Shadow of the Colossus (2005 Video Game)
9/10
7 years on and still as good as you remember
7 March 2012
This game was released to such astonishing praise, and rightfully so, that I don't think there has been and game more universally loved since.

7 years on I picked the game up again to see how it aged and let me tell you, It is still as original, intense and beautiful as it was in 2005. I am happy at calling this game a classic without any shadow of a doubt, It's an absolute masterpiece and nothing else has ever captured the exhilaration of this game. The only way in which I could describe this experience is by saying it's like if Philip glass, Kurosawa and Godzilla decided to make a game in the middle of the Battle of Pelennor fields scene form LOTR.

You can already see that this game is amazing by everyone else's reviews but let me just discuss some of the few negative points about the game as there seems to be a complete lack of negative feedback.

1. The camera can sometimes be a little frantic and hard to control on those later colossi fights (especially the last) meaning you may have to resort to huge leaps of faith when trying to point the camera in the direction you're jumping. Just to reiterate, this is only a problem with a couple of the colossi and is not really a game breaking problem.

2.The recovery speed when knocked down. Sometimes a colossi will hit you especially hard and send you flying about 10 feet and leave you sprawled on the ground, the time it takes you to stand up again is around 5 seconds which might not seem much but completely breaks the fast paced flow of the action and is especially irritating when it happens multiple time in a row. Though this is only really an issue for the 11th colossi (the worst boss in the game).

3.The last boss Malus. Don't get me wrong, it's a fantastic last battle but there are a couple of controller smashing niggles about him. Firstly, throughout the game every single colossi has subtle points on it's body which, when attacked, open a new path to get to the main weakness (from what I recall). The same goes for Malus but when you're almost at the top of him the game suddenly stops giving these subtle hints, leaving you for a lost at what to do. This isn't necessarily a problem but the fact that this hasn't happened before this point means you are just not ready for this like being thrown in an Olympic swimming pool after only practising in a paddling pool. This leaves you taking drastic jumps in order to find your way further up the colossus, which normally results in you plummeting to the ground meaning you have to start your 5 minute climb all over again.

I spent along time coming up with those negative points ad they are honestly all I can think of. This is still probably the best game on Ps2 and one of the best games ever made. These flaws a re almost irrelevant when studying the game as a whole because of how awe-inspiringly beautiful and fantastically enjoyable of an experience it is. I would give this game a 9.5 because of these little gripes but everything positive I haven't mentioned have all been said before. This game is an essential purchase.
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