Fri, Mar 18, 1994
Jakob Stegelmann reviews video games Mad Dog McCree (PC CD-ROM), Network Q RAC Rally (PC MS-DOS), Goblins 3 (PC & Amiga) and Leisure Suit Larry 6: Shape Up or Slip Out! (PC). Also the CD-ROM lexica Microsoft Cinemania '94 (PC & Macintosh).
Fri, Mar 25, 1994
Jakob Stegelmann reviews the video game SimCity 2000. Also a look at comic book characters in video games, and an introduction how to animate a character using computer software.
Fri, Apr 8, 1994
Jakob Stegelmann reviews video games, and looks at 'edutainment software', a combination of education and entertainment.
Fri, Apr 15, 1994
Jakob Stegelmann reviews the video games Police Quest: Open Season (PC), National Lampoons Chess Maniac Five Billion and One (PC), Skid Marks (Amiga), FamilieQuiz (PC), and Commanche Maximum Overkill (PC). Also, Stegelmann looks at background graphics in video games and animated films, and shows how to paint backgrounds using graphics editing programs.
Fri, Apr 22, 1994
Jakob Stegelmann reviews the video games Star Wars: Rebel Assault (PC floppy disk/CD-ROM), Wolfpack (PC CD-ROM), In Extremis (PC), and Lands of Lore: The Throne of Chaos (PC). Also, Stegelmann reviews the software Windows Sound System (PC) and shows how to install a sound card in a PC.
Fri, Apr 29, 1994
Jakob Stegelmann reviews video games for Amiga, and looks at multimedia software, also for Amiga.
Fri, May 6, 1994
Jakob Stegelmann reviews the software Musicator GS for Windows (PC), Roland SMF Player (PC), Cubase Score (PC), Politikens skat på PC (PC), the multimedia CD-ROM Schubert: The Trout Quintet (PC), and the video games TFX (PC), Metal & Lace: Battle of the Robo Babes (PC), Dragon's Lair (PC) and Simon the Sorcerer (Amiga/PC). Also, walkthrough tips to Indiana Jones and the Fate of Atlantis (PC).
Fri, May 13, 1994
Jakob Stegelmann reviews the video game Doom. Tore Bahnson demonstrates how to beef up your animated computer graphics.
Fri, May 20, 1994
Jakob Stegelmann looks at 3D animation software, and demonstrates the graphic capabilities of the PC.
Fri, May 27, 1994
Jakob Stegelmann looks at an all-new professional approach to animate classic cartoons using computer software.