Tex Murphy's been around, for a while. I owned Mean Streets, the game with the 1940's detective in 2000+ future (Does the year really matter? )
But in this game, two huge leaps are made. Firstly a new interface has been integrated, featuring a 3D movement screen, and (slightly less impressively ) a full-motion video dialogue screen. The 3d engine is gorgeous, but the full-motion video only ever has one person moving at one time, and it is distracting.
But the more important leap is in Tex's character. Practically an invisible entity in "Mean Streets", here, Tex is given a wry, self deprecating sense of humor. It makes the game, and makes it work. He pleads for his life (embarassingly), he falls off chairs, and crashes into a brick wall playing alley basketball, one on one.
His commentary.. "He's... Fouled..."
But in this game, two huge leaps are made. Firstly a new interface has been integrated, featuring a 3D movement screen, and (slightly less impressively ) a full-motion video dialogue screen. The 3d engine is gorgeous, but the full-motion video only ever has one person moving at one time, and it is distracting.
But the more important leap is in Tex's character. Practically an invisible entity in "Mean Streets", here, Tex is given a wry, self deprecating sense of humor. It makes the game, and makes it work. He pleads for his life (embarassingly), he falls off chairs, and crashes into a brick wall playing alley basketball, one on one.
His commentary.. "He's... Fouled..."