Directed by
Steve Fukuda |
Writing Credits (in alphabetical order)
Steve Fukuda | ... | (development writer) |
Jesse Stern | ... | (lead writer) |
Cast (in credits order)
Produced by
Dominic McCarthy | ... | associate producer |
Drew McCoy | ... | producer |
Music by
Stephen Barton |
Art Direction by
Matt Codd |
Second Unit Director or Assistant Director
Gavin Rothery | ... | intro movie director |
Art Department
Kevin Anderson | ... | concept artist |
Tu Bui | ... | concept artist |
Steve Burg | ... | concept artist |
Chris Cherubini | ... | additional art |
Paul Christopher | ... | concept artist |
Matt Codd | ... | art direction consultant / concept artist |
Joel Emslie | ... | concept artist / lead artist |
Harrison Fong | ... | concept artist |
Ryan Lastimosa | ... | senior artist: weapon design |
Jerad Marantz | ... | concept artist |
Iain McCaig | ... | concept artist |
James Oxford | ... | concept artist (as Jim Oxford) |
James Paick | ... | concept artist |
Manuel Plank-Jorge | ... | concept artist |
Luis Ramírez | ... | art |
Nate Stephens | ... | additional art |
Todd Sue | ... | concept artist / lead environment artist |
Lewis Walden | ... | artist |
Bruno Werneck | ... | concept artist |
Sound Department
Keith Arem | ... | sound recordist / voice director |
Julian Beeston | ... | sound engineer |
Austin Fisher | ... | dialogue editor |
Paden James | ... | dialogue editor |
Erik R. Kraber | ... | audio director (as Erik Kraber) |
Austin Krier | ... | dialogue editor |
Ed Lima | ... | additional audio |
Joshua Nelson | ... | dialogue supervisor |
Mitch Osias | ... | sound designer: Warner Bros Post Production Services |
Tyler Parsons | ... | sound designer |
Bradley John Snyder | ... | sound designer (as Bradley Snyder) |
Bryan O. Watkins | ... | sound designer: Warner Bros Post Production Services (as Bryan Watkins) |
Special Effects by
Rachel Chu | ... | motion designer: SPOV London |
Julio Dean | ... | technical director: SPOV London |
Mantas Grigatis | ... | motion designer: SPOV London |
Ryan Jefferson Hays | ... | motion designer: SPOV London |
Visual Effects by
Bill Beemer | ... | Motion Capture Studio Supervisor |
Stunts
Christopher Di Meo | ... | stunt performer |
Animation Department
Michael Biancalana | ... | contract animator |
Bruce Ferriz | ... | animator |
Mark Grigsby | ... | lead animator |
Paul Messerly | ... | lead animator |
Mario Perez | ... | motion capture expert |
Jeff Schanz | ... | character animator |
Casting Department
Valerie Arem | ... | casting |
Editorial Department
Manny Hagopian | ... | assistant writer |
Music Department
Jonathan Allen | ... | music scoring mixer |
Colette Barber | ... | studio manager: Abbey Road |
Stephen Barton | ... | music producer |
Mark Berrow | ... | musician: violin |
Joshua Blanchard | ... | mixing engineer |
Bryan Carrigan | ... | scoring sound designer |
Jeff Carruthers | ... | music scoring mixer |
Jo Changer | ... | orchestra contractor |
Steve Fukuda | ... | music producer |
Toby Hulbert | ... | protools engineer |
Erik R. Kraber | ... | music producer (as Erik Kraber) |
The London Session Orchestra | ... | orchestra |
Perry Montague-Mason | ... | orchestra leader |
Matt Mysko | ... | assistant recording engineer |
Simon Rhodes | ... | music scoring mixer |
Mel Wesson | ... | ambient music designer |
Warren Zielinski | ... | musician: violin |
Rachel Bolt | ... | musician: viola (uncredited) |
Steve Mair | ... | musician: double bass (uncredited) |
Allen Walley | ... | musician: double bass (uncredited) |
Bruce White | ... | musician: viola (uncredited) |
Additional Crew
Mohammad Alavi | ... | designer |
Todd Alderman | ... | additional design |
Paul M. Alvarez del Castillo | ... | motion capture supervisor (as Paul Alvarez Del Castillo) |
Keith Arem | ... | voice director |
Julian Beeston | ... | motion capture sound engineer |
Andrew Burger | ... | motion capture props and set supervisor |
Eric Christensen | ... | programmer |
Nikolaus Andre' Evangelista | ... | motion capture stage technician |
Ryan J. Girard | ... | technical director: motion capture |
Preston Glenn | ... | designer |
Eugene Yan Ching Harng | ... | motion capture reference video operator |
Justin Hendry | ... | lead designer |
Abbie Heppe | ... | community manager |
Alexander Kornberg | ... | localization lead |
Ludovic Le Camus | ... | additional rigging |
Mackey McCandlish | ... | designer |
Marc Morisseau | ... | motion capture supervisor |
Michael L. Mumbauer | ... | director: visual arts services group (as Michael Mumbauer) |
Andy O'Neil | ... | engineering |
Ryan Redetzke | ... | designer |
Zied Rieke | ... | additional design |
David Shaver | ... | designer |
Jon Shiring | ... | engineer (as Jon 'Slothy' Shiring) |
Sean Slayback | ... | designer |
Mari Ueda | ... | motion capture production manager |
Jason West | ... | gameplay consultant |
Thomas Wiggin | ... | xbox: integrated marketing manager (as Tom Wiggin) |
Steven Kah Hien Wong | ... | engineer |
Stephen Woollard | ... | compliance |
Jen-Pin Yen | ... | motion capture stage technician |
Vince Zampella | ... | chief executive officer: Respawn Entertainment |
Thanks
Sinjin Bain | ... | special thanks |
Simon Cooke | ... | special thanks |
Mike Doran | ... | special thanks |
Hunter Smith | ... | special thanks |
Joel Wade | ... | special thanks |
Margaret Whitman | ... | special thanks |