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Medal of Honor: Rising Sun (Video Game 2003) Poster

(2003 Video Game)

Full Cast & Crew

Writing Credits (in alphabetical order)  

Danny Bilson
Paul De Meo ... (as Paul DeMeo)
Steven Spielberg ... (creator)

Cast (in credits order)  

Dale Dye ... Jack 'Gunny' Lauton (voice) (as Capt. Dale Dye)
Nick Jameson ... Phillip Andrew Bromley (SOE) (voice) (as Nick Jamieson)
Yuri Lowenthal ... Ichiro "Harry" Tanaka (voice)
Mako ... Masataka Shima (voice)
Adam Lawson Adam Lawson ... Silas Earl Whitfield (voice)
Jon Curry ... Frank Giovani Spinelli (voice)
Greg Ellis ... Martin Clemens (voice)
André Sogliuzzo ... Donny Griffin (voice)
Bobby Gaylor Bobby Gaylor ... Edmund Harrison (voice) (as Robert Gaylor)
Christopher Curry ... Michael Paul Floyd (OSS) (voice)
Michael Wiseman ... Guide (voice)
Christopher Gorham ... Adam / Pvt. Thomason (voice)
Brian d'Arcy James ... Davis / Pvt. Brooks (voice) (as Brian D'Arcy James)
Shelley Malil ... Raj (voice) (as Shelly Malil)
Brian George ... Pvt. Battersby / Sgt. Gupta (voice)
Claire Coffee ... Mary Griffin (voice)
John A. Zee ... Historical Movies Narrator (voice) (as John Zee)
Don LaFontaine ... Attract Loop Narrator (voice)
Toshiya Agata ... (voice)
Ian Gregory ... (voice)
Andy Hirsch Andy Hirsch ... (voice)
Yoshi Tomo Kaneda Yoshi Tomo Kaneda ... (voice) (as Akira Kaneda)
James Lancaster ... (voice)
Dave Mallow ... (voice)
Tony Masa Tony Masa ... (voice)
Masashi Nagadoi ... (voice)
Mitsuyuki Oishi Mitsuyuki Oishi ... (voice)
Joshua Sternlicht ... (voice) (as Joshua Ryan)
Jiro Wada Jiro Wada ... (voice)
David Warshofsky ... (voice) (as Dave Warshofsky)
Dave Wittenberg ... (voice)
Rest of cast listed alphabetically:
David Berón ... (voice) (uncredited)

Produced by 

Connie Brammeier ... producer: Visual Sciences development team
Daniel Chisholm ... producer
Rick Giolito ... executive producer
Mike Glosecki ... producer
Simon Golding ... producer
Jaime R. Grieves ... executive producer: Inevitable Entertainment development team
Kim Jongbo ... executive producer: SemoLogic Inc. (as Jongbo Kim)
Rick Kane ... associate producer
Matt Marsala ... producer
Alex Reed ... associate producer
John Alexander Reed ... producer
Tarrnie Williams ... senior producer
Taka Yasuda ... producer: SemoLogic Inc.

Music by 

Christopher Lennertz

Production Design by 

Aaron Casillas
Tim Coolidge
Rex Dickson
Adam Orth

Art Direction by 

Thom Ang
Zach Schläppi ... (Lead Lighter)

Production Management 

Sally Pelling ... production manager: Electronic Arts, UK

Art Department 

Matt D. Aldridge ... character artist
Jason Barajas ... lead background artist
Kari Birkeland ... props artist
Tristan Brett ... lead background artist
Gordon Brown ... artist: visual sciences development team
Ili Chiang ... lighter: art team
Glenda Chiu ... additional storyboard artist
Jerrell Conner ... additional storyboard artist
Chris Consani ... conceptual artist / storyboard
Neal Corbett ... artist: visual sciences development team
Peter Diaz ... model artist: SemoLogic Inc.
Ken Fee ... head of art: visual sciences development team
Robert Gauld ... artist: visual sciences development team
Jeff Goldfarb ... lead background artist
Geoff Gunning ... lead artist: Visual Sciences development team
Gareth Hector ... artist: visual sciences development team
Sean Higgins ... props artist
Olivia Huggins ... artist: visual sciences development team
Raj Joshi ... lead background artist
Christopher Kauffman ... props artist (as Chris Kauffman)
Hong Sick Kim ... model artist: SemoLogic Inc.
Sandro Magliocco ... artist: visual sciences development team
Shoichi Matsubara ... model artist: SemoLogic Inc.
Jonathan Matthew ... model artist: SemoLogic Inc.
Phil McClenaghan ... artist: visual sciences development team
Vanessa L. Miles ... lead background artist
Simon Nakano ... model artist: SemoLogic Inc.
Jeremy Page ... lead background artist
Homer Reyes ... conceptual artist / storyboard
Chance Rowe ... props artist
Felipe Salsa ... model artist: SemoLogic Inc.
Erica Sass ... props artist
Anthony Schill ... lead background artist
Ezhil Vendan ... artist: visual sciences development team
Tricia Mostajo Vitug ... lead background artist
Steve Williams ... model artist: SemoLogic Inc.
Toby Wilson ... conceptual artist / storyboard
John Zwicker ... lead background artist

Sound Department 

Sam Bird ... audio asset wrangler
Blair Bitonti ... sound engineer: audio tools
Wayne Boyce ... mastering technician: Electronic Arts UK
Richard Brous ... mastering
David Cham ... sound engineer: audio tools
Adam Chan ... additional sound engineer
Dan Elggren ... audio development director
Des Gayle ... mastering technician: Electronic Arts UK
Ronald Gerhards ... additional sound engineer
Kevin Globerman ... digital recordist
Jeremy Hall ... audio team
Rebecca Hanck ... sound designer
James Kneen ... mastering technician: Electronic Arts UK
Erik R. Kraber ... sound director (as Erik Kraber)
Adam Levenson ... additional sound (as Adam Levinson)
Yuan Liu ... audio team
Dave Mercier ... additional sound engineer
Michael Miller ... original dialogue mixer / voiceover mixer
Mike Myles ... audio team (as Michael Myles)
Matt Price ... mastering engineer: Electronic Arts UK
Leilani Ramirez ... audio team
Vicky Rose ... mastering technician: Electronic Arts UK
Darren Seghesio ... mastering
Eric Shemkovitz ... sound effects editor
Frank Szick ... sound effects editor
Brian Tibbetts ... audio asset wrangler

Visual Effects by 

David M. Breaux Jr. ... character animator: Digital Domain
Jason Chayes ... lead character modeler
Michael G. Jackson ... lighting artist
David Liu ... digital effects artist
Christopher James Miller ... lighting technical director: EA, Los Angeles
Chris Norpchen ... digital effects artist
Carl Pinder ... technical artist
Jason Shulman ... character animator: Digital Domain
Chaz Sutherland ... lead visual effects artist

Camera and Electrical Department 

Billy Brooks ... lighting team
Ili Chang ... lighting team
Andy Chen ... lighting team
Michael G. Jackson ... lighting team
Christopher Miller ... lighting team (as Christopher 'Duke' Miller)
David Oliver ... lighting team
Audri Phillips ... lighting team
Zach Schlappi ... lighting technician

Animation Department 

Ken Angliongto ... animation team
Brian Berry ... lead software engineer: animation
Kevin Bertazzon ... additional animator
Robert Blye ... animation director: SemoLogic Inc.
Robert Castaneda ... character animator
Jennifer Cha ... animation team
Alina Chau ... animation team
Robert Coddington ... animation team
Scott Easley ... associate lead animator
Lennie K. Graves ... animator
Jeff Gregory ... animation team
Robin Johnson ... animator
Brian Kim ... lead animator: SemoLogic Inc.
Joe Ksander ... additional animator
David Kuhn ... additional animator (as Dave Kuhn)
Dave Kury ... lead animator
Craig R. Maras ... additional animator
Dana O'Connor ... additional animator
Christopher Oakley ... additional animator
Brian Ormiston ... animation team
Kevin Perry ... lead animator
Erica Pinto ... additional animator
Kristin Solid ... additional animator
Mike Taylor ... animator: SemoLogic Inc.
Mark Weibel ... animator: SemoLogic Inc.
Larry White ... additional animation / additional animator
Dan Whiting ... additional animator
Paolo Joel Ziemba ... animator: SemoLogic Inc. (as Paolo Ziemba)

Editorial Department 

Christopher Silagyi ... editor: animatics (as Chris Silagyi)

Music Department 

Bill Booth ... musician: trombone
Perry La Marca ... orchestrator
Adam Michalak ... score recordist
Dana Niu ... orchestrator
Pat O'Brien ... business affairs: EA Worldwide music department
Tommy Johnson ... musician: tuba (uncredited)

Additional Crew 

Steve Agoston ... lead software engineer: rendering
James Aguilar ... game tester: single player testing, Electronic Arts
Joe M. Aguilar ... it support (as Joe Aguilar)
Jimmy Alamparambil ... engineering team
Elizabete Aldama ... documentation: Electronic Arts Spain
Ken Allen ... additional programmer
Laurent Ancessi ... technical director
Steve Anderson ... chief technology officer: Electronic Arts, Los Angeles
Steve Arnold ... IT manager: Electronic Arts, Los Angeles
Pedro Arroyo ... engineering team
James Arup ... platform specialist: EA Europe
Franck Badin ... testing manager: Electronic Arts France
Amir P. Bagheri ... lead game tester: Electronic Arts, Los Angeles
Paulo Baier ... senior quality assurance tester: Electronic Arts, Tiburon Studio
Moumine Ballo ... additional programmer
Daniel Keesok Bang ... game tester: Electronic Arts, Los Angeles platform testing
Damion Banks ... game tester: Electronic Arts, Tiburon Studio
John Barber ... game tester: language integration testing
Ian Barkley-Yeung ... additional programmer
Michaela Bartlet ... head of territory localization: Electronic Arts Germany
Samuel Bass ... design team
John Batter ... general manager: Electronic Arts, Los Angeles
Horst Baumann ... coordinator: Electronic Arts, Germany
Richard Benson ... lead software engineer: multiplayer
Bey Bickerton ... chief creative officer: Inevitable Entertainment development team
Stefano Biranda ... language tester: Danish, EALA
Pha Black ... game tester: Electronic Arts, Los Angeles platform testing
James Bolton ... senior tester: EA Europe
Scott K. Bowen ... additional programmer
John Bozzalla ... production coordinator
Rob Brannon ... engineer: Inevitable Entertainment development team
Jason Brickley ... game tester: Electronic Arts, Tiburon Studio
Carol Brickner ... director of human resources: Electronic Arts, Los Angeles
Nathan Brierley ... engineer: Visual Sciences development team
Daggi Bruenig ... senior localization manager: language integration testing
Shana Bryant ... game tester: Electronic Arts, Tiburon Studio
Jonathan Bunney ... marketing director: EA Europe
Doug Burke ... game tester: Electronic Arts, Los Angeles
Cameron Burns ... game tester: Electronic Arts, Tiburon Studio
Russell Byrd ... chief executive officer: Inevitable Entertainment development team
Joel Böjel ... coordinator: Electronic Arts Nordic
Andy Campbell ... commercial director: Visual Sciences development team
Stuart Capewell ... head of programming: Visual Sciences development team
Scott Carroll ... lead game tester: Electronic Arts, Los Angeles
Chris Carter ... game tester: single player testing, Electronic Arts
Claudia Casagrande ... localization manager: Electronic Arts Netherlands
Aaron Casillas ... design team
Fausto Ceccarelli ... supervisor: Electronic Arts, Italy
Edgar Chan ... game tester: single player testing, Electronic Arts
Greg Chapman ... additional programmer
Troy Chapman ... game tester: Electronic Arts, Tiburon Studio
Jeff Charvat ... development director
Alex Cheng ... engineer: Inevitable Entertainment development team
Bill Chin ... additional programmer
Dean Choudhuri-Bennett ... project lead: EA Europe
Cameron Christian ... game tester: Electronic Arts, Los Angeles platform testing
Matt Christian ... game tester: Electronic Arts, Tiburon Studio
Andrew Chung ... project lead: EA Europe
Shawn Cobb ... game tester: Electronic Arts, Tiburon Studio
Mark Coleman ... associate development director: multiplayer
Shelley Collum ... lead game tester: Electronic Arts, Los Angeles (as Shelley Franklin)
Adam Colman ... lead game tester: Electronic Arts, Los Angeles
Jason Conaway ... lead platform engineer
Tim Coolidge ... design team
David Cope ... additional programmer
Jim Barry Corbin ... game tester: Electronic Arts, Los Angeles platform testing
Scott Cordes ... test lead: Electronic Arts, Tiburon Studio
Peter Cornforth ... game tester: Electronic Arts, Los Angeles platform testing
Álvaro Corral ... localization coordinator: Electronic Arts Spain
Brian Cronk ... quality assurance coordinator: Electronic Arts, Los Angeles
Darryl Cropper ... game tester: language integration testing
Chris Cross ... design director
John Cross ... additional game tester: Electronic Arts, Los Angeles
Erik d'Engelbronner ... localization manager: Electronic Arts Netherlands
Andre Daise ... game tester: language integration testing
James H. Dargie ... consultant
Ian Davies ... engineering team
Paul Davies ... project lead: EA Europe
Salvador Delgado ... game tester: single player testing, Electronic Arts
Jim DiNunzio ... tools engineer
Danny Doeberling ... game tester: Electronic Arts, Tiburon Studio
Will Dress ... lead tester: Electronic Arts, Los Angeles quality assurance team
Alan Drew ... senior tester: EA Europe
Jean-Yves Duret ... test manager: EA Europe
Nathalie Duret ... translation manager: Electronic Arts France
Clement Duval ... language tester: French, EALA
Dale Dye ... military advisor (as Capt. Dale Dye USMC [Ret.])
Julia Dye ... additional military advisor (as Julia Rupkalvis)
Jeff Ecker ... game tester: Electronic Arts, Tiburon Studio
Kevin Enos ... supervisor: language integration testing
Jesse Escobedo ... game tester: language integration testing
Francesco Fasoli ... language tester: Danish, EALA
James Featherstone ... platform manager: EA Europe
Wesley Ferino ... game tester: Electronic Arts, Tiburon Studio
Bill Ferrer ... additional programmer
David Fielding ... supervisor: EA Europe
Antonin Flament ... senior tester: EA Europe
Arnel Flandez ... game tester: language integration testing
Scott Forbes ... game tester: Electronic Arts, Tiburon Studio
Dave Fox ... engineering team
Timothy Fox ... game tester: Electronic Arts, Los Angeles platform testing
Óscar Frades ... translator: Electronic Arts Spain
Peter Frankemolle ... language tester: German, EALA
Douglass Frazian ... game tester: Electronic Arts, Tiburon Studio
Pierre Fuger ... lead tester: language integration testing
Craig Galley ... chief technical officer: Inevitable Entertainment development team (as Craig Andrew Galley)
Mark Galvin ... associate development director (as Mark M. Galvin)
David Garcia ... associate designer
Andrew R. Garrett ... engineering team (as Andrew Garrett)
James Geiger ... game tester: single player testing, Electronic Arts
Tom Gerber ... design team
Jason Gianni ... lead game tester: Electronic Arts, Los Angeles
Matthew Giometti ... game tester: Electronic Arts, Tiburon Studio
Harlan Glenn ... consultant
Jillian Goldberg ... marketing director
Simon Golding ... additional programmer
Tim Goodchild ... senior tester: EA Europe
Michael Goodwin ... additional programmer
Patrick Grady ... game tester: language integration testing
Sean Greer ... game tester: language integration testing
Matthias Göthe ... translator: Electronic Arts Nordic
Wayne Hall ... it support
Janne Britt Halling ... localization coordinator: Electronic Arts Nordic
Ray Hammer ... on-line game tester: Electronic Arts, Los Angeles
Matthew Hammond ... studio operations: Electronic Arts UK
Chris S. Hansen ... game tester: single player testing, Electronic Arts
Chris Harrison ... lead engineer: Visual Sciences development team
Sam Hart ... localization project manager: Electronic Arts UK
Noel Hawkins ... creative services documentation: Electronic Arts UK
David Hayes ... game tester: language integration testing
Rick Heffernan ... game tester: Electronic Arts, Tiburon Studio
Rene Heger ... additional voices
Rebecca Ann Heineman ... additional engineer (as 'Burger' Bill Heinaman)
Scott Helmick ... game tester: Electronic Arts, Tiburon Studio
Nicholas Hendricks ... engineering team
Matt Hendry ... engineer: Visual Sciences development team
David Gozalo Heras ... language tester: Spanish, EALA
Lincoln Hershberger ... product manager: marketing and public relations (as Lincoln Herschberger)
Charlie Hite ... platform integration manager: EA Online
Martin Hoffesommer ... additional programmer
Steve Holey ... game tester: Electronic Arts, Los Angeles
Jeremy Homa ... engineer: Inevitable Entertainment development team
Tony Hopkins ... senior tester: EA Europe
Jared R. Hoy ... quality assurance game tester
Jaysen Huculak ... additional programmer
Thilo W. Huebner ... director of product localization
Tony Iannaccone ... game tester: Electronic Arts, Tiburon Studio
Barry E. Jackson ... story director (as Barry Jackson)
Ben Jackson ... supervisor: EA Europe
Chris Jacobson ... additional programmer
Christine Jean ... localization manager: Electronic Arts France
Matthew Jeffrey ... human resources: Electronic Arts UK
Daniel Johansson ... language tester: Swedish, EALA
Matthew O. Johnson III ... design team
Phil Jones ... studios operation: EA Europe
Delan Kai ... on-line game tester: Electronic Arts, Los Angeles
George Kaltenschnee ... game tester: Electronic Arts, Tiburon Studio
Masayuki Kasuya ... network engineer: SemoLogic Inc.
Russell Kay ... head of development: Visual Sciences development team
H.K. Kim ... game tester: single player testing, Electronic Arts
Daniel King ... technical consultant: Japan
Randy Kirby ... quality assurance console supervisor
Charles Knowlton ... tools engineer
Garner Knutson ... game tester: single player testing, Electronic Arts
Dara Kong ... additional programmer
Aaron B. Koontz ... game tester: Electronic Arts, Tiburon Studio (as Aaron Koontz)
Michael Kosenski ... associate development director
Alex Kowalczyk ... game tester: Electronic Arts, Tiburon Studio
Jason Krewski ... lead game tester: Electronic Arts, Los Angeles
Mike Kupka ... engineer: Inevitable Entertainment development team
Ben Kusin ... marketing
Chad LaClair ... game tester: Electronic Arts, Los Angeles platform testing
Jon Laff ... lead platform engineer
Patrick Lamont ... game tester: Electronic Arts, Tiburon Studio
Tim Lang ... design team
Alec Lee ... lead game tester: Electronic Arts, Los Angeles
Calvin Lee ... modeling supervisor: SemoLogic Inc.
Pei Lee ... game tester: Electronic Arts, Los Angeles platform testing
Sean Marc Lee ... game tester: Electronic Arts, Los Angeles (as Sean Lee)
Will Lee ... quality assurance IT support: Electronic Arts Los Angeles
Kevin Leet ... game tester: Electronic Arts, Tiburon Studio
Caroline Leeuwerke ... language tester: Dutch, EALA (as Caroline [Karin] Leeuwerke)
David Levin ... game tester: single player testing, Electronic Arts
Kurt Liedtke ... game tester: single player testing, Electronic Arts
Steven Lin ... quality assurance database: Electronic Arts Los Angeles (as Steve Lin)
Louis Linde ... game tester: Electronic Arts, Tiburon Studio
Greg Lines ... account executive: Electronic Arts UK
Bill Lipa ... chief architect: EA Online platform
Matt Little ... game tester: Electronic Arts, Tiburon Studio
Rick Lopez ... game tester: Electronic Arts, Tiburon Studio
Matt Lord ... creative services documentation: Electronic Arts UK
Andreas Lundgren ... language tester: Swedish, EALA
Juan Linaje López ... language tester: Spanish, EALA
Olajuwon Mahan ... game tester: single player testing, Electronic Arts
Stephen Manchester ... engineering team
Isabelle Martin ... software localization manager: EA Europe
Joshua Martinsson ... game tester: single player testing, Electronic Arts
Marléne Masure ... product manager: Electronic Arts France
Brian Mathieson ... game tester: single player, Electronic Arts Los Angeles
Antonin Matthews ... lead game tester: Electronic Arts, Tiburon Studio platform testing
Joanna May ... production planner: Electronic Arts UK
Sophyrun May ... game tester: Electronic Arts, Los Angeles platform testing
Alan McDairmant ... development manager: Visual Sciences development team
James McDermott ... product manager: EA Europe
Tom McDevitt ... technical director: tools
Tim McDowd ... public relations
Lola McKnight ... production coordinator
Bruce McNeish ... engineer: Visual Sciences development team
Dennis McQuinn ... game tester: Electronic Arts, Los Angeles platform testing
Audrey Meehan ... marketing manager: EA Europe
Dominiek Meers ... game tester: language integration testing
Lorraine Metcalf ... human resources: Electronic Arts UK
Lea Milic ... localization coordinator
Anne Miller ... studios operation: EA Europe
Bobby Moldavon ... project manager
Nadine Monschau ... localization coordinator: Electronic Arts, Germany
Cedrick Moore ... game tester: language integration testing
Ronnie Morales ... game tester: Electronic Arts, Tiburon Studio
Brian Morgan ... additional programmer
John Morrison ... on-line game tester: Electronic Arts, Los Angeles
Douglas Muir ... lead software engineer
Garry Mullett ... creative services project manager: Electronic Arts UK
Koji Nagashima ... lead programmer: SemoLogic Inc.
William Nalencz ... game tester: Electronic Arts, Tiburon Studio
Jake Nannery ... game tester: Electronic Arts, Los Angeles platform testing
Gary Napper ... senior tester: EA Europe
Asim Naseer ... engineering team
Tham Nguyen ... additional programmer
Jeremy Nielson ... game tester: Electronic Arts, Tiburon Studio
Rene Nones ... engineering team
James Norton ... platform specialist: EA Europe
Ed O'Tey ... senior cordinator: language integration testing
Thomas Ohan ... game tester: language integration testing
Steve Olson ... marketing and public relations
Mia Opancar ... localization supervisor: Electronic Arts Nordic
Adam Orth ... design team
Kose Osorio ... game tester: language integration testing
Alessandro Paglia ... localization supervisor: Electronic Arts Italy
Mark Painting ... senior tester: EA Europe
Jon Paquette ... design team
Jim Park ... engineer: Visual Sciences development team
Jin Woo Park ... programmer: SemoLogic Inc.
Leroy Patterson ... game tester: Electronic Arts, Los Angeles platform testing / quality assurance tester
Scott Peace ... on-line game tester: Electronic Arts, Los Angeles
Ryan Pietz ... lead game tester: Electronic Arts, Los Angeles
Sarah Pink ... production planner: Electronic Arts UK
Charles Polanski ... additional IT support
Ashley Powell ... platform specialist: EA Europe
William Powers ... lead game tester: Electronic Arts, Los Angeles
Khen Prei ... lead game tester: Electronic Arts, Los Angeles
Scott Probst ... production coordinator
Ron Ransom ... game tester: language integration testing
Sebastian Reinarz ... user interface designer
Jason Reis ... lead game tester: Electronic Arts, Los Angeles platform testing
Paul Richards ... project lead: EA Europe
Steven Ritchie ... engineering team
Sam Roberts ... mastering supervisor: Electronic Arts UK
Darryll Rohr ... design team
Mike Roloson ... design team
David Rosen ... marketing
Mark Russell ... project manager: Visual Sciences development team
Lee Saito ... engineering team
Scott Sanford ... lead game tester: Electronic Arts, Tiburon Studio platform testing
Alan Savage ... engineer: Visual Sciences development team
Kham Saybanha ... lead game tester: Electronic Arts, Los Angeles
Kyle Schacht ... on-line game tester: Electronic Arts, Los Angeles
Ted Schouten ... chief operating officer: Electronic Arts, Los Angeles
David Seeholzer ... quality assurance development director
Gaurav Shellikeri ... engineering team
Shawn Sheridan ... engineer
Ryan Shevlin ... game tester: language integration testing
Guy Silliman ... lead game tester: Electronic Arts, Los Angeles
Julie Sklarew ... game tester: Electronic Arts, Los Angeles platform testing
Morten Skovgaard ... translator: Electronic Arts Nordic
Jeremy Sloan ... game tester: Electronic Arts, Tiburon Studio
Adrian Smith ... game tester: Electronic Arts, Los Angeles platform testing
Christopher A. Smith ... game tester: Electronic Arts, Tiburon Studio
Dean Smith ... assistant tester: Electronic Arts, Los Angeles quality assurance team
James Smith ... lead game tester: Electronic Arts, Los Angeles
Ian Smithers ... senior tester: EA Europe
Shinichi Soeda ... software engineer: SemoLogic Inc.
Geoff St. Germain ... on-line game tester: Electronic Arts, Los Angeles
Stewart St. John ... additional programmer
Brian Stafford ... additional programmer
Daniel Stanfield ... lead game tester: Electronic Arts, Los Angeles platform testing
Thomas R. Stanis ... lead software engineer: artifical intelligence
Drew Stauffer ... additional video producer
Dave Stevenson ... engineer: Visual Sciences development team
Judy Stubbington ... chief financial officer: Inevitable Entertainment development team
Steve Sullivan ... technical consultant: USA (as Staff Sergeant Steve Sullivan USMC)
Kenneth Sutherland ... engineer: Visual Sciences development team
Caleb Sweazy ... additional game tester: Electronic Arts, Los Angeles
Joseph P. Sweeny ... game tester: Electronic Arts, Tiburon Studio
Stéphane Tachon ... translation coordinator: Electronic Arts France
Alessandro Tajana ... localization manager: Electronic Arts Italy
Lafayette Taylor ... localization coordinator
Quay Terry ... technical consultant: USA (as Sergeant Quay Terry USMC)
John Thompson ... game tester: Electronic Arts, Tiburon Studio
Jason Throop ... game tester: Electronic Arts, Los Angeles platform testing
Marcel Tirtariandi ... game tester: single player testing, Electronic Arts
William Townsend ... lead game tester: Electronic Arts, Los Angeles
D. Michael Traub ... technical director: Inevitable Entertainment development team
Aaron Travis ... quality assurance coordinator: Electronic Arts, Los Angeles
Brian Trinidad ... game tester: Electronic Arts, Los Angeles platform testing
Damon Tripodi ... quality assurance operations supervisor
Brad Trosin ... game tester: language integration testing
Andy Turner ... engineer: Visual Sciences development team
Charles Ulbig ... language tester: German, EALA
Alan Uthoff ... on-line game tester: Electronic Arts, Los Angeles
Sami Valkama ... supervisor: Electronic Arts, Norway
Pieternella Van Dongen ... language tester: Dutch, EALA (as Pieternella [Petra] Van Dongen)
Kelly Van Kirk ... quality assurance database: Electronic Arts Los Angeles
Sergio Vargas ... game tester: Electronic Arts Spain
Luis Vasquez ... game tester: Electronic Arts, Tiburon Studio
Mark Vasquez ... game tester: single player testing, Electronic Arts
Olivier Vera ... translator: Electronic Arts France
Frédéric Verdue ... language tester: French, EALA
TajLamarr Void ... game tester: single player testing, Electronic Arts
Mike Wale ... game tester: Electronic Arts, Los Angeles platform testing
Linda Walker ... operations manager: EA Europe
Emma Ward ... translation coordinator: Electronic Arts UK
Gary Ware ... game tester: Electronic Arts, Tiburon Studio
Brian Warrington ... game tester: Electronic Arts, Los Angeles platform testing
Brian Watson ... engineer: Inevitable Entertainment development team
William West ... game tester: Electronic Arts, Los Angeles platform testing
Stephen Whilden ... game tester: Electronic Arts, Los Angeles platform testing
Tim Wilesman ... platform specialist: EA Europe
Jason Willis ... game tester: Electronic Arts, Tiburon Studio
Maurice Wilson ... lead game tester: Electronic Arts, Los Angeles
Evan Wingate ... quality assurance coordinator: Electronic Arts, Los Angeles
Micah Winkelspecht ... game tester: Electronic Arts, Los Angeles platform testing
Brett Yagi ... lead game tester: Electronic Arts, Los Angeles
Ricky Hyun Jin Yoon ... game tester: Electronic Arts, Los Angeles platform testing
Andrew Yount ... engineer: Inevitable Entertainment development team
Eric Zala ... quality assurance manager: Electronic Arts
Dave Zobel ... additional programmer

Thanks 

Allan Bass ... additional thanks
Chad D. Cavitt ... special thanks: Inevitable Entertainment development team
Martin Clemens ... additional thanks
James H. Dargie ... additional thanks / special thanks
Juan Gonzalez ... acknowledgment: president, WWII Impressions, Inc.
John Graml ... acknowledgment: Mariner's Museum
Mark Griffiths ... thanks: Visual Sciences development team
Alyce N. Guthrie ... acknowledgment: PT Boats Inc.
Tadafumi Hamazawa ... additional thanks
Renee Higgs ... special thanks: Inevitable Entertainment development team
Joe Kreiner ... special thanks: Inevitable Entertainment development team
Mike McCurdy ... thanks: Visual Sciences development team
Guy Noffsinger ... additional thanks (as Lieutenant Guy Noffsinger USN)
Artie Rogers ... special thanks: Inevitable Entertainment development team
Rhea Shelley ... special thanks: Inevitable Entertainment development team
Billy Spears ... special thanks: Inevitable Entertainment development team
Steven Spielberg ... special thanks
Elaine Stewart ... special thanks: Visual Sciences development team
James Sullivan ... additional thanks (as Second Class James Sullivan USN [Ret.])
Tomoya Umemoto ... additional thanks
Johnny Viramontes ... additional thanks
Peter Walsh ... thanks: Visual Sciences development team

See also

Release Dates | Official Sites | Company Credits | Filming & Production | Technical Specs

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