2/10
Disappointing story
1 September 2014
EA decided to go a new route with Army of Two. Instead of Rios and Salem (protagonists from Army of Two and Army of Two 40th day) we are introduced to Alpha and Bravo. Two newbie mercs in the T.W.O. company. Instead of the genuine relationship between Salem and Rios from the previous games we have to sit through two characters that fight better alone than side-by-side, and who's prepubertal "Yo mama" and "That's what she said"-jokes gets old pretty fast. The two are less of an army, but two random characters that just ended up on the same team. We are also introduced to Fiona, a character we are supposed to care about but who only shows up when the story needs to go forward.

To add more to the crap pile, the story is nothing but clichés! The "twists" are obvious from the first pixel. The moral issues are just a drag. The character development is non existent. And then there is the "Overkill" function, that basically let you walk through the track in 60 seconds like a desperate noob.

The few good things about the game is handling and game design. Some cool new masks but that is it. Other than that I will just recommend 40th day instead. Moral choices, aggro, good dialog and great story.

The only thing that would redeem the series would be that the next game opens with Salem waking in a bunk-bed and saying to Rios, "I just had a nightmare."
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