Yes. Nintendo and Sony were working on a CD add-on to the SNES, but Nintendo broke the deal with Sony and decided to partner with Philips. Afterwards, Nintendo decided to scrap the idea of having a CD add-on, because of the Sega CD add-ons was doing poorly. Nintendo had already allowed Philips to temporarily have some of the rights to Nintendo's characters, being characters from the Mario series and the Zelda series, and it was too late to take back that agreement. Philips created four games with those rights, which became Zelda: Wand of Gamelon, Link: The Faces of Evil, Zelda's Adventure, and Hotel Mario.
The game in on the Philips CD-I system. It wasn't a popular console, so it's most likely that many people have never heard of it.
The Philips CD-I has been called one of the worst video game consoles in recent media.
The Philips CD-I has been called one of the worst video game consoles in recent media.
Both Zelda: Wand of Gamelon and Link: The Faces of Evil had a low budget of 500,000 (might of been 600,000) each. This led to poor voice acting, terrible cut scenes, terrible controls, and horrible and cheesy dialog, which is why it's not accepted by Zelda fans.
When these games were made, they were created so you could take control of both heroes. As such, one game let you play as Zelda (Zelda: The Wand of Gamelon), and the other allows you to play as Link (Link: The Faces of Evil).
This game was released before The Legend of Zelda: A Link To The Past. Zelda 2: The Adventures of Link, though considered a "Black Sheep", was very popular when it was released (being one of Nintendo's biggest sellers), so Philips tried to mold it after that version of the game. Unfortunately, because they were either too lazy or the CD-i couldn't handle it, many of the features in the second NES game were removed, including using Magic, gaining experience, the better sword moves that Link could execute, etc. This just adds to the reason why many considered this game terrible.
The term Unholy Triforce is used when referring to the CD-i Zelda games. There were three games, all considered terrible, and there are three pieces of the Triforce.
The game took reference to the TV series The legend of Zelda. In that short-lived TV series, the Triforce of Wisdom was green, while the Triforce of Power was red. The Triforce of Courage never appeared in the TV series, but one could only presume that they just took a wild guess and made it blue.
In Zelda games afterwards, like The Legend of Zelda: Ocarina of Time, Din, Nayru, and Farore were names of the Triforce pieces when they created the lands, and also items that could be gained by the Fairies in the various Fountains. Din's Fire was red, Nayru's Love was blue, and Farore's Wind was green.
In Zelda games afterwards, like The Legend of Zelda: Ocarina of Time, Din, Nayru, and Farore were names of the Triforce pieces when they created the lands, and also items that could be gained by the Fairies in the various Fountains. Din's Fire was red, Nayru's Love was blue, and Farore's Wind was green.
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