul Sterngold | ... | vice president of quality assurance: Activision |
Bill Stoudt | ... | level editor: Macintosh |
Marty Stratton | ... | director of business development: Game Boy Advance |
Edgar Sunga | ... | tester: PS3 |
Ben Szeto | ... | art services associate: Activision |
Robert Taylor | ... | junior publicist: Activision |
Timothy Toledo | ... | database technician: PS3 |
Richard Tom | ... | tester: PS3 |
Kirk Tome | ... | director of quality assurance: Macintosh |
George Viegas | ... | director of qa operations: PS3 |
Marc Villanueva | ... | programmer: PS3 senior platform leads |
Eric Webb | ... | development assistance: Game Boy Advance |
Jeremy White | ... | associate brand manager: Activision |
Jay Wilbur | ... | chief operating officer |
Tracy Williams | ... | marketing director: Activision |
Wayne Williams | ... | senior tester: PS3 |
Randi Williams-Pardo | ... | tester: PS3 |
Tim Willits | ... | level designer: Game Boy Advance |
Christopher D. Wilson | ... | director of QA: Activision |
Evan Wind | ... | tester: Activision |
Stuart Wong | ... | tester: Activision |
Jacob Zwirn | ... | tester: PS3 |
Thanks
Abby Alvarez | ... | qa special thanks: PS3 |
Nuria Andres | ... | qa special thanks: PS3 |
Bill Anker | ... | thanks: Game Boy Advance |
Karthik Bala | ... | thanks: Game Boy Advance |
Johnnie Blue | ... | thanks: Game Boy Advance |
Brian J. Carlson | ... | qa special thanks: PS3 |
Michael Clarke | ... | qa special thanks: PS3 |
Perry Copus | ... | thanks: Game Boy Advance |
Christopher Cosby | ... | special thanks: Activision |
Randolph D'Amore | ... | qa special thanks: PS3 (as Randolph L. S. d'Amore) |
Jason Dalbotten | ... | special thanks: Activision |
Graeme Devine | ... | thanks: Game Boy Advance |
Ann Edwards | ... | many thanks: Acorn 32-bit |
Neil Edwards | ... | thank you: Acorn 32-bit |
Jane Elms | ... | special thanks: Activision |
Ian Ferguson | ... | many thanks: Acorn 32-bit |
Alona Forsythe | ... | qa special thanks: PS3 |
Maria Gonzalez | ... | qa special thanks: PS3 |
Michael J. Griffith | ... | special thanks: Activision |
Sofia Hadjeri | ... | qa special thanks: PS3 |
Dave Howard | ... | dedicated to: Acorn 32-bit |
Frank Isodor | ... | thank you: Acorn 32-bit |
Jon Kale | ... | many thanks: Acorn 32-bit |
Kap Kang | ... | special thanks: Activision |
Carter Lipscomb | ... | thanks: Game Boy Advance |
Mark Lynch | ... | thank you: Acorn 32-bit |
Mike Markey | ... | thanks: Game Boy Advance |
John McIlroy | ... | thank you: Acorn 32-bit |
Sam Miller | ... | thank you: Acorn 32-bit |
Rachel Overton | ... | qa special thanks: PS3 |
Bobby Prince | ... | thanks: Game Boy Advance |
Simon Reap | ... | thank you: Acorn 32-bit |
Nick Richards | ... | thank you: Acorn 32-bit |
Dylan Rixford | ... | qa special thanks: PS3 |
Jacob Robinson | ... | thanks: Game Boy Advance |
Johnny Sainz | ... | thanks: Game Boy Advance |
Jacqueline Jolie Sheltmire | ... | qa special thanks: PS3 |
Tracy Sheppard | ... | qa special thanks: PS3 |
Daniel Simms | ... | many thanks: Acorn 32-bit |
Maria Stipp | ... | special thanks: Activision |
David Stohl | ... | special thanks: Activision |
Jack Symon | ... | thanks: Game Boy Advance |
Melissa Takahashi | ... | thanks: Game Boy Advance |
Nadine Theuzillot | ... | qa special thanks: PS3 |
Martin Thomas | ... | thank you: Acorn 32-bit |
Jennifer Vitiello | ... | qa special thanks: PS3 |
Shannon Wahl | ... | special thanks: Activision |
Marc Williams | ... | qa special thanks: PS3 |