A determined castaway goes on a mission to break up a power alliance.A determined castaway goes on a mission to break up a power alliance.A determined castaway goes on a mission to break up a power alliance.
Desiree Afuye
- Self - Lavita Tribe
- (as Desiree)
Laurel Johnson
- Self - Lavita Tribe
- (as Laurel)
Michael Yerger
- Self - Lavita Tribe
- (as Michael)
Sebastian Noel
- Self - Lavita Tribe
- (as Sebastian)
Kellyn Bechtold
- Self - Lavita Tribe
- (as Kellyn)
Angela Perkins
- Self - Lavita Tribe
- (as Angela)
Domenick Abbate
- Self - Lavita Tribe
- (as Domenick)
Donathan Hurley
- Self - Lavita Tribe
- (as Donathan)
Wendell Holland
- Self - Lavita Tribe
- (as Wendell)
Chelsea Townsend
- Self - Lavita Tribe
- (as Chelsea)
Jenna Bowman
- Self - Lavita Tribe
- (as Jenna)
Chris Noble
- Self - The Jury
- (as Chris)
Libby Vincek
- Self - The Jury
- (as Libby)
Storyline
Did you know
- ConnectionsFeatures Survivor: The Circle of Life (2016)
Featured review
Uninspiring Challenges
There are still too many players to keep track and I wonder if they will still have one departure per episode? The challenges are pretty uninteresting, especially when one person has to sit out. Why can't they do something related io where they are like: a fishing competition, or spear throwing, or shield deflections or catamaran racing.
Ghost Island is kind of a bust with only a 50/50 chance of getting a go ahead on an advantage and then maybe nothing gained. And why do they have to smash those clay containers in order?
Here is an idea for livening things up. When a person wins immunity rather than quitting the challenge, like tonight's keeping the ball on the tray, if they last another minute longer they can confer additional immunity on another player and if they last an additional two minutes then addiional ixunity for two other players. That might tweak some alliances.
Ghost Island is kind of a bust with only a 50/50 chance of getting a go ahead on an advantage and then maybe nothing gained. And why do they have to smash those clay containers in order?
Here is an idea for livening things up. When a person wins immunity rather than quitting the challenge, like tonight's keeping the ball on the tray, if they last another minute longer they can confer additional immunity on another player and if they last an additional two minutes then addiional ixunity for two other players. That might tweak some alliances.
- futuretype
- Apr 25, 2018
- Permalink
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