Disgruntled museum janitor Cratchit invents a Skeleton Simulator ray gun. He uses it to bring dinosaurs to life and lead them in a revenge-fueled crime spree.
Big Game hunter Bwana Bob forces The Super Globetrotters and their fellow cruise ship passengers to dock at his island resort. Aided by loyal servant Putt-Putt, he intends to hunt and bag the most dangerous game- The Super Globetrotters.
A nuclear-powered alien named Facelift conspires to steal the faces of the World Leaders and place them on his Demon Droids in order to gain control of the world.
Angry inventor Robo creates duplicates of The Globetrotters- The Globots to frame them for robberies. With The Globetrotters locked up, a more sinister plan is revealed.
Space pirate Tattoo Man, whose tattoos come to life at will, is stealing gold everywhere. The Super Globetrotters must return the gold and get rid of him.
Deranged director Movie Man and his crafty crew steal a mystery robot loaded with Globetron, the only substance powerful enough to eliminate The Super Globetrotters.
The Super Globetrotters head out west to save their friend's ranch from Bad Blue Bart and his zombie robots. Bart wants the ranch and the natural steam wells to power his bots.
Time Lord uses his time crystal to summon 4 top criminals from the past. Together, they steal T.I.M.; the world's first time machine. The Super Globetrotters must capture the 5 of them and return T.I.M. safely to his inventors.
Maniacal Merlo and the Knights Of The Crooked Table steal the world's best known monuments. The Super Globetrotters travel to England to reclaim them. But how?
From 450 A.D., Attila and his Huns hijack an experimental Time Transporter to modern day San Francisco. The Super Globetrotters must stop them, reclaim their plunder, and save the city.