This movie was, as promised by my friends who watched it before I did (and managed to live), so freakin' insane and bizarre that it fails me to write a normal review about it. Instead, I have here a short list of what I learned from this movie. Read it and you need never satisfy your curiosity about it. Bear in mind that I'm not making any of these plot points up.
* Some Wartime flashbacks can send you to cartoon lands.
* If it has a copyright date, it's real.
* Bunnies shouldn't shoot craps with demon babies.
* Spiders are allergic to clouds.
* Cartoon characters spend a lot of their free time chasing each other around with big axes.
* You'll make an unforgettable first impression with people if you giggle uncontrollably while falling all over your man like a slut. You should also shout "I'm REAL!" periodically.
* "You can't go around smelling people!" - direct quote from the Gabriel Byrne character.
* There are exactly 80,000,000 ways to die. Frank counted.
* Illustrators' homes tend to be wellsprings of strange psychic phenomina.
* If you are in Las Vegas and people up and start changing into strange random creatures, you should probably think about going home.
Well, I hope that answers any questions you've all had about "Cool World". You may all go about your business. I wish I could.
* Some Wartime flashbacks can send you to cartoon lands.
* If it has a copyright date, it's real.
* Bunnies shouldn't shoot craps with demon babies.
* Spiders are allergic to clouds.
* Cartoon characters spend a lot of their free time chasing each other around with big axes.
* You'll make an unforgettable first impression with people if you giggle uncontrollably while falling all over your man like a slut. You should also shout "I'm REAL!" periodically.
* "You can't go around smelling people!" - direct quote from the Gabriel Byrne character.
* There are exactly 80,000,000 ways to die. Frank counted.
* Illustrators' homes tend to be wellsprings of strange psychic phenomina.
* If you are in Las Vegas and people up and start changing into strange random creatures, you should probably think about going home.
Well, I hope that answers any questions you've all had about "Cool World". You may all go about your business. I wish I could.