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Ascension (2014)
Great show but has no ending.
This show is very good but doesn't have a real ending since it was not picked up after the first 3 episodes.
It has a great unique premise and cast but sadly all you get is a small glimpse of what could have been a seller multi season show.
Star Trek: Short Treks: Children of Mars (2020)
First TV show progressing timeline since Voyager and it makes no sense.
This episode is supposed to be set after the events of Voyager/DS9/TNG so technology should be more advanced than what was shown on those shows.
1. Why are the kids and parents living apart for years at a time? The kids are presumably on Earth while the parents work in Mars orbit. A ride on a ship at one half impulse would take about 10-20 minutes to get between the planets.
2. All of the ships being built at the Mars Shipyard are from the pre TOS era. It does't make sense for a shipyard to be producing ships from a design more than 100 (some up to 200) years old.
3. The shuttle being used as a bus for the students is also more than 100 years old. I suppose they could still be using such an old ship but it doesn't really make much sense.
4. A massive force can attack and seemingly destroy Mars without any prior notification that they were coming. We also see no Federation starships attacking the invaders. Earth is at the heart of the Federation. To not have any advanced warning or any ships defending Mars is a bit silly.
Star Trek: Discovery: Such Sweet Sorrow (2019)
Plot just doesn't make sense.
1. So the data from the sphere doesn't want to be destroyed so it turns off the self destruct. Pike takes the next obvious step to just blow it up using the Enterprise. But because Discovery has it's shields up this suddenly becomes impossible for some reason. Enterprise which is the Federation flagship could have unloaded weapons on this Discovery for 56 minutes which would have destroyed this ship shields or no shields.
2. Somehow Michael's parents heard about what is happening and managed to get to her to say goodbye. I thought all transmissions were jammed ? And if they knew the situation why didn't her parents notify Starfleet to send the Enterprise/Discovery some help ?
3. Discovery used the spore drive to jump. Why don't they just jump back to Earth to get away from Section 31 and then have the entire Federation protecting them ? Or just jump to the other side of the galaxy.
4. They somehow manage to outfit a million shuttles with weapons and build this time-suit for Michael in less than an hour.
5. If they are building a brand new suit why can't they code it to whoever's DNA they want ? Why does it have to be Michael ?
Star Trek: Discovery: Saints of Imperfection (2019)
No tension at all.
What is the point of killing every single character if they all just come back to life ?
It is just getting beyond silly at this point.
Star Trek: Discovery: Brother (2019)
I wish the CGI budget was spent on hiring better writers.
There is no doubt that this show continues to look amazing but even though visually this is the best scifi show I have ever seen the terrible writing continues to let this show down.
The show starts with running into the Enterprise which is disabled in a way that will take so long to fix Captain Pike abandons it at the end of the episode to Captain the Discovery. Though from the outside the ship looks perfectly fine and the entire crew is alive. What actually happened to the ship to magically damage it is never figured out through the entire episode and no one seems to actually care.
Pike beams over to the Discovery and takes over as Captain to continue the mission of finding mysterious blinking lights. I guess leaving the Enterprise and crew behind to deal with whatever happened to there ship on their own. It also seems a bit bizarre that Pike brings along the engineer from Enterprise. I guess he really hates his crew and wants them to drift in space while he investigates some lights in space.
While investigating the blinking lights they discover a crashed federation ship. They get into some kind of strange pods that have never existed in the Star Trek Universe (or even season 1) and fly through the asteroid field spending about 3 million in CGI effects in the process. Then they just use the transporters on the crashed ship to transport back. Again if the way of getting off the ship was that easy they should have just sent some probes down to see if anyone was alive or figured out a way to communicate with people on the crashed ship. Then they could have just transported them off. This show creates needless drama for no real reason and the entire flying through asteroids with the pods is a perfect example.
Then after they save the people on the ship they capture an asteroid the size of the cargo bay. Which again doesn't make sense since Tilly just wanted a sample and Michael had planned to bring back a rock smaller than her hand. But in the span of a couple minutes a small rock is no longer enough and they need a giant one (without explanation) just to add yet more pointless tension to the story.
Then Michael is just let into Spocks quarters and is free to go through his Personal logs at her will.
Star Trek: Discovery: Will You Take My Hand? (2018)
Disappointing Season finale
We have an entire season mostly dedicated to a ruthless war with the Klingon's and it all gets wrapped up in a neat little bow in less than 5 minutes.
No giant grand battles for the defense of Earth or an attack on the Klingon homeworld which is where I thought the show was going.
Instead we get is an outcast Klingon blackmailing everyone into following her because she has access to a bomb inside a volcano on the Klingon's homeworld. It seems a bit dubious that all 24 houses would suddenly drop everything they are doing to rush back and do whatever she says. To have the entire season building up to this just doesn't work.
But at least the Enterprise randomly showed up at the end so we have a reason to tune in for season 2 I guess.
Star Trek: Discovery: Into the Forest I Go (2017)
I'm sorry but the plot holes are ridiculous.
If they can't detect cloaked ships how did they detect one on long range sensors heading towards the planet and know to jump back.
Because they supposedly need a new plan to detect cloaked ships they decide to beam on to the Klingon flagship and place a sensor at the rear and front of the ship. To do this seemingly impossible task they decide on a boarding party of 2 people. The guy who just spent 6 months getting tortured in a Klingon prison and the science officer
I guess no one thought to just beam a couple of photon torpedoes on board to destroy the ship or just beam the sensors directly on to the ship.
In any case once on board the Klingon ship they just seem to waltz right through the main hallway since this ship appears to be mostly deserted. They get so bored they decide to go save the Admiral that got captured in a previous episode.
Of course the security chief gets a sudden case of PSTD, but no worries Michael just goes up the Klingon bridge to plant the 2nd sensor without any trouble.
Michael who appears to think the ship going to warp will ruin their plan decides to start shooting people on the Klingon bridge and then challenges their leader to a 1v1. Somehow she isn't instantly killed and they all beam off in the nick of time.
They blow up the ship and start acting like the war is magically over because 1 ship got destroyed.
Star Trek: Discovery: Si Vis Pacem, Para Bellum (2017)
Just what is happening.
Three crew members beam down to a planet in order to vibrate a giant crystal in order to detect where Klingon cloaked ships are using sonar.
No that's not a joke they intend to use sonar in space to detect Klingon ships.
Beyond that we get very long sections of this episode with the very slow speaking Klingon's. This part is actually decent but with the speaking taking 3x as it should it drags it out for way to long.
Star Trek: Discovery: Magic to Make the Sanest Man Go Mad (2017)
The first great episode besides the ending.
While some may criticize that this episode copied the same plot idea of time repeating it self from a TNG episode, Discovery added a great spin on it.
Mudd is a great character and it was hilarious the different ways he managed to screw with the Discovery crew throughout the episode.
The only real bad part was the ending. Mudd took control of a Federation ship (killing the crew 50+ times), and tried to sell rare technology to the Klingons.
But in the end when caught instead of getting arrested he gets forced to live with a girl that he doesn't like ?
Star Trek: Discovery: Choose Your Pain (2017)
Convoluted / Contrived plot.
I think by this episode it is blatantly obvious that this show is nothing like any previous Star Trek. This alone doesn't make the show bad the terrible writing and unbelievable plots do.
1. The Captain is getting orders from an Admiral at the beginning of the episode and he is openly hostile and borderline insubordinate to her. Keeping the 1 ship in the fleet safe that can jump anywhere instantly makes perfect sense and it is bizarre that the Captain is so against it. If all of Starfleet had the drives that Discovery does they would win the war in 2 days.
2. The captain is then on a shuttle with 1 other person and is conveniently captured by the Klingons. It doesn't make sense for a Captain to be traveling with such low security in a time of war. Especially one who knows the secrets of the most advanced ship in the fleet.
3. The Captain and another random guy break of of the brig of a Klingon warship by themselves. They manage to kill multiple Klingon' who only know how to attack 1 by 1. Then off screen they apparently manage to steal a shuttle and evade at least 5 other Klingon ships for an unknown amount of time until they randomly fly near the Discovery and get rescued. This entire sequence is just ridiculous.
4. Michael the main character who seemingly in every previous episode has no problem ignoring authority is apparently fine with sitting in her quarters this entire episode because the acting Captain told her to.
Star Trek: Discovery: The Butcher's Knife Cares Not for the Lamb's Cry (2017)
Plot holes you can drive a truck through.
1. The damaged Klingon ship has apparently been hanging out at the battle scene for 6 months doing nothing but having the crew argue among themselves whether or not is is "right" to take a part from one of the damaged ships in order to repair their own.
With this being the only Klingon ship that can cloak you would think that Federation, Klingon or another species would show up at some point during this 6 months to steal this technology.
Also the Federation seems to have a new policy of just leaving a bunch of damaged ships and technology floating around after a battle and not trying to salvage or rescue any of it.
2. The security officer decides to take on a monster that killed an entire ship of people as well as Klingon invaders. In a shock to no one she is killed pretty much instantly.
3. A mining colony that provides 40% of the fuel for the Federation is apparently left completely unguarded. So unguarded in fact that the closest Federation ship is 84 hours away from the colony.
4. We are shown multiple times that ships from the battle were just left to rot in space yet somehow the Captain's Telescope from her ready room is saved and can be mailed to her former first officer.