I don't review movies often, because there's usually other people who express the same thoughts I have in a much better way. Same thing goes for the piece of garbage that is Waking Life. I'll pass over the pretentious, preachy tone present throughout the whole film, as most reviewers before me pointed it out so eloquently.
What bugged me the most was the decision of using animation for telling the story or whatever was going on the screen. Once the perfect medium for conveying impossible worlds and materializing all things abstract, animation is today left in the hands of directors who attempt to make an otherwise uninteresting story stand out. Relatively recent examples include A Scanner Darkly and Waltz with Bashir. These, plus Waking Life have two things in common: they're rotoscoped, and nothing would've changed if they were shot in live-action. Tracing over live footage has to be the most hilarious attempt at novelty, ever. It's mind-blowingly unnecessary. The human beings depicted are wobbly, unnatural and ugly. Where's the personal touch of the animator? What's the point? Nothing improves, but everything becomes awkward. Nevertheless, A Scanner Darkly had a somewhat exciting story to tell, and Waltz with Bashir made a point, without insulting the audience's intelligence, I might add. Here's how I imagine it went with the production of Waking Life: Alright, let's film some mediocre actors monologuing about whatever, gather untalented technicians so they can trace over every goddamn frame. Looks deep enough to me.
What bugged me the most was the decision of using animation for telling the story or whatever was going on the screen. Once the perfect medium for conveying impossible worlds and materializing all things abstract, animation is today left in the hands of directors who attempt to make an otherwise uninteresting story stand out. Relatively recent examples include A Scanner Darkly and Waltz with Bashir. These, plus Waking Life have two things in common: they're rotoscoped, and nothing would've changed if they were shot in live-action. Tracing over live footage has to be the most hilarious attempt at novelty, ever. It's mind-blowingly unnecessary. The human beings depicted are wobbly, unnatural and ugly. Where's the personal touch of the animator? What's the point? Nothing improves, but everything becomes awkward. Nevertheless, A Scanner Darkly had a somewhat exciting story to tell, and Waltz with Bashir made a point, without insulting the audience's intelligence, I might add. Here's how I imagine it went with the production of Waking Life: Alright, let's film some mediocre actors monologuing about whatever, gather untalented technicians so they can trace over every goddamn frame. Looks deep enough to me.
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