Lost Planet: Extreme Condition (2006 Video Game)
Full Cast & Crew
Directed by
Mo Davoudian | ||
Kenji Oguro |
Writing Credits (in alphabetical order)
Tobuto Dezaki | ... | (scenario) |
Tomoyuki Hosokawa | ... | (scenario) |
Makoto Ikehara | ... | (scenario) |
Keiji Inafune | ... | (story) |
Shin Kurosawa | ... | (scenario) |
Shin Kurosawa | ... | (story) |
Hiroshi Yamashita | ... | (scenario) |
Cast (in credits order)
Josh Keaton | ... | Wayne Holden (voice) | |
Cristina Pucelli | ... | Luka (voice) | |
Justin Shenkarow | ... | Rick (voice) | |
Nolan North | ... | Joe / Narrator (voice) | |
Cricket Leigh | ... | Basil (voice) | |
James Sie | ... | Dennis Isenberg (voice) | |
Tim Russ | ... | Shane Bandero (voice) | |
Dorian Harewood | ... | Gale Holden (voice) | |
Andrew Kishino | ... | Yuri Solotov (voice) | |
Rest of cast listed alphabetically: | |||
Graham McTavish | ... | NEVEC Orbital Elevator Operator (voice) (uncredited) |
Produced by
William 'Chip' Beaman | ... | dialogue executive producer: Manager VO and talent Services |
Mo Davoudian | ... | executive producer |
Lori Gloede | ... | production executive |
Keiji Inafune | ... | executive producer |
Jun Takeuchi | ... | producer |
Music by
Jamie Christopherson |
Art Direction by
Takahiro Kawano |
Art Department
Miwa Hara | ... | lead background artist |
Sho Sakai | ... | storyboard artist |
Sound Department
Elliot Anders | ... | voiceover recording engineer |
Marc Aramian | ... | studio manager: Soundelux DMG |
Pam Aronoff | ... | sound designer |
Kakunoshin Atsumi | ... | sound quality controller (as Kakunoshin Atusmi) |
Gregg Barbanell | ... | foley artist |
Brad Beaumont | ... | sound designer |
Chad Bedell | ... | asset coordinator: sound design / assistant engineer: sound design |
Mark Camperell | ... | sound editor |
Bryan Celano | ... | sound designer |
Scott Martin Gershin | ... | sound mixer (as Scott Gershin) / sound supervisor: sound design (as Scott Gershin) |
Nerses Gezalyan | ... | foley mixer |
Patrick Ginn | ... | asset coordinator: sound design |
Glynna Grimala | ... | sound designer |
Sara Huddleston | ... | project manager: sound design |
Tomohito Ishihara | ... | sound programmer |
Michael Kamper | ... | sound designer |
Akira Kazaoka | ... | sound programmer |
Tomoya Kishi | ... | sound designer: cinematics / sound director / sound effects designer |
Takashi Kitamura | ... | sound effects designer (as Takeshi Kitamura) |
Shigenobu Komori | ... | sound programmer |
Gaku Komura | ... | sound effects designer |
Rika Kuroiwa | ... | sound effects designer |
Diane Marshall | ... | foley artist (as Dianne Marshall) |
Tomohiro Masuda | ... | sound programmer |
James Moriana | ... | foley artist (as Jimmy Moriana) |
Nariyuki Nobuyama | ... | sound manager |
Shannon Potter | ... | project manager: sound design |
Clint Richardson | ... | sound designer |
Lucy Sustar | ... | foley mixer |
Jamieson Tabb | ... | audio-visual coordinator (as James Tabb) |
Kazuya Takimoto | ... | sound mixer: cinematics |
Shingo Terahata | ... | sound programmer (PlayStation 3 version) |
Yasuyuki Tsujino | ... | sound effects designer |
Jeffrey Wilhoit | ... | foley artist |
Ryouji Yamamoto | ... | sound manager (PlayStation 3 version) |
Peter Zinda | ... | sound supervisor |
Visual Effects by
Keisuke Ando | ... | visual effects designer (as Keisuke Andou) |
Toru Arikawa | ... | background CG designer |
Megumi Doi | ... | visual effects designer |
Takashi Fujiwara | ... | background CG designer |
Kota Fukasawa | ... | effects programmer |
Miwako Gohda | ... | background CG designer (as Miwako Goda) |
Hirokazu Hikita | ... | lead visual effects designer |
Wataru Ikeda | ... | visual effects designer |
Naoto Ishii | ... | background CG designer |
Kazumasa Kuroda | ... | visual effects designer |
Shinji Mikami | ... | background CG designer |
Hideo Nakata | ... | background CG designer |
Shinichi Nishihira | ... | background CG designer |
Yuka Ogawa | ... | visual effects designer |
Katsunori Oida | ... | effects programmer |
Kiyomasa Okada | ... | background CG designer |
Hirofumi Orita | ... | background CG designer |
Hoshiko Oyamatsu | ... | visual effects designer |
Kazutaka Sato | ... | visual effects designer (as Kazutaka Satou) |
Tetsuya Shibasaki | ... | background CG designer |
Hidesato Sueyoshi | ... | background CG designer |
Shogo Takahashi | ... | background CG designer |
Kazumi Takeda | ... | background CG designer |
Takami Taki | ... | background CG designer |
Yoshiyuki Tonoe | ... | motion capture director |
Toshihiko Tsuda | ... | background CG designer |
Koushi Watamura | ... | visual effects designer |
Masanao Yamazaki | ... | background CG designer |
Eirou Yoshii | ... | background CG designer (as Eiroh Yoshii) |
Animation Department
Koichi Egawa | ... | character animator (as Kouichi Egawa) |
Yukiko Endo | ... | character modeler |
Tetsuya Enomoto | ... | character modeler |
Tsuyoshi Irie | ... | character animator |
Hayato Kaji | ... | character modeler |
Takahiro Kawano | ... | lead character modeler |
Kimo Kimo | ... | character modeler (as KIMOKIMO) |
Yuji Kimura | ... | character animator |
Keiji Nakaoka | ... | character modeler |
Tom Narey | ... | animator |
Akihiko Nasu | ... | lead character animator |
Sonoe Nonaka | ... | character modeler |
Chihiro Saitô | ... | character modeler (as Chihiro Saito) |
Sho Sakai | ... | character modeler |
Masatsugu Sato | ... | character animator (as Masatsugu Satou) |
Tze | ... | character modeler |
Koji Wakasono | ... | animator: vital suit |
Casting Department
Osamu Kaise | ... | casting: motion capture, Senkusha |
Music Department
Akihiko Narita | ... | composer: additional music |
Deddy Tzur | ... | composer: additional music / music programmer |
Shuji Uchiyama | ... | composer: additional music |
Additional Crew
Seiji Akada | ... | game test player (as Babu Seiji Akada) |
Kohei Akiyama | ... | main programmer / project manager (PlayStation 3 version) |
Aika Ando | ... | test player |
Anli | ... | on-line staff (PlayStation 3 version) |
Yasuhiro Anpo | ... | programmer: library |
Aubrey Ashburn | ... | new business development: Soundelux Design Music Group |
Eric Bailey | ... | translator: English |
William 'Chip' Beaman | ... | voice-over business manager |
Mark Camperell | ... | production assistant: English voices |
Masateru Dosho | ... | motion capture actor |
Takeshi Enomoto | ... | stage programmer |
Tomohiro Fujimoto | ... | background graphic designer |
Satoshi Fukuda | ... | 3-D modeler |
Kaori Funakoshi | ... | coordinator |
Scott Martin Gershin | ... | executive creative director: Soundelux Design Music Group |
Masahiro Hasegawa | ... | game test player |
Naoji Haseyama | ... | game test player |
Unamuji Hasunuma | ... | programmer: MT Framework Development Team (PlayStation 3 version) |
Kazuhiro Hikida | ... | battle system designer (as Kazuhiro 'YANYA' Hikida) / main planner (PlayStation 3 version) (as Kazuhiro 'YANYA' Hikida) |
Yoshifumi Hirao | ... | programmer: enemy program |
Tomoyuki Hosokawa | ... | level designer / planning support (PlayStation 3 version) |
Janet Hsu | ... | game tester: English |
Masashi Imanaka | ... | motion capture support staff |
Hiroshi Inaba | ... | programmer: enemy program |
Shingo Inoue | ... | programmer: enemy program |
Yousuke Inoue | ... | game test player (as Yosuke Inoue) |
Tomofumi Ishida | ... | programmer: MT Framework Development Team (PlayStation 3 version) / programmer: library |
Junichi Iwasaki | ... | programmer: library |
Mitsuhiko Iwata | ... | game test player |
Koji Izumaru | ... | programmer: MT Framework Development Team (PlayStation 3 version) (as Kohji Izumaru) |
Yukiko Kawanabe | ... | interface designer |
Chigusa Kawano | ... | test player |
Jean Pierre Kellams | ... | game tester: English |
Megumi Kitagawa | ... | interface designer (PlayStation 3 version) |
Makoto Kitamura | ... | programmer: MT Framework Development Team (PlayStation 3 version) |
Yuki Kobayashi | ... | game test player |
Yoichi Kodama | ... | programmer: library (as Youichi Kodama) |
Shinji Kohchi | ... | staff: K2 |
Toshimasa Komatsu | ... | motion capture actor |
Kazuhiro Komori | ... | system designer (as Kazuhiko Komori) |
Takaya Kondo | ... | game test player (as Takaya Kondou) |
Toshio Kou | ... | game test player |
Justin Langley | ... | production assistant: English voices |
Su Chol Lee | ... | battle system designer / planning support (PlayStation 3 version) |
Hiroshi Maki | ... | test player |
Masakazu Matsushita | ... | main programmer / project manager |
Yoji Mikami | ... | on-line staff (PlayStation 3 version) / programmer: on-line technical team |
Hiroyuki Minamitani | ... | online staff (PlayStation 3 version) (as hiroyuki minamitani) |
Miss | ... | on-line staff (PlayStation 3 version) |
Kenji Miyanishi | ... | game test player |
Tatsuya Nakae | ... | director: on-line technical team |
Kouichiro Nakamura | ... | on-line programmer (as Koichiro Nakamura) |
Takashi Namesawa | ... | motion capture actor |
Yuji Nishida | ... | game test player |
Kenichi Noda | ... | game test player |
Masaru Nomura | ... | test player |
Teruaki Ogawa | ... | motion capture actor |
Kenji Oguro | ... | main game designer |
Shingo Ohi | ... | main programmer |
Masahito Ohya | ... | programmer: enemy program (as Masahito Oh!Ya!) |
Katsunori Oida | ... | programmer: MT Framework Development Team (PlayStation 3 version) / programmer: library |
God Omoto | ... | test player |
Keiko Ono | ... | voice-over coordinator |
Mayumi Ono | ... | test player |
Alexandre Ortega | ... | game tester: Spain |
Go Ozawa | ... | game programmer: player program (as Go Ozawa & Poo Get Hero) / support programmer (PlayStation 3 version) (as Go Ozawa & Poo Get Hero) |
Shannon Potter | ... | voice-over coordinator: Soundelux |
Janet Rankin | ... | facility manager: Soundelux Design Music Group |
Yukiko Saitani | ... | motion capture actor |
Yasuyuki Saito | ... | programmer: enemy program |
Yuichi Sakatani | ... | programmer: enemy program |
Kensuke Sasaki | ... | test player |
Mitsunori Sasaki | ... | staff: K2 |
Tomoaki Sato | ... | model production |
Yasuhiro Sato | ... | staff: K2 (as Yasuhiro Satou) |
Yasuhide Sawada | ... | programmer: MT Framework Development Team (PlayStation 3 version) / programmer: library |
Florian Seidel | ... | game tester: Germany |
Wanmo Song | ... | head manager: Fantom Entertainment |
Heather Sowards | ... | operation manager: Soundelux Design Music Group (as Heather M. Sowards) |
Hiroshi Tada | ... | programmer (PlayStation 3 version) |
Masa Tajima | ... | production assistant: English voices |
Fumio Takebayashi | ... | test player (as Humio Takebayashi) |
Takami Taki | ... | technical manager (PlayStation 3 version) |
Tomohiro Takizawa | ... | battle system designer |
Junichi Tanaka | ... | test player |
Wiro Maya Tio | ... | programmer: enemy program |
Yoshiyuki Tonoe | ... | event editor (PlayStation 3 version) / event supervisor |
Yumiko Uchida | ... | manual designer (PlayStation 3 version) |
Hiromasa Ueda | ... | staff: K2 |
Nobuo Ueda | ... | game test player |
Tomohiro Ueda | ... | programmer: MT Framework Development Team (PlayStation 3 version) / programmer: library |
Yuusaku Ueno | ... | game test player |
Takayuki Umezu | ... | programmer: library |
Tsutomu Urago | ... | game programmer: player program (as Tsutomu DNA Urago) |
Koji Wakasono | ... | level designer |
Hiroaki Watanabe | ... | game test player |
Saori Watanabe | ... | event editor (PlayStation 3 version) |
Yoshiko Yabashi | ... | test player |
Taro Yahagi | ... | main programmer (PlayStation 3 version) |
Toshinori Yamada | ... | model production |
Hiroshi Yamashita | ... | text planner |
Satomi Yoshida | ... | background graphic designer |
Yoshiaki Yuasa | ... | motion capture support staff |
Kris Zimmerman | ... | voice-over director |
Thanks
Jon Airhart | ... | special thanks (PlayStation 3 version) |
Andrew Alfonso | ... | special thanks (PlayStation 3 version) |
Michiyo Aoki | ... | special thanks (PlayStation 3 version) |
Hiroaki Aonuma | ... | special thanks: SCEI (PlayStation 3 version) |
Yasuhiro Arai | ... | special thanks: SCEI (PlayStation 3 version) |
Takashi Asano | ... | special thanks: SCEI (PlayStation 3 version) |
Michael Auer | ... | special thanks |
Mark Beaumont | ... | special thanks (PlayStation 3 version) |
Charles Bellifield | ... | special thanks |
Buppo | ... | special thanks (PlayStation 3 version) |
Ludovic Charroux | ... | special thanks (PlayStation 3 version) |
Norman Cheuk | ... | special thanks: Microsoft |
Alistair Dodin | ... | special thanks: Microsoft |
Takeshi Enomoto | ... | special thanks (PlayStation 3 version) |
Blake Fischer | ... | special thanks: Microsoft |
Masahiro Fujihara | ... | special thanks: SCEI (PlayStation 3 version) |
Hideki Fujii | ... | special thanks |
Kota Fukasawa | ... | special thanks (PlayStation 3 version) |
Masayuki Fukumoto | ... | special thanks (PlayStation 3 version) |
Kunio Funahara | ... | special thanks (PlayStation 3 version) |
Kaori Funakoshi | ... | special thanks (PlayStation 3 version) |
Brandon Gay | ... | special thanks (PlayStation 3 version) |
Mark Gravestock | ... | special thanks: Microsoft |
Shin Hamanaka | ... | special thanks: Microsoft |
Koichi Hashimoto | ... | special thanks: SCEI (PlayStation 3 version) |
Takeshi Hayashi | ... | special thanks |
Tsutomu Horikawa | ... | special thanks: SCEI (PlayStation 3 version) |
Masaru Ijuin | ... | special thanks (PlayStation 3 version) (as Masaru Ijuuin) |
Tsuyoshi Irie | ... | special thanks (PlayStation 3 version) |
Atsushi Ishiguro | ... | special thanks: Microsoft |
Tomohito Ishihara | ... | special thanks (PlayStation 3 version) |
Yuji Ito | ... | special thanks (PlayStation 3 version) (as Yuji Itou) |
Hiromichi Iwasaki | ... | special thanks |
Andrew Jenkins | ... | special thanks: Microsoft |
Tsuyoshi Kanda | ... | special thanks (PlayStation 3 version) |
Minako Kodama | ... | special thanks: Microsoft |
Mitsuo Kodama | ... | special thanks |
Masahiro Koide | ... | special thanks: Microsoft |
Fumikazu Kumagae | ... | special thanks: SCEI (PlayStation 3 version) |
Ben Le Rougetel | ... | special thanks: PlayStation 3 version |
Christopher Lewis | ... | special thanks: Microsoft |
Yihong Lin | ... | special thanks: SCEI (PlayStation 3 version) |
Mark Maslowicz | ... | special thanks: Microsoft |
Matt McCloskey | ... | special thanks: Microsoft |
Roisin McGlynn | ... | special thanks: Microsoft |
Yasutaka Miwa | ... | special thanks: SCEI (PlayStation 3 version) |
Sanae Miyabayashi | ... | special thanks: SCEI (PlayStation 3 version) |
Kenji Miyanishi | ... | special thanks (PlayStation 3 version) |
William Nariyuki Yagi-Bacon | ... | special thanks: Microsoft (as William Bacon) |
Yoshi Ogawa | ... | special thanks: Microsoft |
Masahito Ohya | ... | special thanks (PlayStation 3 version) (as Masahito Oh!Ya!) |
Yoshinori Ono | ... | special thanks |
George Peckham | ... | special thanks: Microsoft |
Albert Penello | ... | special thanks: Microsoft |
Nicole Presland | ... | special thanks: Microsoft |
Gianluigi Riccio | ... | special thanks (PlayStation 3 version) |
Yasuyuki Saito | ... | special thanks (PlayStation 3 version) |
Yuichi Sakatani | ... | special thanks (PlayStation 3 version) |
Enric Sarrado | ... | special thanks (PlayStation 3 version) |
Florian Seidel | ... | special thanks (PlayStation 3 version) |
Takashi Sensui | ... | special thanks: Microsoft |
Hide Shimizu | ... | special thanks: Microsoft |
Hae Chang Song | ... | special thanks (PlayStation 3 version) |
Christian Svensson | ... | special thanks (PlayStation 3 version) |
Jack Symon | ... | special thanks |
Tomohiro Takizawa | ... | special thanks (PlayStation 3 version) |
Shigemi Tanaka-Lee | ... | special thanks (PlayStation 3 version) (as Shigemi Tanaka Lee) |
Megumi Toyota | ... | special thanks (PlayStation 3 version) |
Kaori Tsukuda | ... | special thanks (PlayStation 3 version) |
Tsutomu Urago | ... | special thanks (PlayStation 3 version) (as Tsutomu DNA Urago) |
Keiichiro Urata | ... | special thanks: Microsoft |
Takako Yamamoto | ... | special thanks |
Yutaka Yoshida | ... | special thanks (PlayStation 3 version) |
Mari Yoshimura | ... | special thanks |