Assassin's Creed (2007 Video Game)
6/10
Repetitive, Yet Interesting
19 June 2021
Assassin's Creed was, and still is for the most part, a uniquely interesting experience that is unfortunately plagued with repetetive mission structures and ridiculous collectables.

The game is set in present day, and centers around a bartender called Desmond Miles, who is kidnapped by a multinational conglomerate known as Abstergo. The company want him to use a machine dubbed the Animus to relive the genetic memories of his ancestor, a 12th-century Syrian assassin known as Altaïr - who has to prove himself to his grandmaster by tracking down and eliminating 9 people.

The main character outside of the Animus, Desmond, is quite dull and boring when compared to his ancestor, Altaïr - who, although being just as dull, has had their story greatly expanded on in the future title Assassin's Creed Revelations. The rest of the cast aren't memorable enough to mention really, but we have Warren Vidic - the main culprit behind Desmond's kidnapping. And Lucy Stillman, Vidic's assistant who tends to initially hide her true identity to everyone.

Most of the gameplay takes place in the Animus - and the game is a typical open-world third person sandbox title. As Altaïr, you are able to explore West Asian cities such as Jerusalem, Acre, Damascus and so on. Since the events of the Animus take place in the 12th century - you must rely on swords and throwing knives during combat, and horses to travel within the game's 'hubworld' - the Kingdom. The main missions of Assassin's Creed are initially locked away when you first begin the game, forcing you to start with some of the secondary missions - which are primarily made up of pickpocketing or interrogating NPCs, eavesdropping on conversations, Completing 3 / 4 of these during each memory sequence will give you the location of the target - and thus, will unlock a mission. Each main mission (excluding the first & last) focuses on assassinating a target with known affiliations to the Templar Order. The game can get quite repetitive, especially if you wish to 100% beat Assassin's Creed for achievements. Also, there are several collectibles scattered throughout the game such as flags to collect and unnamed Templars to kill.

A few times, the game will give you a break from the Animus and allow you to explore an Abstergo office that you are being held in. It is here you can access a terminal to read emails from your two captors - Warren Vidic and Lucy Stillman. As well as eavesdrop on their conversations about you. These parts of the game were quite interesting to me and reminded me of something like the Matrix with the complete ambiguity of the situation - something that Assassin's Creed games fail to do nowadays.

It is very hard for me to recommend this game to anyone, unless you are interested in simulations, the Crusades, the Templar Order or just a fan of the Assassin's Creed series in general.
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