Review of Red Faction

Red Faction (2001 Video Game)
10/10
Great game (Spoilers)
19 January 2002
Warning: Spoilers
Red Faction is fabulous. It moves at an extremely fast speed, and it has a bit more depth to it than other first person shooters, which usually center around the plot of "find the keycard to open the door". There is very little of that in RF.

The game is rather difficult, which compensates somewhat for the fact that it is short, maybe 10-15 hours long. But those 10-15 hours are worth it, as there is no wasted time here. RF never, ever, gets boring.

As for the controls, if you have played Oni before, you already know the basic control scheme. It's fairly easy to get used to. Just play the training level and you'll probably have it down quickly, although you may want to indulge in some minor retooling, since the action button is insanely far away from the movement buttons in the default control scheme.

As for the graphics, they are good, but not great. There is a certain choppiness to everything in the cinemas, and sometimes movement of your enemies seems quite awkward and forced. But this is okay, since you encounter some rather nasty looking creatures later on, and the lack of excellent graphics means that they are not quite as terrifying as you would expect.

One really nice facet of this game is the Geo-Mod engine, which allows you to blow holes in about 80% of everything you see. Door locked? No problem. Just whip out the Rocket Launcher (a.k.a. "Big Earl")and blast about 3 rockets into the wall, enabling you to simply go around the door. Unfourtunately, you cannot simply blow a hole in the door, and there are parts of the game where you can't take advantage of the Geo-Mod engine. Oh well.

Lastly, the plot and voice acting are both very good. The plot is simple, but not boring at all, and the acting is great.

This game is unbelievable. Volition and THQ did a great job.
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