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6/10
Not bad, but underwhelming in some areas.
6 July 2013
Warning: Spoilers
I honestly did not know what to expect going into this. I mean, I love the first Monsters Inc (most of us do, after all), but the idea of giving it a prequel does not sound like the best move for Pixar, at least in my opinion. And after seeing it, my thoughts are very mixed.

The first act revolves around Mike Wazowski's first days at college as he tries to prove to the world that, despite his physical appearance, he can be a true scarer if he studies hard. He then competes for the best results with classmate Sully, who is much more the 'cool' type of student and uses more instinctive measures. And after that gets wrapped up about 25 minutes into the movie, they just sort of move on to something else. A majority of the film afterward is about the duo competing in the Scare Games (which are basically various activities in a sports tone) with this other loser group of monsters, and they naturally have to overcome some extremely tough competition.

So, yeah, as you could probably tell from that description, this isn't a very flowing narrative. In fact, it's rather episodic when you get down to it. Because of this, the storytelling mostly comes out as kind of clumsy and occasionally even a little awkward. The stories do end up connecting to a fair extent, but the only two things that remain constant are Mike and Sully's relationship and Mike's desire to be seen as scary.

The execution has some pretty big problems in the first two thirds. The third I'll get to later. My first issue is the pacing. I can't really say it's that slow, but for the most part it just sort of meanders along and there are a lot of scenes where nothing of interest seems to be going on, and I found myself getting rather uninterested in the events fairly often. Another is that I think they put too much focus on the comedy. A majority of the non-main characters, such as Mike and Sully's Scare Games team and at least most of the background monsters, are pretty much just there to be funny. I'm not saying this is necessarily a bad thing, but as much as I hate to say it, comedy was never one of Pixar's strongest suites. I mean, they did have me laughing every now and then, even in this one, but they were always much better at handling heart and drama. That said, I didn't find myself laughing that much in this film, or at least not as much as the rest of the audience was. Finally, the focus sometimes almost feels forgotten. I know I said earlier that the duo's relationship and Mike's goal are constant throughout, but even then, they don't dig into it as much as they should have. I was honestly pretty disappointed for the longest time.

SPOILER ALERT

But as the second act was ending, man did it pick up. After the team unfairly wins the Scare Games due to Sully's attempts to cheer Mike, the short, green student tries to prove himself yet again by going through a door portal that's still being tested. Unfortunately, this leads to a children's camp in the woods, and it's up to him and Sully to prevent Mike from being caught. This is where Pixar shows the true level of heart they were always great at, this is where they know how they want to tell the story, and this is where it actually gets legitimately interesting. It literally saved the movie from being a bore for me, and on top of that, we get a lot of nice little looks at many of the figures from the first film in the past.

END SPOILERS

Now, I'm not saying the first two thirds are total duds nor is the third act perfect. There are some things that are good and bad throughout the whole film. There's always some level of sympathy to be found, especially with Mike, and, from a prequel standpoint, it does do its job pretty well. What's constantly lacking, however, is that a majority of the characters seem rather generic. Even Mike and Sully don't really have much to them in terms of personality without the support they had in the first film. Also, the animation is not the best I've seen from Pixar in recent memory. I'm not saying it's bad, but there was nothing that I remember being amazed at, the designs I felt sometimes went over-the-top, and the setting didn't really open itself to creative visuals. And that's a shame, because top-quality CGI is pretty much Pixar's star quality.

The film as a whole is more-or-less a mixed bag. This is far from Pixar's best work, but it isn't their worst either. It does contain that clever third act, but I still got to sit through the slow and empty parts and it's hard for me to even say whether or not it's worth the wait upon re-watching. Despite this, however, unless you didn't like the first Monsters Inc for whatever reason, I see no reason not to at least check it out. You may end up liking this film a lot more than I did. I was just not as invested as the film wants me to be.
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7/10
Take it for what it's worth, and you'll probably be pleasantly surprised.
6 July 2013
I haven't been watching the series for that many months, but it left so much of a mark on me that I knew I had to go see this in theaters. And I have no regrets doing so. I mean, it's not one of the strongest things to come out of the MLP G4 franchise, but for what I could've gotten with this concept, which is... let's be fair, odd, a lot of things did exceed my expectations.

Let's start with the story execution. Aside from the whole "Twilight Sparkle is a high school human" dealie, there doesn't seem to be much to the premise, just sort-of a 'win your goal'-type plot. However, they manage to make it intriguing and very entertaining to watch with how character-driven they make the actual storytelling, especially with the characters they have to work with, but we'll get to that later. What's more is that despite there being a lot of small, extra scenes involving Twilight having to get accustomed to her new surroundings, they almost never forget the actual story; and even though the spotlight stays on Twilight like it should, at its core it is still about friendship, which is really what the show always was. Finally, it's just flat-out funny, from character reveals to series callbacks to simple but fitting character-based lines.

Next, the visuals. DHX really knows how to make flash animation look good, and this is among their best work. There are a huge variety of character movements (much less restricted than the pony figures), some really cool-looking effects, and surprisingly, I even found myself getting really accustomed to some of the human designs as well. Not all of them work (ex. Celestia, Luna, and Big Mac), but many of them actually blend with their pony counterparts pretty darn well (ex. Rarity, Fluttershy, and the Cutie Mark Crusaders). Even some of the backgrounds, like the Fall Formal and the Crystal Empire (which I'm usually not all that impressed by) managed to prove appealing as well.

The music takes a different style from that of the series, going more pop-ish and overall more fitting of the high school environment. While I don't think the score is bad per say, it does prove to be a little on the generic side. The same can be said for the musical numbers themselves, and while I didn't hate any of them, the only one I truly remember is "Helping Twilight Win the Crown", which will leave you humming afterward.

Now onto the characters, starting with the main cast. Twilight is just as lovably nerdy but still admirable as ever, even further strengthened by the support from Spike, who's a dog here. Yeah, don't worry, they manage to work that out okay. The human counterparts of her friends are obviously faithful to their originals, but what makes them work particularly well here is that each of them get their own time to shine that never feel out of place, and at least most of them get something new added to their roles as well to fit the setting, which I thought was a really nice touch and it made them all the more interesting to watch in an alternate reality.

For the secondary characters, they weren't as nice. I mean, you've got those that are pretty much just cameos or throwaway jokes, such as Trixie and Vinyl Scratch, which can be fun to watch as little as they add, but you've also got some others that are put in a role that just don't fit, such as Celestia & Luna being the principals and Snips & Snails being the henchmen to the antagonist, Sunset Shimmer. Speaking of Sunset, I find her a decent antagonist with her menacing appearance, reputation, and ultimate goal, but with the bits of backstory they give her and her competence in Equestria, you really wish there were more of those. But instead, it's traded for little more than just menacing attributes and a pointless twist at the climax. The other new character is the love interest Flash Sentry, and even though he isn't a useless character, both him and the romance angle are just weak. If they really wanted this to work, they seriously needed to put much more passion and effort into it, because they really treaded some dangerous waters with this.

Of course, all this is not to say I'm supporting the high school idea in the first place. As well as they handle it, it's so bizarre merely in its existence. I mean, the film was obviously made for marketing purposes (just Hasbro doing their business), but I don't even know what the mindset was with them making the toys in the first place. What did they intend to accomplish with this exactly? Well, for me, it'll probably remain a mystery.

All in all, on its own, Equestria Girls isn't really a good movie, but if you take it as a TV movie like it was originally intended to be, as well as one made for marketing at that, you'll probably find at least something to like about it, even if the movie as a whole doesn't manage to satisfy you. I personally managed to find a lot more to enjoy. If you aren't a fan of the series, you probably won't get into it here. If you are, you should probably give it at least a chance, and be sure to take it for what it's worth.
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