Review of Doom 3

Doom 3 (2004 Video Game)
Could have been much better...
6 July 2005
8 out of 10 IMDb stars.

***1/2 out of ****

Had Doom3 followed the steps of its predecessors, it would be a way better game! This third installment in the series, which, of course, improved a lot (and if it hadn't, my god...), lacked many elements of the previous ones. For example, I didn't like the scenarios that much. I mean, they were very detailed and the graphics are awesome too! When you look at the glass windows, you really feel a slight distortion in the image behind it, making it, somewhat, real. But there are two very big problems. At almost 90% of the game, everything is dark! You can't see anything. Only if you switch to your flashlight, but then you cannot use any weapons while you're holding the flashlight, making your own attack the own flashlight, which you use it to spank enemies with it. Unlike Half-Life2, which its graphics are clean lighter and you can use your flashlight, while holding your weapon. Sure there's the battery, but you don't need to use your flashlight at almost all times, because the game is lighted. The other problem with the scenarios in Doom3 is that if they had been based on the styles of Doom and Doom II, they would be much more demoniac, horrifying and shocking. Take my example on the third episode of the first doom where you really see a very hellish red sky in Inferno.

For the story, there is almost none. Nowadays game players must understand that today's games are beginning to get much more sophisticated, almost reaching for a movie production. Actors get cast as voice actors for games, stunts get cast in order to film scenes which later get digitalized in order to get inside the game. Like Andy Serkis as Gollum/Smeagol in The Lord Of The Rings Trilogy. But almost none of those new situations are reality for Doom3. There is very little dialog between the very few characters (actually almost everything which you'll hear in the game will be monster grunges and shots), unless you pay attention for the PDAs, which can be very annoying to listen to, only in order to get a damn 3-number code! The monsters are very cool, but most of the time, you'll only fight against imps (those things that thrown you a fireball). And Betruger, the villain, we may say he's cool. But his laughter, after couple of stages, gets pretty annoying!

Overall, I loved Doom3, but it could be much better! It's really sad, because this should be the production of the decade in terms of video gaming, considering that this is a sequel to one of the most successful games of all time. Not only it wasn't, but it even became a little insulting for ID themselves that this game was only the "warm-up" for VALVe's sequel to the 1998 game of the year. Next, let's check Ressurrection Of Evil.
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