Directed by
Jonathan Biddle | ... | (game director) |
Produced by
Ben Cooper | ... | producer |
Satoru Iwata | ... | executive producer |
Masakazu Miyazaki | ... | producer |
Azusa Tajima | ... | producer |
Kensuke Tanabe | ... | producer |
Music by
Allister Brimble | ||
Richard Jacques | ||
Anthony Putson |
Art Direction by
Jaid Mindang |
Second Unit Director or Assistant Director
Richie Turner | ... | technical director |
Art Department
Matt Bell | ... | lead art |
Graham Denney | ... | art team |
Paul Hodge | ... | art team |
Yasuo Inoue | ... | artwork support |
Yoshinori Oda | ... | artwork |
Gaz Thomas | ... | art team |
Diane Wallace | ... | art team |
Sound Department
Allister Brimble | ... | sound designer |
Richard Jacques | ... | sound designer |
Anthony Putson | ... | sound designer |
Additional Crew
Kiyohiko Ando | ... | project coordinator |
Sara Baraldi | ... | quality assurance |
Tim Bechtel | ... | project developer: NOA |
Jonathan Biddle | ... | design director |
Tom Bolton | ... | game designer |
Roby Bonomo | ... | translator |
Jérôme Burglin | ... | quality assurance |
Veronica Casi | ... | quality assurance |
Nathan Clark | ... | online manual |
Hilary Cole | ... | finance director |
Karen Cooper | ... | office manager |
Davide Coppolla | ... | programming team |
Damien Dachary | ... | quality assurance |
Graham Denney | ... | game designer |
Peter Edwards | ... | additional code |
Ed Fear | ... | production assistant |
Martin Fermor | ... | lead programmer |
Andy Fey | ... | localization manager |
Helge Friedrich | ... | translator |
Mike Fukuda | ... | project developer: NOA |
Every Ann Gervacio | ... | online manual |
Alessandro Grott | ... | quality assurance |
Petra Gyarmaty | ... | quality assurance |
Eric Haddock | ... | localization: NOA |
Miguel Hernández García | ... | quality assurance |
Stefan Kashani-Matin | ... | localisation coordinator |
Sean Keoghan | ... | quality assurance |
Russell Kerrison | ... | lead designer |
Ariko Kimoto | ... | project developer: NOA |
Elsa Kindt | ... | quality assurance |
Gurvan Le Guen | ... | translator |
Eduardo Domínguez Manero | ... | quality assurance |
Alex May | ... | programming team |
Paul McGinniss | ... | additional designer |
Michael Michael | ... | game designer |
Stuart Miller | ... | core tech group |
Katharina Mitteldorf | ... | quality assurance |
Stefano Negro | ... | quality assurance |
Almudena Vallejo Ojeda | ... | quality assurance |
Dan Owsen | ... | localization: NOA |
Aatish Pattni | ... | quality assurance |
Steve Pearce | ... | quality assurance team |
Jason Perkins | ... | managing director |
Sandra Pommer | ... | quality assurance |
Tom Prata | ... | project developer: NOA |
Giovanna Prati | ... | translator |
Graeme Puttock | ... | head of production |
Edward A. Ridgeway | ... | product tester: NOA (as Ed Ridgeway) |
Sam Robinson | ... | production assistant |
Palma Sánchez de Moya Rodriguez | ... | localisation coordinator |
Oladotun Rominiyi | ... | core tech group |
Lorena Sobrino Uriarte | ... | translator |
Jonathan Stoller | ... | programming team |
Olivier Strag | ... | quality assurance |
Pablo Muñoz Sánchez | ... | translator |
Shinya Takahashi | ... | general manager |
Manuel Tants | ... | quality assurance |
Steve Taylor | ... | quality assurance team |
Keisuke Terasaki | ... | supervisor |
Gaz Thomas | ... | game designer |
David Gutiérrez Varona | ... | quality assurance |
David Wall | ... | quality assurance |
Arielle Walter | ... | translator |
Rosa Wampler | ... | product tester: NOA |
Martin Weers | ... | localization manager |
Sascha Weinard | ... | translator |
Thanks
Adam Carroll | ... | thanks to |
Selina Dean | ... | thanks to |
Tatsuya Hishida | ... | special thanks |
Mitsuo Iwamoto | ... | special thanks |
Michael Samiec | ... | thanks to |
Ollie Scarborough | ... | special thanks |
Patrick Shields | ... | special thanks |
Robert Thomas | ... | thanks to |