One nice touch about the video background is that it is larger than the screen. This allowed the developers to shift it up/down/left/right according to player movement, and it helps mask the fact that it's on rails. Another nice trick is a very quick interpolation and rotation section of the video playback code, which allows them to rotate the backdrop +/- 15 degrees if you bank left or right.
While the US release of the game had a 3DO rating of 12, the Japanese version was rated E.
The game's fifteen levels encompass navigating canyons, caves, and asteroid fields, battles against TIE Fighters in space, attacks against a Star Destroyer and an Imperial Walker, a battle on foot against stormtroopers, and the famous Death Star trench run. There are three different types of flight sequences: seen from either behind the own craft, from an overhead perspective, or from a first-person cockpit view. All follow an 'on-rails' model, utilizing motion video backdrops displaying pre-rendered environments. The third-person levels allow some degree of free movement to dodge obstacles, while the first-person levels limit movement to a minimum, mostly requiring accurate shooting instead. Some levels offer a choice of branching paths. The on-foot level takes place on static screens, with Rookie One seen from behind, stormtroopers moving in from side corridors, and the player being able to take steps to the side to avoid enemy fire. The game features a password system - a password is given after every level in the console ports, but only after a group of levels in the PC version.