10/10
Metal Gear Solid 3 is one of the greatest modern accomplishments in gaming.
28 October 2016
Hideo Kojima is possibly the most famous video game director currently living, and for good reason: his Metal Gear franchise has set a high-watermark for video game storytelling. He accomplished this with Metal Gear in 1987, and as recently as 2015's Metal Gear Solid V: The Phantom Pain his directorial skills STILL hold up wonderfully.

Kojima doesn't direct his games JUST like games: he treats them like movies that he loves and wants to give his all to every aspect of the project. Metal Gear Solid 3 is one of the highlights of the Metal Gear series, not only because its prequel-oriented storytelling delivers surprises that doesn't make it feel like obligatory canon like George Lucas' Star Wars prequels, but also because the game is a period piece gaming hasn't done in such a way since its release. The 1960s Soviet Union in this game shows the wild aspects of the Union; but you still get the nuclear-influenced machinations going on behind the scenes: a genius move for the game serving the Cold War setting and the overall Metal Gear story.

Hideo Kojima has been hailed over the years for his wonderful directing gifts perfectly fitting his games, and Metal Gear Solid 3 once again drove the point home, and has continued to showcase the man's superpowers as a man defying the rest of fellow game-makers in the medium.
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