Darksiders II (2012 Video Game)
9/10
Enjoyed it massively
4 September 2012
I really enjoyed Darksiders 2. It seems most of the issues I had with the 1st game have been addressed; there are more weapons so you can choose our fighting style, a much greater line of character customisation, generally more to explore in the game and the main character's one liners aren't quite so terrible. I am still dubious about the general stereotyping of the makers (blacksmith type people twice the size of Death with ridiculously proportioned bodies and huge hammers) as all having Scottish accents, and Death, the reaper, being British, and also the size of people's heads in the game in ratio to their bodies makes them all look like they have an IQ of less than 50. The story is pretty generic and not all that great, with clichés-o-rama throughout. Also, I felt there may have been a few too many unnecessary combos, I found myself using the same ones over and over, and the secondary weapon turned out to be much more effective than my scythes, being both faster and dealing more damage. But in contrast, the game looks stunning, the variation of places you go and see is still fantastic- just as in DS1, the parkour elements are fun, although easy, and the puzzles are nicely spaced and original. The boss fights are great, and the side quests are a nice addition, although there are aren't too many of them and they seem to have been added in just because the developers could. The idea of Dust as a kind of in-game hint giver was good, and meant I didn't have to resort to the wiki. In conclusion, a great game, seems to be taking a lot less from titles like Legend Of Zelda and implementing many more original ideas, while still staying a solid action-RPG. A massive improvement on DS1, I would definitely recommend it.
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