Directed by
Aidan Hughes |
Writing Credits (in alphabetical order)
Brad Bond | ... | (original concept) |
Aidan Hughes | ... | (story) |
Produced by
Joanne Alexander | ... | executive producer |
Janet Galore | ... | executive producer |
Mark Long | ... | executive producer |
Linley Storm | ... | producer |
Art Direction by
Louise Smith |
Art Department
Conan Gale | ... | level design |
Aidan Hughes | ... | artist |
Noah Tannen | ... | level design |
Douglas Wilcox | ... | graphics artist |
Kurt Tiegs | ... | level design (uncredited) |
Sound Department
Roland Barker | ... | production sound designer |
Eric Church | ... | sound design assistant |
Christopher Macrae | ... | sound effects |
Animation Department
Pete Moriarty | ... | 2d animation director |
Jon Schnepp | ... | 2d animation director |
Louise Smith | ... | 3d animator |
Music Department
Paul Barker | ... | music |
Roland Barker | ... | music |
Additional Crew
Anna Farr | ... | programmer |
Conan Gale | ... | game design |
Ed Galore | ... | game design |
Aidan Hughes | ... | game design |
Randy Jones | ... | programmer |
Mark Kreitler | ... | programmer |
Gregg Seelhoff | ... | programmer |
Linley Storm | ... | game design |
Noah Tannen | ... | game design |