Produced by
I. Kenneth Miller | ... | executive producer |
N. Matthew Welton | ... | managing producer |
Music by
Eddie Chambers | ... | (Playstation version) |
Brian Schmidt | ||
Bob Scumaci | ||
Eric Swanson | ... | (Game Boy version) |
Art Department
Ian Bowden | ... | graphic artist |
Malcolm Cooper | ... | graphic artist |
Pete Tattersall | ... | graphic artist |
Sound Department
Jason G. Andersen | ... | sound driver: SMSG 3.06w |
Steve Boyer | ... | sound producer |
Clifford Falls | ... | sound coordinator |
John Schappert | ... | sound driver: SMSG 3.06w |
Brian Schmidt | ... | sound designer |
Animation Department
Jarod Pranno | ... | additional animation |
Music Department
Mark Davis | ... | composer: additional music |
Additional Crew
Baki Allen | ... | development support |
Chase Ayers | ... | development support |
Dave Casso | ... | development support |
Tom Hanson | ... | development support |
Amanda P. Herman | ... | production coordinator |
Scott Lawrence | ... | development support |
Jason McGann | ... | programmer |
Gus Peterson | ... | development support |
John Podlasek | ... | development support |
James Raff | ... | development support |
Sirena Rana | ... | development support |
Thanks
Eugene Evans | ... | special thanks |
Melinda Fishman | ... | special thanks |
Stephen Gass | ... | special thanks |