Writing Credits (in alphabetical order)
James Robinson | ... | (screenplay) |
Nelson Woss | ... | (screenplay) |
Produced by
Billy Joe Cain | ... | co-producer |
Dave Taylor | ... | producer |
Music by
Paul Baker | ||
Joe Basquez |
Production Management
Tuncer Deniz | ... | production manager: Bungie Software |
Art Department
Murray McMillan | ... | graphics |
Duong Nguyen | ... | graphics |
Kevin Tyler | ... | art: Macintosh |
Oliver Yu | ... | art: Macintosh |
Sound Department
Martin Blom | ... | sound system: Amiga |
Bobby Prince | ... | sound (as Robert Prince) |
Additional Crew
Marshall Andrews | ... | programmer: network setup & test / project leader: quality assurance |
Paul Ashdown | ... | programmer: iPhone |
Todd Bailey | ... | quality assurance |
Jay Barry | ... | programmer: Macintosh damage & spin |
Greg Barwis | ... | quality assurance |
Evan Brandt | ... | quality assurance controller |
Catherine Cantieri | ... | documentation |
Al Carnley | ... | packaging design |
Jonathan Clark | ... | programmer |
Simon Davison | ... | quality assurance |
Jonas Eneroth | ... | programmer: Macintosh damage & spin |
Hans-Jörg Frieden | ... | programmer: Amiga |
Thomas Frieden | ... | programmer: Amiga |
Ernest Gibson | ... | quality assurance |
Lee Gibson | ... | quality assurance |
Tom Godsey | ... | programmer: network setup & test |
John Guentzel | ... | programmer: network setup & test |
Steffen P. Haeuser | ... | programmer: Amiga RTGMaster.library |
Trey Hermann | ... | packaging design |
Patrick Hess | ... | programmer: Amiga cdplayer.library |
Bryan Hill | ... | quality assurance |
Robert Irving | ... | programmer: network setup & test |
Eric Klein | ... | development manager: Bungie Software |
David Ladyman | ... | documentation |
Kai Lebert | ... | translation |
Chris W. McCubbin | ... | documentation |
Peter McGavin | ... | programmer: Amiga C2P code |
Marcus Merel | ... | programmer: network setup & test |
Sean Mustakas | ... | programmer: additional network testing and technical assistance |
Randy Nelsen | ... | packaging: Bungie Software |
Duong Nguyen | ... | game designer |
Lee Noar | ... | programmer: RISC OS port |
Jonathan Piasecki | ... | quality assurance |
Christian Primozich | ... | quality assurance |
Isabelle Rice | ... | translation |
Eran Rich | ... | programmer: iPhone |
Alex Rosenberg | ... | programmer: Macintosh damage & spin |
Anja Rumbarger | ... | translation |
Alexander Seropian | ... | programmer: Macintosh damage & spin |
Matt Soell | ... | programmer: Macintosh damage & spin |
Dan Taillefer | ... | quality assurance |
Roman Traycey | ... | quality assurance |
Melissa Tyler | ... | documentation |
Ann Williams | ... | product manager |
Sam Yeates | ... | packaging design |
Oliver Yu | ... | programmer: Macintosh |
Doug Zartman | ... | programmer: Macintosh damage & spin |
Thanks
Steve Bollinger | ... | special thanks: Macintosh |
Al Carnley | ... | special thanks: Bungie Software |
Chris DeSalvo | ... | special thanks: Macintosh |
Steven Donaldson | ... | special thanks |
Michael Evans | ... | special thanks: Macintosh |
Cary Farrier | ... | special thanks: Macintosh |
Mark Gavini | ... | special thanks: Macintosh |
James Osborne | ... | special thanks: Macintosh |
Carly Staehlin-Taylor | ... | special thanks: Macintosh |