Aliens vs. Predator (Video Game 2010) Poster

(2010 Video Game)

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7/10
Decent but could've been better
LaserPoint6 July 2010
Predator - The game developers were clearly inspired by the settings and ideas AVP (2004) helped established, which is why much of it's design in this game resembles those from the actual film, which in IMO was a bad route take. Now it's not all bad, as a matter of a fact, some of the concepts are actually quite interesting, like for example the ability to jump across long distance, from platform to platform, and the fact that the disc actually requires skill to eliminate your opponent unlike it's predecessor which featured a lock-on tracker system allowing killing Humans and Aliens to be far to easy. The sound bites were arguably the biggest disappointment about playing as the Predator, because literally all the sounds the Pred makes have been re-recorded, leaving the player with no famous roar, or screech but instead a mutated horse which doesn't in the slightest sound anything like a Predator should. The single-claw approach along with the updated sound effects almost makes for a different creature, and therefore doesn't leave you feeling like your controlling a Predator, which overall is rather disappointing. The campaign was rather flat story-wise, but I did enjoy the expansion of the Predator culture, and slashing Aliens never gets old especially since there's many trophy kills and normal strikes to choose from. The lack of the combi-stick and/or net gun was also disappointing..

game-play - 8/10 story - 6/10

Alien - One thing I must say that they improved on with the Alien game-play in terms of realism, was that they finally fixed the heat bite feature. In all 6 of the Alien films, it's clearly established that the 'little mouth' pokes a hole right through the center of the human forehead, which is exactly what the Alien does here. In lets say, AVP2; the Alien completely bites the head off, which whist looks cool doesn't fit in with the logic of the Alien's capabilities -- so I was glad to see this fixed up. The controls look and fell accurate to how the Alien moves and behaves, but having said that the pounce is no longer in tact which I found disappointing considering stunning enemies and then attacking them when there most vulnerable in terms of movement, was one of the funnest things to do in AVP2. The sounds have once again been modified, and apart from a death scream, all the original sounds have been replaced, but in this case, I actually don't mind 'em as much as the awful re-made roars the Predators make. I'm about half-way through the single player campaign and while I heard a lot of positive reviews about it, I was quite underwhelmed; mainly due to the fact that you don't start as a face hugger and work yourself up through the life cycle which I really enjoyed in the AVP2 Alien campaign.

game-play - 7.5/10 story - 4/10 (so-far)

Marine - Quite possibility the most underrated single-player campaign out there. I really enjoyed the dark and creepy atmosphere of the Marine, and IMO, it really captured the fear of the Aliens again, since there really wasn't much light and you had to use your motion tracker and flares to get an idea of where they were located. The weapon selection was a bit of a let down considering there was no rocket launcher or mini-gun to choose from, and the sniper whist understandably toned down from its 'overpowered' approach in AVP2, doesn't do near enough damage as it should. Overall I found the Marine to be quite entertaining; and it was easily the best single-player experience in the game.

game-play - 8/10 story - 9/10
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6/10
Worth hunting down.
CuriosityKilledShawn26 January 2011
I'm not really a big fan of First Person Perspective games. I do think that Aliens vs Predator would have been better as an over-the-shoulder third-person actioner, even the 1994 side-scrolling beat-em-up version was better than this. But for what it is, it's still a worthwhile game.

I wasn't immediately hooked, to be honest. I found the combat system to be clunky and difficult, though once the first level was cleared things got better (this applies to all three campaigns). Some of the gameplay and tense moments actually reminded me a lot of Condemned 2: Bloodshot. You play as either the Predator, Colonial Marines, or an Alien in three individual stories that all tie together, each with their own set of pros and cons.

The story follows on from those utterly awful AvP movies, but connects it with the Alien and Predator franchise in a more cohesive way than those cinematic travesties managed. But the video game franchise of this particular crossover has been stuck as a First Person actioner since 1999 and with this next-gen incarnation I think that Sega and Rebellion should have tried a new approach.

Despite the flaws, it's an enjoyable game that's very easy to play, if not finish, with plenty of trophies available.

Graphics B Sound B Gameplay B- Lasting Appeal B-
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7/10
Highly enjoyable!
swedzin2 July 2012
It's good, it's pretty good. I am glad that somewhat in 2010... we put back some things on the right path. After AVP (2004) and AVP Requiem (2007), which I didn't like at all... I thought that all that alien & predator thing is going down the drain. But, thanks to this new video game, and film "Predators", we got some interesting stuff here. Now, let's get back to the game. Graphics - incredible, gameplay - amazing, what can I say, atmosphere and music were great too. And still it kept good impression when you are playing with Alien, or predator, or the marine. Again you feel cool when you are playing with each of them, and their stories are connected, just like in AVP 2 (2001) video game. Though, I don't think that the action scenes, or some moments in the game were not that much tense and not very high voltage. It's kinda slow. This game rules because of good graphics and gameplay, but the plot is weak. Never, during gaming, I have never felt anything exciting in the plot, it's pretty simple, and I feel sorry for that. The intros for all three campaigns were good, but as the plot moves on... something was missing. Maybe it was about these changes that occurred within Alien and Predator canon/universe. You can see that in the game, and there are pretty cool moments with those changes. Like, for example, giving predators much more deeper hunter culture. But, I like things simple. That's just me. When I heard so much about this game, and I expected to be something big, yet simple, and it wasn't ... It was really good, but without the plot... 60% of it is good. But, still highly enjoyable.
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Very enjoyable, but it was clear that it was rushed.
briangcb5 November 2010
I heard about this game before it went into production. But it seemed like no time passed at all from Pre-Production to release. When I heard Rebellion was making this one as they did the original (still my all time favourite game) I was very excited. The trailers for it made me all the more optimistic. When it was released, it was very close to what I imagined, though it was clear that the time-frame and/or budget they had for this game was lacking what they needed. The graphics were decent, but seemed unpolished and other than the execution kills, they seemed rather cartoonish. especially during the cutscenes. As for the multiplayer, that's where it got really frustrating. if you try joining a quick match sometimes you'd be waiting 10 minutes before it found a game. Also, if you tried to join a specific game type (say Predator Hunt) it would often join a death match or Infest game. On the rare occasion you could join a Predator Hunt game, you'd only get a maximum of 4 people playing which got very boring. When it's supposed to be up to 18 people in a match, I don't think I once played with more than 10 people. Also the campaigns were wayyyyy too short. I think you got like 8 hours of game play from all 3 campaigns? I'm not sure but I beat all of them ridiculously fast.

I heard rumours that Sega pushed Rebellion to develop the game quicker than they wanted to and practically forced it out before it was finished. I also heard a rumour that Sega was pulling their support for the game (meaning no game servers) if this is the case, I don't blame Rebellion, I blame Sega. I hope that Rebellion is given another chance to make a sequel to this game and are given the proper respect and tools to do their job properly.

I still gave this game a 10 because I was completely disappointed in the Sierra-Developed AvP 2 that pretty much removed everything I loved about the original 1999 AvP game. So this game, was definitely trying to go back to its roots and properly capture the atmosphere of the original films and for the most part I think it was a success and I look forward to the sequel...as long as Rebellion makes it.
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6/10
What the hell happened Rebellion?
starfuxer18 March 2010
Warning: Spoilers
I played and finished this AVP on PS3 and I regret buying it. At least, I can trade it but still, that game was very disappointing on many aspects not respected from previous AVP games. Instead of using the things worked so good on previous AVP games, this AVP 2010 simply decided to discard too many stuff that was amazing and shove you that lack-luster product thats more related to the AVP movies than the previous games that were closer to the Aliens, Predator 1&2 movies. A huge step backwards and I hope, IF there's another AVP in the future, that it'll be made by a competent developer studio or get back with Monolith who did it perfectly on their AVP 2. Rebellion did a sloppy job on this game.

PROS:

-Faster Alien speed than previous AVP games -Lance Henriksen and William Hope voice cast -Multi Player fun when played with friends - Trophy kills are quite cool (at first) -Gore is well done -Great character/monster modelling -No flashy orange WY uniform -No cartoon-ish visuals in this game unlike AVP 2.

CONS:

-Uninspiring level design -No Rich Ragdale or similar sounding soundtrack -Majority of in game sounds are used from the AVP movies than the original AVP games and/or original movies -Very scripted sequences during campaign mode -Lack of controls in this game (no crouching, no leaning, no aiming) -Sequential auto-kill (Insta-Kill) is badly implemented, makes you vulnerable during that action phase. Worst is its in effect for the MP -Multi Player mode takes very long to join a game - Lack of dedicated servers for the PC versions. It was promised then discarded just before game launch -Lack of MP maps -Same single player maps for all three species -The AI is one of the badder I have ever seen in a game -Predator HUD is well crafted and feels refreshing BUT, the health and energy gauges are poor represented and even confusing. It was better made from AVP 1999 with the red and blue predator symbols on each side. -Indestructible Sentry Guns (you can only power them down by smashing a nearby computer keyboard); and the sound used is poorly done, not the same used in the Aliens movie

The Multi Player... lack of dedicated servers killed the PC version. Lack of maps is a huge letdown too. It just shows you that todays gaming scene wants to milk map packs as DLC and charge you. As for the game play, not as good as it was in my early AVP gaming years. Rebellion's AVP 1999 game (since they made their first AVP on Jaguar around 1994) was the king of online game play. Required you to have skills over all races, and it was faster paced. Even the single player of AVP 1999 was better than this one. AVP 2 introduced a class system which worked rather well online. The only gripe I had with AVP 2 MP was the poor network coding, making huge amount of lag even for broadband internet.

On a finishing note, even as a huge fan of this gaming franchise and even the movies and comics, this AVP is a serious stripped down AVP 1999 except much crappier. Too slimed, too much content removed from Rebellion's AVP 1999 and it shows badly. Now, my only hopes rests with Gearbox Aliens: Colonial Marines. And with Gearbox latest gaming developer résumé, I doubt they'll let that game suck.
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9/10
A must have for Sci-Fi fans!!!!!
cobradvs20 February 2010
Warning: Spoilers
Ill start of nice and easy. This game is awesome. Its got excitement, story, everything. The game includes 3 campaigns varying in length. Marine=4 hrs Predator=3 hrs Alien=2 hrs. Although it depends on what difficulty your on.

The marine campaign is pretty straight forward. Reminded me a lot of doom 3. It has quite a few surprises, and its very dark. In face a little too dark. You have a flashlight, a weak one, but at least you have it. But you have unlimited flares which really come in handy. It gets a little boring towards the end but still very fun.

The predator campaign is amazing. Almost flawless in my mind. It gives you all the assets the predator can have. Plasmacaster, smart disk, dual wrist blades, staff, and proximity mines. The predator also has his infamous cloak camouflage. His three vision modes are vital to a successful hunt.

-He has his heat vision for seeing humans and other predators though there are no others predators in campaign -He also has his alien vision mode which hi-lights aliens in a bright white The only bad thing i can think of saying is that the alien vision isn't available until you pick up an ancient mask that has that feature. And that the campaign is longer, that would be nice.

The alien campaign is the weakest but is still very fun. It, like the predator campaign is stealth based. The ability to crawl on the walls is useful but sometimes dizzying.

The multiplayer is fun too. Many online modes, some funner that others but all around pretty fun. There is also a feature that is like horde from Gears of War 2. It is fun but is only single player unless you play it online.

So bottom line....buy it. If you are a fan of sci-fi games, you shouldn't be disappointed. Fun campaigns, nice multiplayer, and enough content to keep you busy for a while.

9/10
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7/10
In no way the worse Aliens game but not the best
StanTheSalesman4 August 2016
To start things off, the story of this game is extremely weak and nothing extremely gripping but it's passable, you can complete the story in 3 segments (Alien, Predator, Marines) and you can choose which order to go in and they all have a tie in together but nothing huge. The Aliens campaign is very mediocre but if there is one thing this game gets right, it's making you feel like you're an alien because the controls and gameplay are very entertaining, climbing up surfaces and jumping around, sneaking behind enemies and taking them down with the little mouth, although the sneak executions are limited and repeat and the climbing on surfaces can get very disorienting when in small vents or a cliff with too many turns. You follow one certain alien who starts out trapped and being examined and then you escape...it's very short and lasts about 3 hours, if that. Then the Marine Campaign, I thought this was going to be the most dull but there were moments where I actually felt dread and paranoid...but it fell flat on it's face with the stupid constant beeping warning you there is something near by and ruins any kind of surprise. It's a pretty standard FPS as far as gameplay and aiming feels really stiff. It has a pretty outstanding last boss fight though and it's the longest campaign of the 3, lasting about 6-7 hours and most of that is spent just trying to figure out where to go because the waypoint is horrible at times. The story, again, is nothing special, you're a speechless Marine who is left alone when Aliens and predators attack, you follow another Marine whose name I can't remember but I can tell they wanted you to get attached to her but...no. You have a range of weapons from a pistol to the smart gun! Next you have the predator campaign, predator is easily my favorite because I absolutely love stealth and loved the way Predator is like a warrior and not afraid of anything. This campaign is absolutely amazing in the way of gameplay, the story lacks something but it's not noticeable because you're busy stabbing people with spears and throwing disks. AGAIN, it's faulty in the way of the waypoints and the campaign lasting only 3 hours max. Short but sweet I suppose. On to the multiplayer! You can of course play online with friends on either versus or Survival, survival is..fun with friends but lack any innovation, you survive for as long as you can on not a a whole lot of choices of levels. 4 i believe, fun but can be repetitive. Then you have versus where it's for the most part 6v6 or teams of 3 (Marines, Aliens, predator) and wow did they actually get this pretty good. Everything is pretty well balanced for the most part but if you're a marine it's way harder to win anything and predator is the cheapest and most fun in my opinion. Nobody plays it now a days but when you get into a match it's extremely fun, better with friends. Thanks for reading! (my first review)
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9/10
An excellent experience
battylife5 March 2010
I'm sure by now every one knows of the Alien vs Predator series. Either by the mediocre movies, the comic books, or the games that came out in the late 90's and early 2000's. And if you're like me you've been eagerly awaiting their return. Well I'm happy to say that the series is back.

Aliens vs Predator gives you 3 different campaigns and an excellent multiplayer experience. The 3 campaigns are: alien, predator, and marine, and each one is different and satisfying. The marine plays like your standard first person (but with a larger focus on melee combat) anyone from the Halo of Call of Duty series should feel at home here. The marine campaign focuses on action and scares.

The predator campaign's a little different. It focuses on stealth with humans and hand to hand combat with aliens. The flow is simple, you'll enter any area with marines, isolate one, preform a stealth kill, and repeat the process. The twist is the environmental factors, such as sentry guns that will lock onto you even if you're cloaked, water which will disable your cloak or even rival species.

The alien campaign is the most drastic change from the standard first person shooter. For starters all of the aliens attacks are melee based, meaning you'll need to get close to enemies to attack. So it's a good thing the controls are up to it. You have 3 attacks: light, heavy and block. Light is quick and can be used to form a combo, but can be blocked. Blocks can be broken by a heavy attack, but they take time to use, so it's possible to interrupt it with a light attack. As an added bonus if you succeed in your heavy attack, the enemy will be stunned long enough to preform a brutal finisher. The alien and predators share the same melee moves, but unlike the predator the alien has no long range attacks, making its gameplay even more stealth oriented. The aliens can crawl on any surface, so stealth parts involve hoping off from the ceiling to execute a marine, similar to the predators. The twist is that their are sentry guns that will gun you down, or that their are civilians that you'll want to harvest, however they usually have armed guards and will kill themselves if you're not quick enough.

The final component is the multiplayer which is very well done. There's something for everybody. There's a free for all, team death match, species team death match, territories, a version of Halos infection and juggernaut, and a Gears of War 2 style horde. The only thing that keeps this from a 10 star rating are the length of the campaigns and the kill trains in multiplayer. Happy hunting
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7/10
Exciting but can become tiresome...
evan_dow8 March 2020
When playing as a marine it is really satisfying shooting the aliens but then tiresome when you have to fight wave after wave. You play as a marine who has to find his way out of a situation and there is only one way you can get out, by killing everything in sight.

Sometimes it is a good idea to just run away and leave your alien opponents behind you - it does work.

I have only played a bit on alien but completed the game on hard when being marine but predator however, remains untouched.

I must note that there was an aimbot in play when progressing through this title. I had no control over the aimbot I either turn the game off and not play or live with it. I don't know maybe it had something to do with 20th Century Fox having being part in production.

Just buy it it is so cheap now have a bit of a thrill.
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10/10
UMA UMA UMA says this game is gives me flashbacks when I was a kid
its-UMA-UMA-UMA11 May 2018
This game hasn't aged well but it's still good if you grown up playing this game.the storyline is crap but it's fun to be the predator and the alien. the human sucks
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6/10
Your 3D review for AVP 2010 by Ratcat the only 3D games reviewer on IMDb
ratcat024 October 2014
Warning: Spoilers
AVP 2010 is playable in DX 11 and 9 (11 by default) for those that don't know DX 11 gives you more realistic graphics but can severely hinder nVision 3D quality. The game is playable in 3D straight out of the box but there are shadow issues and it looks quite uneven. There is a Helix wrapper fix but for the first time the fix does not 'fix' all issues. It does fix quite a lot of the issues but there is a weird bending of the rifle (weapon) butt rather than it sticking out of the screen at you at 90 degrees. In very high convergence a weapon butt in other games can easily hover over your keyboard but in AVP 2010 it bends to the right instead of emerging from your screen which is a very strange thing indeed. Yes the 3D is working but a bit of tweaking as well as the Helix wrapper will make it look much better. You certainly want to turn Shadows and blurring (as with most games) off altogether.. Once you launch the game in STEAM make sure you select DX 9 if running in 3D nVision. The gameplay in 'Marine' was very lacklustre at times and much the same as Aliens Colonial Marines however the tension can seriously build at any one of those Boss fights especially when you have just moment s too (again) throw a switch. One thing the devs have done is added 'Ragdoll' to a few static items but the textures are surprisingly poor. It seems that giving a player something to do other that shoot and kill may increase the level of enjoyment in a game. Even doing something quite mundane such as throwing a switch ("good one Gordon I can see that your MIT training really pays off!") Entering an elevator makes it automatically head off in any direction giving the protagonist one less thing to do. This is reminiscent of an old Simpsons episode where Marge has all her housework done for her but becomes increasingly bored. The ability to fire down ones sights has also been removed leaving the player at a distinct disadvantage. There is a very retro sounding Sci-fi ping sound that came straight out of Forbidden Planet but that grows old rather quick. Many times an area has been scouted and you may appear to have completed your mission and you decide to go back just for the adventure of exploring but you soon find quickly that the way is barred, doors locked. Surely half the fun of these games is the exploration? Turning your torch (flashlight) on or off sounds like lift doors opening. Why not a simple click like a switch? When something like that happens you can tell that the devs were just trying too hard. Lets hope Isolation does a better job. 3D nVision 5/10 game rating 5/10 - email me at ratcat17@hotmail.com if you want a game reviewed for 3D worthiness.
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8/10
For Aliens Fans, Not Predator or AVP Fans
filmfreak-ochoa2327 July 2011
Warning: Spoilers
Aliens vs Predator- 2010 From the eerily opening of the Colonial Marines landing on BG-386, the game sets the correct mood of the classic '79 and '86 Alien movies! The iconic pinging of your motion detector, the classic Pulse Rifle and awesome Smart Gun, and the horror atmosphere which resembles Doom 3 and is a perfect fitting for this outing is what makes this game special. I love the fact that the weapons had secondary functions a la Perfect Dark like the Pulse Rifle having a grenade launcher and the Pistol having the 3-burst shot, but my favorite aspect was the ability to block out the Xenomorphs, hitting them, and then shooting them in the face for surprising me in the dark hearing that glorifying screech that is very nostalgic. The Marine campaign is not without its flaws, I would of love to see a more satisfying final boss to end this campaign instead of the lackluster Weyland android. I was thinking more along the line of 4 Preatorians or an Elite Predator and a Preatorian or better yet a new Alien species. For me the real boss battle came when battling all of the Drone Xenomorphs with the 2 Preatorians in the bridge scene while yelling "Get Some!!!" with my Pulse Rifle! Now to talk about the other 2 campaigns which were not that memorable as the Marine one, the Predator campaign did succeed in giving you the awesome weaponry and heat vision/night vision to make you feel like a Predator. The problem was that both the Plasma Cannon and the Proximity Mines had to be recharged in a station which made it unworthy of using them, since you were prone to attacks and you are reduced to using the spear and the discs. Then you are reduced to 2 weapons throughout the whole game. The Xenomorph campaign showed promise at the beginning with the interesting storyline about Subject 6, but is the weakest one since the controls are non-responsive ( I found myself climbing up walls when I did not want to in moments where 5 marines were shooting at me) and the story felt forced in the middle with the queen barking orders to kill anything that moved without any purpose, just because the plot needed to move. Overall, if you are a fan of the Alien franchise, (which I am more so than Predator) this is a buy. For Predator or AvP fans, there isn't much here since much of the AvP material is from the movies and not from the comic books and for the Predator fans, they are going to be disappointed of the lacking in weaponry (Plasma Cannon and Proxy Mines don't count since they run out to quickly and they are not worth looking for the charging station) and the cloaking has a timer and the Predator comes back to normal if you attack.
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7/10
It's a decent romp for fans
Pepe-arbiter18 November 2020
Compared to Colonial Marines: this looks like goddamn Bioshock. It's got problems in terms of visuals (at times they look okay, other times they're hideous), the focus on melee combat takes much of the suspense out of the game as you can simply push yourself up against a wall and hold the "block" button, and the story leaves a bit to be desired. But this truly captures the aesthetic of the universe: no other game makes you truly feel like you're playing as the Predator or the Xenomorph like this one does. It's so much fun to play as the alien terrorizing colonist and helpless marines: only wish the campaign was a bit longer. The survival mode is also a fun time waster. Overall: give this one a try if you're a fan of the franchise. It's available on the Xbox store and is backwards capatible, it's worth it if you love these movies like I do.
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4/10
Next time we see each other, we *have* to go somewhere interesting
TBJCSKCNRRQTreviews30 October 2015
Weyland(Henriksen, entranced, he must have figured third time's the charm for a bad take on this role) is looking into and for something ancient. Again. Oh, it gets worse. A colony on a planet owned by his corporation is attacked... yup. It must be the only story Rebellion knows to tell. At least this time, there's a hint of a plot. A boring, pointless, nothing of one, that flatly ends with a hint for another one, one that we'd rather have seen. Instead of following up on where we left off, because, why would you put creativity, thought and effort in, when the money will roll in regardless? You hear that, fan-boys? They couldn't care less! This is as lazy and phoned in as they come. That's not enough? Wall-Crawling is broken!

This does OK at balancing the three. This time, their meeting doesn't need to happen, and if we didn't want to see them face off – thankfully, not showy and wrestler-y, no, all lethal, no one would show up. They're all enjoyable enough to be. Well, when there's other people involved. Otherwise, it gets old within minutes. And that's in spite of the excessive streamlining, that significantly cuts down the variety from how exotic this is supposed to be, and has you wondering what the point of this even is. Why not Classes, Rules? You don't get to Facehug or Chestburst, and the PredAliens, Praetorians, Queens, etc. are all in the hands of the remarkably stupid AI. The graphics are fine. This does try to look, sound and feel like the films. It desperately wants to get some of the love we have for them. A lot easier than giving us something of its own. "Scrap", not book.

The license is why we're here. Let's be honest. Well, it's what got our attention, anyway. Why this lasts, beyond the hour and a half Xeno campaign, the 160 minute Marine one, and the remaining two hour one, is the multi-player. Ignoring the steep learning curve, that everyone else has it down already, the fact that today, essentially no one plays any other mode than the Species Deathmatch(TDM, with you and your brethren against the rest), you'll find one, maybe two, servers with people on it at any time, and that, even those, are limited to the 6(!) maps that come with this. That's unless you, against all better knowledge, pay for the two DLCs, which add two each, that, with a single exception, I didn't see played in the two weeks I wasted on this. Actually, they do add another two per. Playable only in the Survivor mode, which you can, and almost definitely only will, try yourself. If you don't get your wallet out, there won't be more than 2 for that one. It's v2.0 of their Skirmish. Well, with a lot of the cool stuff removed. Every limit you reach in this, that didn't have to be exactly the way it is, was the wrong place to put it.

If you go for Pyramid, you are in for a treat. The walls move, stairs that go in or back out, every few minutes. Yup, like in the terrible movie that this, for reasons I will never comprehend, fits into its continuity. Then again, I have no clue when this is set, so who knows. Anyway, here, it's great. Of course, it's the only one that has anything to offer. That goes for the six levels that the 3 share. Yup, they couldn't be bothered to do different ones for them. Sure, one might break something another one breaks, that's about it. Oh, and the "story", the entire napkin of it, is told in full only if you subject yourself to them all. Forget compelling characters, fitting themes, nemeses that have amazing boss fights, and not uninspired ones that baffle you with their placement and choice of who or what you take on.

The human weapons are too weak. End of sentence. Oh, unless there are as many of you as of them. That's very rarely the case, and where's the fun in that, anyway, isn't it "me taking down them"? This does go for the modern FPS thing of carrying capacity. Your... *sigh* infinite... ammo... pistol, and either two rifles or a Smartgun, and that's it, so choose wisely. Range, damage, speed, etc. Well, there's only 6. Total. Counting those. You know, because 8, 10, that was just too much content. The Predator has 5, not 6 or 8. Best I can come up with is that it's too even it out. That can be done in far better ways.

The awkward rock-paper-scissors mêlée is how a lot of the one-on-one goes down. You don't put away anything to engage in it, so it's always available. The attacks go as follows: Quick, which can be blocked but stops Heavy, which otherwise hits, and hard, at that. Lunging has you throw yourself before striking, and may knock down your target, opening them up for you to finish them off. One way to do this, leaving you very vulnerable that also instakills, is the Grab. Look on – you can't do anything else until it's done – as you tear out a tongue, snap a spine, penetrate a body or the like. Of course, where the '79 original introduced the rapey imagery, this puts it in the hands of the player. If sexual abuse is in a game, and I'm not saying it shouldn't be, it should be treated with respect. Follow up on it, explore how it affects the victim. Don't reward it, put it up as something cool you get to do.

There is a lot of strong language, and a little gore, that, though brutal, is limited to aforementioned finisher, in spite of it being everywhere else in the franchises in this. If you've already thrown up by now and are back to check, I don't recommend this to anyone. 4/10
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