Needless to say, Red Dead Redemption, with it's engaging storyline, easy controls, and attention to detail, virtually controlled my life for about a week or so (actually quite longer), compelling me to play to 100.00% completion and beyond. There's an endless amount of things to do other than the main story and side quests.
What I really liked is that it's not relentlessly hectic, like other games and that it doesn't force the player to perform minute tasks, other than the occasional lock-picking or door opening. There's a lot of time to look around, really enjoy the surroundings, and interact with simulated people.
As far as the game's climax and surprise ending goes, I alternate from feeling cheated and believing it to be probably the most brilliant ending in video game history!
The only real regret is that there isn't a two-player story mode.
What I really liked is that it's not relentlessly hectic, like other games and that it doesn't force the player to perform minute tasks, other than the occasional lock-picking or door opening. There's a lot of time to look around, really enjoy the surroundings, and interact with simulated people.
As far as the game's climax and surprise ending goes, I alternate from feeling cheated and believing it to be probably the most brilliant ending in video game history!
The only real regret is that there isn't a two-player story mode.