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Coherence (2013)
4/10
Highly rated by an audience as (mis)informed as the characters
28 June 2018
I wish people would pay more attention to what motivated Schrödinger's analogy (describing the absurdity of the contemporary theory on quantum mechanics).

Okay, I can accept that the characters are not savvy enough to talk knowledgeably about quantum mechanics, and the audience is equally ill-equipped to understand actual quantum mechanics... but, it seems the filmmakers themselves are ill-equipped to use anything but bad popular metaphysics. It's all just a pile of pseudoscience nonsense. Throwing "quantum" into a script doesn't make it science fiction. That's just the woo-ification of the word. Promoting the story as science fiction does no service to the audience or to science.

But let's talk about the characters: why all the fear, paranoia, and hostility? Myself and people I know would have been filled with curiosity and wonder, had we been in the position of the film's characters. Are we supposed to believe that these characters are representative of average people, such as those of us in the audience? If so, it feels false, at best, and insulting at worst.

Scripted hostility and paranoia tends to feel false to me in many films and shows, but it's even worse here. I think that the method of filmmaking used (notes and improv, rather than scripts) is exactly the cause: Instead of giving actors a well-drawn scripted story, with sensible character motivations, a room full of improv actors was forced to come up with their own interpretations based on a few daily notes given them by the director. It's no wonder that the notion of a room full of friends feels like a room full of isolated, disparate microcosms.

The budgetary constraints are probably the major driver behind the contrived character behaviors: we can't have people engage in curiosity, because then the director would have to film the results. Instead, they're instructed to be fearful, so the director can keep the visuals simple and eliminate the need for extensive difficult in-camera tricks or expensive visual effects.

I want to appreciate the effort and ideas tried in this film, but the end result left me irritated by the pseudoscience and the character behavior. This was not entertainment. It was an exercise in forcing myself to sit through something actively annoying. I could not identify with these paranoid and irrational characters. I would not have willingly spent an evening with these people in real life; watching them on screen for 88 minutes was more than enough. Was the filmmaker's goal to annoy the audience?

There's no objective measure or accounting for taste, but seeing this film treated to praise such as "cerebral" (when that's not an insult, because anti-intellectualism) and "intelligent" just annoys me. It reminds me just how credulous and uncritical audiences are. In fact, there's a sad irony here: the characters, with their credulous consumption and regurgitation of bad pop science articles and woo are misinterpreted as "intelligent and aware" by an audience composed of exactly the same type of people.
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Doctor Who: Kill the Moon (2014)
Season 8, Episode 7
2/10
This one almost stopped me watching the show
31 May 2018
Doctor Who was my childhood best TV series. I grew up with it and kept it close to my heart after it was canceled in 1989. I was cautiously optimistic about the new series (if fearful), but it eventually won me over.

That noted, this story almost stopped me watching it any further. That would be an extreme position for me, since I've forgiven numerous cases of bad writing and anti-science in the series as a whole, but "Kill the Moon" went beyond any prior foolishness/writer ignorance the series has ever demonstrated. Had I not been watching from an already purchased DVD set, I don't know how long it would've taken me to come back for more.

If you don't know what I'm referencing, just read the other low rating reviews. Suspension of disbelief for techno-fantasy is one thing. Expecting your audience to be utterly uneducated is another entirely, and is a prime way to anger them.

I'm happy that Moffet is moving on from his show-runner position. He has some really neat and fun ideas, but someone else needs to wrangle him. Keep him as a contributor. That's fine.
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1/10
Alien Covenant and Prometheus serve only one purpose
30 May 2018
... aside from cynically making money on a ruined franchise...

These two films can only serve one actual purpose: being a cautionary tale against ever allowing corporate America (especially a Wall Street-listed entity) to ever conduct their own space exploration/colonization efforts. What other takeaway is there from this film?

The message, intended or not, is that corporate-funded expeditions will be loaded with naive idiots who have zero training, whose missions will have absolutely zero safety protocols/mission priorities. If these missions have any such protocols, they are meaningless when the missions are crewed by people who are guaranteed to not follow a single protocol, letting impulsivity, selfish emotion, and sheer naive stupidity get the best of them at all times. These are not professionals in the ideological sense. They are merely people who have been paid to do something they are clearly not qualified to do.

Was anyone on these two missions (Prometheus and Covenant) ever trained in any specialty relevant to the mission of dealing with unknown alien environments? Did anyone have any interest in protecting the mission and its members (or protecting the mission from its own members)? Clearly not.

The irony here is that the death of expertise in filmmaking is what causes the unintended cautionary tale of the death of expertise in space exploration in these scripts. These characters stumble stupidly into their contrived scenarios because of the lack of knowledge, skill (or just the sheer disinterest) of the scriptwriters, and everyone responsible for approving said scripts.

There is nothing else of value in these films (certainly not the anthropocentric cliches of gods, techno-fantasy creationism, and narcissistic father figures). I'm pretty sure this "message" is not what Ridley Scott intended. He has demonstrated the same behavior as his films' characters: impulsive decisions are executed on while proper planning is dismissed.

Ridley Scott is George Lucas ruining a franchise all over again, except Ridley Scott does it differently:

Lucas succeeds at outlining a long-term serial, but fails as a director. Ridley Scott succeeds at putting interesting visuals/action on screen, but fails to justify any of it through solid plotting and planning, utterly ruining a series by retconning the best bits into cliches, forgetting what made the original work, and clumsily/hollowly repeating elements of the original with the misguided notion of "that's what the fans/studios want".

When we begin watching a fantasy film, we agree to suspend our disbelief enough to follow a story in a fantastical environment, reached by fantastical methods. Throwing character incompetence in our faces does nothing but sabotage the willing suspension of disbelief. That kind of thing is for sitcoms, not techno-fantasy. Nor does it help to push a series of retcons and shove cliches and cynicism down our throats. This isn't entertainment. It's punishment for anyone with a lick of intelligence, education, knowledge, and sensibility.
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The Titan (2018)
1/10
Worst, most illogical and senseless film I've seen in ages
27 May 2018
This film fails on several fronts. Some of which could be set aside if there was a plot that made any sense at all. The basic premise of this film is utterly ridiculous and it's clear that no one bothered to do any critical thinking when it was written. Sci-fi and fantasy as genres are not excuses for an utter lack of logic or sense.

If you understand the actual reality of ANY of the subject matter that this film pretends to be about, this film will likely anger you with how utterly illogical and incorrect it is about everything in it. I'd explain, but there are plenty of spoiler reviews already pointing out those details. I'm not going to waste more of my time detailing what the filmmakers did wrong beyond failing at step one: premise.

Filmmakers: If the basic premise of your story makes no logical sense, come up with a different premise, instead of wasting resources and your audience's time. It's a crying shame that these actors and resources were wasted on this senseless garbage script.

This film is a perfect case study of what results from a lack of critical thinking skills and poor education/information.
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The Abandoned (2015)
1/10
"Mind benders" should actually have consistent internal structure...
8 September 2016
Spoiler free statement: Expend your time on this at your own risk. Once you get to the ending, you'll possibly be wondering how anything made any sense, even within the confines of the movie's own world in a bottle. You're not missing anything. There is not enough meaningfulness in this film, as presented, to extract solid conclusions about what you watched. It spoon feeds you clichés and so-called surprises and refuses to justify character attitudes, motivations, actions, or reactions. These aren't complex and subtle things. There's nothing to uncover except one plot point you will probably see coming from the moment the protagonist suddenly discovers the history of the building (her declaration of having finally uncovered the details comes without the film ever having given us the sense that she was actually looking).

Finally, the movie tries to surprise you at the end, only to make the preceding content entirely irrelevant. This is not good story telling. It's paint-by-numbers movie industry product assembly with the illusion of depth. Actual depth requires structure and the ability to take the ending and reframe all that went before it in a new and meaningful way.

It's a shame movies like this have actors in them. As in, people who's livelihood depends on the success of the films they work on. Such films as this one probably don't do their careers any favors with the next job, especially with how actors tend to get blamed by audiences for the poor job done by the writers and directors who's material the actors are performing to specification. Then again, it wasn't really given a large release. Sometimes that's for lack of access and sometimes that's for lack of quality. I'm suspecting the latter here.

One specific complaint: many of the reviews talk about a spectacular filming location. All I saw was a set of disparate locations stitched together by editing that makes it clear to me that each room is a different filming locale (or fails to show that any of these rooms is even related to the rest; often, moving from one physical location to another involves an edit, rather than passing the viewer through the environment from one space to the next). I don't buy that this was one location. If it really was, then wow, the editing and directing failed spectacularly to show it. It is left entirely to the willing suspension of disbelief of the audience to imagine these rooms relate to each other. This is common in lower budget productions where you often assemble fictitious locations via editing. I don't call 1.5 MILLION dollars to be "low budget", but I guess that's how it is these days and I'm being naive to expect more for that much money.

It amazes me that people don't notice this, but then I also find myself rather alone in hating so much foley in TV and film. In fact, the foley bothered me more than the disparate locations on display. At least the locations and lighting result in an interesting atmosphere. But, that's really all there is: Atmosphere and cliché.
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4/10
Not much here for any but hardcore PKD fans
8 September 2016
I have to defend the actors against the bad reviews. As is often the case, flat and non-compelling acting has a lot more to do with the director and the script than the actor's abilities. In this case, the director and the scriptwriter are the same. Given to a different director, this might have been a compelling story (or not, since I don't find the scifi religious spiritualism remotely interesting, and I find it objectionable on an intellectual basis). I also hold the director responsible for the bad taste (IMO) in the visual effects. While the pink of the book was changed to purple, film student/amateur filmmaker purple glows and lighting (when called for and NOT called for by the scripted action) didn't help sell anything here. In fact, the visuals made the film look decidedly low budget and cheesy.

But is this even a compelling idea for a film? Not in my opinion. It's naive and quite telling of the state of mind Philip K. Dick was in at the point in his life when he wrote the texts this film is based on. In fact, he didn't actually publish this story. He rewrote it as a completely different book. The story this film is based on was published posthumously. Who knows if Dick would have approved.

Overall, the film doesn't deserve the brutal assassination given by some reviewers. It also doesn't deserve the praise other reviewers have given it. It's an amateur effort with poor choices made in direction and cinematography that sabotage the overall result. Even the choice of story to put to film was probably not the best. I respect the desire to honor a beloved author, but no one knows of Philip K. Dick would himself have approved of this. The film adaptation history of his works has been mostly poor. It's a shame. On top of that, unsophisticated reviewers use this film to demean the skills of the actors present in it.

Taste varies, and there's no universal standard, but this film didn't deliver for me. I like slow films. I like subtle acting. I like dialog-heavy content over action-heavy content. I even tolerate low budgets when the filmmakers don't try to sell unconvincing visuals. This film failed to pass my rather tolerant standards for intellectual and slow art movies.

It was not satisfying. It almost wasn't worth my time, if not for sheer curiosity satisfaction ("is this another bad PKD adaptation?"). It was another reminder that resources don't necessarily get divvied out to the best people or the best projects. It's sad and frustrating for a lover of the potential of cinema and storytelling.

If not for the weirdly bipolar reviews, I wouldn't bother to write one of my own. The film deserves a "meh"; not hate or praise.
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4/10
this one was for people like me
15 November 2007
Warning: Spoilers
i'm a sucker for science fiction twists in horror genres. i like plots willing to try to come up with explanations for the unexplainable. i'm also a sucker for horror movies with a sense of humour. and finally... i have always found, with the exception of the previous film, the entire F13 franchise to be a pointless and boring repeat of itself in location, plot, method, execution, and cinematography. i was never a fan. not ever. i have derided this franchise and continue to do so.

The franchise was ridiculous. why not just own up to it and make it fun at the same time? this was tried a couple times, such as Jason Takes Manhattan and an even earlier attempt at putting this thing where it belongs: stupid but knows it and is willing to take the extra leap of stupidity to make you have some fun with it.

second: those fans who hate that this film "abandons" the existing franchise's established history don't seem to recognize when a franchise is... uh... a franchise. As in "formula" and "repetition" and "can be bought and modified by each director and producer as they see fit so long as it brings in money and maintains the branding."

AND as someone said about the second and third films, the area should have been crawling with police and the whole world should have known about this psycho and then living-dead dude by the time seven of these movies were out. or at least the government should have stepped in for the clichéd attempt to control and then benefit from something freaky like a zombie (and this is where the spoilers start), which is exactly what this film does. it brings the outside world into play. as ridiculous as the movie is, it recognizes some levels of suspension of disbelief are too much.

when this film came on TV, and yes, i saw it on TV, i was bored, so i watched it. i kept watching it because the opening scene is such a huge payoff. THEY KNOW the formula and they used his own M.O. to trap him and kick his ass. They did it well and with ease. Then they even attempt to STUDY him to figure him out. i was actually excited to see this totally nuts twist in the worn out repetitious franchise that only changed a bit with the previous film. What is it with hard core fans of certain things that cannot stand CHANGE? What is the point in seeing the same thing over and over?? As for the coroner or medical examiner's choice (spoiler coming) to just shrug his shoulders and bite into the heart after it gets his attention, it was kind of like an aside which said to us "We know this series is ridiculous and there are so many times when explanations for the revival of Jason are retarded so we're not going to even offer one here because we're poking fun at it and refusing to waste time over the USUAL why and how... we just decided to jump in and go with it in a nonsensical manner." Hence the comical "oh, what the hell" shrug the guy makes. And how can you NOT think this film had gore? Even on TV i thought the first kill made by the possessed examiner was not only clever but totally meat-filled gross.

Last thing i'm going to say is that i was glad i kept watching for the humour of the following scene: (more spoilers) After the Jason worm creature finds a new host, he straps the guy down on a table to keep him controlled. He goes to transfer via mouth, but... he just can't... bring himself to DO it because the guy's face is so hairy!!! He actually spends the time to get shaving supplies and shave the dude's face, shaky hand with straight blade, and the squirming victim worrying about getting cut despite the much larger danger he's in... this scene had it all! Totally brilliant! AGAIN: it knows what it is and it doesn't pretend to be anything more and then goes that extra step to make it OK to laugh at it and even to make you laugh at the situational insanity.

This film wasn't for you die-hard franchise repeat consumers. This one was for people like me. i gave it 4 out of ten just for that alone.
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CBS Summer Playhouse: Infiltrator (1987)
Season 1, Episode 12
8/10
Long Lost Childhood Fun
22 September 2007
i've not seen this since it originally aired, but it stuck with me for a very long time. i remember parts like i saw it yesterday (i have eidetic memory that i cannot control) and other things about it are just a haze. i would love to see it again.

Infiltrator and I-Man (also starring Bakula), could have both been fun TV series. (though Quantum Leap and Bakula did fantastic work and i hope to own that series on DVD one day).

Infiltrator's special effects were, as i remember as a young person, from way back then, very well done and, sometimes, a little gross (i remember his hand in transformation where all the flesh sort of "sucked inward" making it look skeletal as the machine started to take over and form itself into a robotic counterpart to a human hand), and that really got my attention.

The concepts were smart. The series would have been nice if there was a wide-scope plan in place, but as we've seen with 80's pilots, lots of science fiction ideas were tried and since there were no real plans on where to take it, they just threw things at the audience to see what would stick. When something stuck, they didn't know what to do with it beyond the pilot or miniseries (like Something is Out There, which i WANT ON DVD BADLY).

This could have been The Guyver before The Guyver was actually made into a live action movie series (gag gag gag, though the second one had some good cinematic moments). i wonder if this was inspired BY the Guyver (i don't know the age of that Manga).

i'd give it a ten, but i'm sure my memory glorifies it a bit, so i'm trying to compensate and be realistic, giving it an 8... until i see it again.

Scott Bakula has been and always will be one of my favourites. It would be a great pleasure to see this one-off show again and to have it in my collection. i'm with the other commentator above me: i own tons of legal DVDs and almost every one is science fiction. Set us up for some sales!
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Dreamcatcher (2003)
6/10
Another horror/psychological/science fiction/thriller mix that almost works great but falls short
28 December 2005
Dreamcatcher's first half is the best. It has the character interaction that is trademark of King's writing and the cast was chosen (and performed) well. The second half was "science fiction neat," offering an action-based, and clearly established back-story (barely discussed) to the conflict between the invaders and the government, but it disrupts the psychological and personal mood set up in the first half. Ultimately, the fun/neat science fiction portion fails to deliver its apex in the way that you are lead to expect as it quickly ducks back into being a more psychological and personal story about the core people.

Low Points: - Poor resolution between character conflicts in the military side. Even Sizemore complained about that in some behind the scenes stuff (i'm trying not to spoil).

  • Science fiction moments that are more a really well done tease than a complete offering to science fiction fans.


  • Not really scary, but that's not a requirement for everyone.


High Points: - Morgan Freeman and Tom Sizemore in what is a nice reversal of their usual type casting (i hate typecasting and love to see people turn on theirs and applaud casting agents and directors who choose to do so).

  • Great visual effects - Humor and horror combined well as often with King's material and the cast involved.


  • Fantastic cast.


  • The science fiction tease that hints at a HUGE and ongoing back story, which makes the overall film feel bigger than it really is. A three or four hour miniseries might have covered this better. i am getting the book, just in curiosity.


  • A great score. The music combines creepy, science fiction and fairytale in an unobtrusive manner at moments (and i didn't notice much more than the excellent theme, so i count that as a good score if it leaves me remembering liking it... sort of).


  • Beautiful cinematography, in my opinion. Visual effects moments mix well with the lovely snow landscape.


Overall, if you enjoy horror and science fiction crossovers that aren't outright tricks (like Event Horizon), and if you're a relatively forgiving film enthusiast who does not expect everything to meet your ideals, this movie will entertain and amuse you and maybe find a space on your shelf for future reviewing. i'm struggling with the idea of buying it myself. i seem to have a knack for liking the underdogs. The ones with great elements but which fail to maintain or deliver throughout. It seems to be my trademark...
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Event Horizon (1997)
Beautiful Cinematic Virtues and Brutally Shocking Failures
4 April 2003
Warning: Spoilers
When I first saw this film, it angered me. No, actually, it enraged me. I became obsessed with this film. I was obsessed with hating it. The reason was that it had so much to like about it, so much potential and such a great cast... yet it also chose to be as brutal, clumsy and senseless as it did.

This film has fantastic production design. The sets are grand, well conceived, appropriately lit (dark, somber) and appear quite solid and functional. The design is heavily influenced by gothic styles. The space craft of the title is like a cathedral. The interior is designed to appear functional and clean and quite at home in science fiction... when all the lights are on. When the lights have gone down a bit, when a character is alone and anxious, the interior feels oppressive and sinister and there is more than a passing resemblance to a torture chamber; this becomes bluntly obvious later on as it literally becomes one, but for now, it is an impressive world of functional and intriguing design. Of special note is, again, the gothic cathedral appearance of the ship's exterior, and the almost cross-like front view port of the ship.

For some reason, the combination of science fiction and horror creates a special mood, one that I love, and Event Horizon sets that mood perfectly through its visual design.

The cinematography is, at times, beautiful. Almost every frame is composed with intent and care to evoke some kind of mood and to show you only enough to worry you. The sets are shown off wonderfully with the cinematography.

Now, lets talk about fear: Setting aside, for the moment, the obvious flaw of "boo! I scared you!" moments (and there are plenty of lame BOO! moments), this film contains some very scary moments that rely totally on mood, anticipation and suggestion.

Minor Spoiler Paragraph:

The ship seems to be haunted. But not by ghosts. It seems to be drawing out the personal issues of the inhabitants and using them to instill fear. This is done quite well, though much could be expanded on for further character development. The mood and action suggests that you're about to see something horrible such as a man headed on a walk out into space without a suit or "what's that under the sheet??"

End of Minor Spoiler Paragraph.

This leads me to where I must note that this movie has one of the most realistic "unprotected human in the vacuum of space" scenes since 2001. Here is where movies of old would have shown you a gross and bloody explosion (or lame puffing-out of face and eyeballs, as found in Total Recall). Not Event Horizon. In fact, up to this point, the movie has done an excellent job of giving you almost a "hard science" approach to its fictional technology. You get to see that there is artificial gravity (something that isn't always on), sleep chambers to hibernate travelers on long journeys, a brilliantly scripted lay man's explanation of FTL travel (bending space), and even one I've never seen before: the sleep chambers are water tanks, to cushion the frail humans during the intense G forces of acceleration and deceleration.

So, up to now, we have a beautiful and intelligent film. Then comes the part that ruins all that.

Before the real spoilers, I thought it would be a good idea to stress that this film is NIGHTMARE FUEL. Do NOT let young children watch it. It deserves the R rating. If your children are easily confused by vaguely intentioned violence (you can't explain "why"), are easily scared into having bad dreams by scary movies, or especially if they are night-terror prone, this film should be kept away from them until they are old enough (which is probably the film's R rating legal age minimum). I have heard that this film was shortened to its current running length from a longer version that still sits on the cutting room floor. I can only imagine what they had to cut to avoid an X rating. The violence it retains can leave lasting negative impressions. It did on me, and I was already a "brave adult" at the time.

Here is where I warn you of Serious Plot Spoilers from here to the end of the review!

The movie suddenly takes a 180 degree turn. A supporting character dies in a relatively pointless and stupid manner, eliminating any chance of knowing more about the character's personal dark background. This leads one of the main characters to change from a good, complex and interesting man (with dark agonies of his own personal life) into an evil and hateful brutal murderer that seems to kill for the pleasure of causing suffering in his victims. His actions directly or indirectly cause the death of several other people (some of which, as an audience member, I really felt bad for because they were somewhat likable and they did nothing to invite their unkind fate, unlike other horror movies where they tend to give good reasons to slaughter some of the characters). The goals and motivations of this "changed man" are nowhere to be seen. His actions make no sense and have no apparent justification or explanation. The movie itself takes on this personality as it stops suggesting things and starts showing them. Up front. Brutally. Grossly. Most of all, needlessly. It is as though the film's creators suddenly lost all ability to hold back and instead tried to find ways to disgust the audience both physically (visually) and emotionally (justification? motivation? reason? NONE!). This film is one of few to actually upset my insides. Not just through the gore, but the kind of violent gore portrayed and the totally unjustified and random nature of it. I suppose this is the point.

The climax of the film is the survivors trying to escape their impending doom. I was amazed that the film allowed the survivors that it did. One last good point for it, I guess.

The problem in the film lies in the fact that it was doing a great job at being interesting, frightening and beautiful, but then suddenly decided to throw all that away and go for 100% shock and senselessness. Ending up like that, is to me, an insult to the audience. The audience has been set up for a great treat of intellectual scares (minus the BOO! moments) and then they are bashed over the head with shocking insanity.

The part that leaves me the most frustrated about this film is that it appears to have set out to do exactly what it did to me. Set me up with expectations and then bash me over the head with the shattering of them. It worked. I was shocked and bothered. Even somewhat sickened. Yet... oooohh... I still... LIKED a great deal of the content in the movie to a GREAT extent. I was so angry and disgusted with this film, yet I found myself referring to it all the time. Using it as an example of this or that kind of technical accomplishment in films. Using it as a kind of "tool to measure other films by" (as good or bad example). After years of reflecting on the one time I saw the film and how I was enraged by it, I have a strange desire to see it again! I find my own creative works influenced by it (positively). What the hell did they do to me?

Reading commentary from the creators, it seemed that they intended everything to happen as it did. Does that take away the negative aspects of being clumsy and brutal after having demonstrated an ability to do wonderfully without it? I can't honestly say.

If you're reading this as a person who has not seen it, and you're looking for help in deciding whether you should see it, I must admit that this film is an education on both how to make a frightening science fiction horror movie... and how NOT to. Both at the same time. If you love great set designs and art direction and visuals and cinematography, there is a great deal of enjoyment for you to get out of this film. The problem is when all of that is shamed by the brutality and mindlessness of the film's climax.

To bring this rant to a close: I know nothing about how well this film did monetarily either in the box office or in rental. However, Event Horizon is so confusing on so many different levels that it may leave you totally devoid of the ability to make a solid judgment on it (as it has left me). If this was the goal of the filmmakers, then they have been totally successful.
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Lifeform (1996)
Intelligent and clever, for direct to video - worth a viewing
1 March 2003
I caught this film on the Sci-Fi Channel. They were hyping it as a Ryan Philippe movie, though this is clearly not so. He plays a very minor part in the story. That's the Sci-Fi Channel for you.

The important thing is that this movie is not that bad. It suffers from lack of style, lack of cinematography, poor pacing and some annoying "rigidly following the groove of the genre" plot paths.

However, there are some good things.

The actors are high quality and deserve a shot at better films. Their characters suggest depth and background, making them almost well rounded, though such depth and background is only suggested (not demonstrated) in the film. The portrayal of the scientists and military types is non-cliched. They are intelligent and have intelligent dialog. They behave as real people would.

The science details are actually based on science and smarts, instead of gadgetry and nonsense. It is clear, as mentioned in another good review, that the scriptwriter researched the material, as there are correct descriptions of the Mars lander's capabilities and design and interesting concepts about the alien lifeform are explored.

The alien lifeform is extremely well thought out and designed. It looks great on screen, too. It is possibly the most interesting thing about this film, though treated a little more like the "creature we must hunt down and kill" than I'd like. It does demonstrate interesting behaviors and qualities not seen often before, as well as something most alien creature movies never consider: intelligent motivation.

The film does not end predictably and the process the film takes to get to that end is not that bad, either. It's just a bit anticlimactic and a little flat.

This review may sound unkind. I am simply being realistic and honest. The flaws are there and they keep this film from being high quality. Yet, there is much to like. The good aspects are plenty and are of higher caliber than you would expect to find in direct to video alien-invader flics. Normally these kinds of films rely of cliche, unintelligent characters, unrealistic scenarios, sex, gunplay and gore. This film uses mostly none of those items to make its attempt at entertaining you (some violence and gunplay, but not to rediculous extremes).

I found much to enjoy about the film, from a deconstruction point of view - the technical details, the story concept, the unique uses of the genre, the excellent alien design and portrayal, and as a general "learning tool" for film study.

As a feature film, it falls flat. As an extended length episode of The Outer Limits, it would have been a "top-ten" episode.

I think that anyone who can enjoy "flawed films with good intent" should give this film a shot; it isn't grade-A material, but it's worth a viewing or two and may inspire film makers to do better in different ways.
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Firefly (2002–2003)
Another series canceled for lack of simple-minded stupidity
26 January 2003
Series creator Joss Whedon took a somewhat familiar concept (science fiction as the new "wild west frontier") and freshened it up with a lively, chemistry-rich cast of characters, a richly detailed, plausible and interesting social setting, a dash of excitement, classic science fiction "find the better part of humanity" ideals, a goal to avoid or make light of most of the tired and worn-out genre cliches and a fantastic production team. The resulting product? An excellent piece of original artful entertainment that was a breath of fresh air in the stagnating science fiction scene on television (or anywhere else).

Today, where is Firefly? Canceled after airing about 11 episodes, out of order, of the mere 13 episodes contracted. Why? Fox executives considered the ratings to be "abysmal." Were they? This may be subjective. At the time, Fox was (and still is) pushing almost costless, content-free exploitative "reality television" (such as Joe Millionaire) and formula-reuse "genre simulation" eye candy (such as "John Doe"). In comparison, Firefly, with film quality special effects, a full cast, directors, writers, editors and so forth likely looked to be a much smaller payout. After all, television in the USA is not about art or entertainment; it is about making as much money from sponsors as possible.

Fox didn't think that the Firefly pilot was "exciting" enough. Joss Whedon made some changes to address their concerns. Then Fox didn't even bother to SHOW the pilot until the very last airdate of Firefly, prior to cancellation ("tonight's special: two hour celebration of the cancellation of Firefly!"). Promotion of Firefly was half-hearted at best. On a channel that tells its viewers "Hey, who needs drama?" is there any chance that the marketing people even know HOW to promote something other than sitcoms and exploitative reality shows? Fox is basically telling its own audience that it doesn't like its own programming, so why should people watch it??

As we face the homogenization of television content, Firefly was a brilliant spark of newness and excitement for those of us (the few) in the television audience that desire thought-provoking story-telling and entertainment that actually requires a viewer's mind to be active instead of blank. To some of us, the outcome was never really in question; how could something this good survive on networks (and with advertisers) that believe the lowest-common-denominator is their ideal target?

Knowing the likely outcome, the failure of Firefly hurts all the more because of just how good it actually was in such a short amount of time.

It wasn't about the space ships; it was about the life lived in and around them. It wasn't about the aliens (there weren't any); it was about the people. It wasn't about the struggle between the evil bad-guys and the super heros; it was about the daily struggle to BE a "good-guy" in a world filled with people who often didn't try very hard and the fact that sometimes the heros are just regular people afterall. It wasn't about the sex; it was about the attitudes people have about sex. It wasn't about the profits; it was about selling a good product and deserving the profits.

It is quite telling to see what kind of programming thrives in this economy and what kind of programming gets a sharp stick in the eye. If we are to believe the executives of Fox and other networks, the viewers of television in the USA are unintelligent, selfish and naive automatons that are only capable of being entertained by programs that exploit the failures, ignorance and stupidity of others.

What if they're right?

Luckily, we have the "hard-core" groups of fans to remind us that there are indeed a few active brains seeking stimulation out there. Not to say that all science fiction fans are the best of humanity, it is easy to see that they spend a little more time considering narrative and consequences of actions.

The fans of Firefly funded, organized and accomplished an advertisement in Variety magazine to support Firefly. Yes, that's right. The fans bought advertising for their favorite show.

Though it warmed the hearts of the Firefly production team, Fox wasn't impressed. Such groups of fandom are considered fringe and insignificant when compared to the mighty marketing numbers. Still, you have to admit, there must be something good about a show when the fans purchase advertising in major publications to support it.

The fans still hope that Joss Whedon gets another open-minded network to see that Firefly has great potential as a successful, revenue-generating series. Whedon's previous exploits, the highly successful "Buffy the Vampire Slayer" series and its spin-offs, started with a similar "abysmal outlook" but another network had the foresight to give it a healthy chance when Fox was too eager to give up after not seeing instant success and profit after a handful of out-of-order showings. They didn't even bother to show all 13 episodes completed. Maybe someone at Fox's accounting departments ought to make note that it's a waste of resources to pay for episodes and then do nothing with them.

The chance of recovery isn't good. People move on in search of more employment when the project they were on has been killed. The landscape of television business today has a tendency to portray intelligent programming as "unsuccessful" and "profit-less." Joss Whedon's past successes seem not to matter much to networks hell-bent on making huge profits on zero-product (much like the dot com explosion that ended spectacularly badly years back).

Networks say they are giving the audiences what they want. It may be more accurate to suggest that networks are limiting the audience's ability to choose anything other than what they're given. It's not likely that everyone will simply turn off the TV and go read a book in protest, is it?

Back to Firefly: If you like smart science fiction (or just smart fiction in general), well drawn characters and worlds, Firefly would have been a great show to escape into every Friday night as you relax from the daily rituals of work and responsibility. Too bad it never got much of a chance to entertain us.

With the failure of Firefly at the hands of businessmen and executives who do not even like to watch their own programming, it is clear that the "future Joss Whedons" of television will have a harder time selling their projects to the networks. The result? There's plenty more where "Joe Millionaire" came from; there are countless other profit-seeking formulas that are taking the place of intelligent programming everywhere, calling themselves "Entertainment."

Frightening.
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Charming Student film about dreams and the friends that support them
30 July 2002
Firstly, full disclosure: I'm the composer of some of this film's original music and I'm also school-time friends with the cinematographer, so I'm bound to be a little biased ;) This film was made for the film class at Penn State University. Out of the films shown during the festival night, I found this one to be one of the best (there were a few other nice ones too, folks). It felt to me to be a sincere and original character story. It's not about the aliens, but about the people who believe or disbelieve and how dreams can affect perception. Short, sweet, charming little tale. Do I recommend it? Hey, if you can find it somewhere, give it a watch and come by IMDB to post your thoughts. It's short enough that you wont feel like your time was stolen if you dislike it. Keep in mind it is a student film, so do not expect big budget looks.
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Quantum Gate (1993 Video Game)
A very original and interesting story, sadly paired with a bad quicktime game shell...
25 November 2001
Warning: Spoilers
This game was one of those random purchases of mine... I never did get the game to function properly with Quicktime and Windows95, so one day I just sat down and watched all the video clips. I have to say that it is frustrating to just say "it's great" or "it stinks."

The video is poor quality. With the exception of the memory flashbacks from the main character's past (that would be you, Drew Griffin), all the video's are filmed against poorly realized bluescreen backgrounds. The actors abilities vary from terrible (Drew's voice actor only seems to portray the correct amount of emotion or depth at very rare moments), to very realistic and well done (Paige Witte's Jenny).

I felt that the game obstructed what may have otherwise made a great book, film or TV movie. The story is original, the concepts new and interesting and the characters (some of them) well developed in the short time made available by low- fi video clips.

There really is a complete lack of interactivity in this game, so it just makes it all the more frustrating that there is the tease of having any affect on the outcome.

I would like to see this turned into a proper book or film. In the mean time, I think I will search for the sequel (many years too late for me to locate it, I bet) and see if there are any more answers to be had in that than there were at the end of this cryptic (though not as annoyingly as it could have been) story.

With higher quality video, audio, directing and, in some cases, acting, this could have been a wonderful film. I must make special notice of the terrible audio quality (which could have been avoided by professional recording and some general care) and the voice actor who plays Drew Griffon. Several scenes are ruined by the voice actor's lack of realism. While pulling me out of the fantasy experience, he also made me feel like my player character was an idiot. No note is made to say who this actor was, but he was the weakest link in the game; an element as important as the protagonist should have been voiced professionally. The poor directing and voice acting had the effect of dragging down the rest.

!SPOILER WARNING - SPOILERS BELOW THIS LINE!

If you have not been able to "win" this game, let me tell you now that there isn't any way to do so. This game was apparently a misguided attempt at independent film-making and therefore the tradgedy of this tale is not escapable. It is a one -way tale. Drew, once a promising medical student, has run away from his family and a loving girlfriend/wife because of his inability to face the hardships that befell them (his father dead and gone, sister unavailable due to her work, Drew's last straw was when an apparently a near-fatal accident left Jenny horribly disfigured).

True to the artistic feel of this story-driven, um, game, Quantum Gate does not approve of people who run away from their lives. Drew suffers the consequences in the end and he knows there is a universal form of karma at work.

What was really happening? Were the soldiers, of which Drew was one, warring against mindless savage insects to protect a mining project (mining for a mineral that had the potential to save Earth's dying environment), or were the soldiers mere pawns, being used to blindly wipe out the primitive human-like inhabitants of an alien world that Earth saw fit for colonization? The game never reveals this, and I feel that it never intended to. Stories like this are told to make you think about life, right, wrong, yourself, etc. The perfect story NOT to make into a non-interactive interactive-movie-computer-game thing.

Is this game worth playing? No. Is the story worth watching? Yes. Is it possible to do one without the other... well... sort of... by browsing through the quicktime movies on the CD-ROM, but that shatters the proper chronological order that the game set out to portray. Is it worth the time? Only if you are a lover of failed yet interesting films/games/whatevers like me. With all due respect to Greg Roach, the creator of Quantum Gate, this was a terrible game but a great story.
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Species (1995)
5/10
Failed to reach its vast potential, but worth one viewing...
4 November 2001
Warning: Spoilers
This movie's trailer left me rather curious. After seeing the film, I noticed some of the contents of the trailer never made it to the film's final cut. A shame. They were some of the interesting plot elements that went missing. The actors are a great line-up and do great work. The plot is a very interesting concept and the first time I'd ever seen it.

The failure was in taking that concept, one that should have been wonderfully psychological, and turning it into an action movie that tries to follow up on the likes of Aliens.

**SPOILER ALERT FOR CONTENT BELOW THESE LINES**

The back-story, the scientists' experiments and Sil's quick maturity into her adult form are all interesting and thrilling, though rushed and not given nearly enough development time. Sil's dream sequences were one of the places this film shined. They were stylish and very revealing into the psychology of this tortured and instinctively driven main character/antagonist/creature. It is too bad that the film's creators chose to pursue their own blind instincts and rush into the action genre. Instead of resolving character conflicts (Ben Kingsley's character clearly expresses remorse for his role in abusing Sil, leading to her escape, yet there is zero development of the relationship between them - and it ends rather abusively to the characters) or even allowing Sil to "grow-up" psychologically (despite actually meeting the only nice guy in LA) the film-makers turned to a cliche of "hunt down and kill the monster" with a lame "it's not dead yet" ending (the rat - how lame).

Overall, a massive disappointment to those of us that were looking forward to a thrilling science fiction movie with intelligent undertones. Though I hear the guts and blood action movie lovers were thrilled...

Has Species II attempted to take more of a psychological approach? Doubt it, though there appeared to be actual character interaction between Sil II and the woman scientist in a brief glimpse on the Sci-Fi Channel... maybe I'll give it a shot some day...

If you liked Natasha Henstridge and would like to see her in a more active role, clothed, try "The Whole Nine Yards." Charming and funny.
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