The Dig (Video Game 1995) Poster

(1995 Video Game)

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8/10
Those with patience will "dig" it
Field782 April 2009
When I played this game back in the nineties, I actually thought I was the only one who liked it. I had thoroughly enjoyed universally loved classics like Indiana Jones and the Fate of Atlantis, Monkey Island, etcetera, which were called 'adventure games' for a reason. I also liked The Dig, but in there I seemed to be alone. In the general view, The Dig was an overly serious and dull game. In retrospect, I would certainly call this LucasArts' most atypical game, which isn't necessarily criticism. The physical action, slapstick and witty humor that hallmark most of LucasArts' games is mostly absent in The Dig, so it is somewhat understandable why this game wasn't as widely embraced as its predecessors when it came out. I am quite happy that this game seems to have finally found its audience and appreciation in the years after that. This is a game which has its merits on the psychological and emotional level, and not in adrenaline kicks. Do not expect the thrill of beating the bad guy and saving the girl, or the triumph of mastering arts and skills. This game is a mental journey, a road that needs to be experienced rather than crossed. You need to go look for the story rather than that the story is fully presented to you. Those who can appreciate substance over action will not be disappointed.

This is actually one of the few specimens of "pure" science fiction, a genre which tends to get mixed or watered down with other genres, like action and fantasy, or is used primarily as a setting for a display of spectacle and special effects. The Dig has it moments of grandeur and visions of breathtaking beauty, but no great sacrifices have been done to appeal to mass audiences. True science fiction dares to explore the consequences of scientific achievements in a story which describes what might happen; truly good science fiction like The Dig also dares to ask questions whether we should pursue that science and if we are ready for the consequences. Although I don't think the Dig would qualify as an absolute masterpiece, it certainly is a great example of great science- fiction. In the original treatment, the game would have been a plea for pacifism, yet three versions later, the philosophical and scientific content of the game was somewhat toned down in favor of more exploration (the number of fans would probably have been even smaller, if they'd stuck to this first draft). It is hard to say if the game could have become a real hard-core sci-fi masterpiece in the original treatment, but I do appreciate the fact that Sean Clark chose to keep the game less theoretical, and accessible enough for a larger audience; I am also pleased with how the game ultimately focuses more on the subject of mortality now (I won't say more, just play it and you'll learn a valuable lesson).

One thing which is hard to ignore is the game's look. The locations in the game are stunning in both design and variety. Some parts look appropriately alien, while remaining recognizable because technology and nature are combined in a completely harmonious way, something which was later done with great effect in games like Metroid Prime. Ambient sounds are used to give an extra feeling of alienation, while the music enhances the game's overwhelming and other-worldly atmosphere. If there is obvious criticism, than I would direct it at the slow pace of the game. A lot of time is spent on walking, and aside from some unexpected shocks and scripted events, there is limited physical action; although the scenery is beautiful, all the walking and backtracking can become tedious after a while. Many people claim that The Dig lacks humor, but I disagree; it certainly lacks the obvious jokes and jolly fun we come to expect from LucasArts, but we get lots of cynical humor to moderate the serious tone, mainly from the character Boston Low; it will probably be lost on those who do not appreciate this kind of subtlety.

All in all, I'll be the first to admit that this not a game for everyone, but those people who appreciate beauty and do not require a story that ends with a bang can certainly give it a try.
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9/10
athmospheric, moody, simply great.
tundra-324 May 1999
This is the second best computer adventure I've ever played.

With attractive storyline, moody handdrawn graphics and a supportive soundtrack, it keeps you playing till the end. But it is not an easy game to solve. There's one flaw though: the voice-acting. Robert Patrick sounds rather bored when acting Boston Low.
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8/10
Decent, worth playing
mr_walsh12 January 2001
I liked this game quite a bit; the sounds and artwork created the right mood. I even went out and bought the soundtrack CD. There are some pretty tricky puzzles here, especially when you find those alien devices. It's tough I suppose to make stuff look different than what earth people would build yet make it intuitive as to its function.

One thing I'd improve: too often you want to interact with the other characters, and they say "I'm busy, leave me alone". This was handled much more naturally in other LucasArts games like "Fate of Atlantis" and "Sam and Max".
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10/10
Fantastic
orangekubrick15 June 2006
As one of my favourite games, I can't see why the whole world has went The Dig crazy.

It has one of the greatest story lines which is taken at such an angle that when the twists come for you, you genuinely feel shocked or amazed. The characters were brilliant and the voice acting was great. I got myself both soundtracks and I have to say they're some of the best soundtracks I've ever heard and add to the gaming experience considerably.

I'm not going to spoil anything but I didn't expect a lot of things to happen which did. I suggest getting the game and not even reading anything about it before playing it. If I hadn't played the demo ten years ago I probably would have been even more blown away when playing it.

The voice acting is brilliant and the choice of voice actors was brilliant. Robert Patrick (T-1000 from The Terminator 2) was perfect as Boston and the other actors also gave great performances, I can't imagine anyone else voicing these characters. And I don't want to. The way the game was created was perfect and it was unfortunate that it went through so many development changes and bugged Lucasarts so much.

If you like a good adventure game, I suggest you go for this. As a big point and click fan, I say this is one of the best you can get along with Beneath a Steel Sky for the Amiga. I'll be playing this same time next year, and so on.
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10/10
A very impressive game.
Pascal P14 June 2000
Well, I just finished playing The Dig, without solution, and it was hard. But this game is excellent. Sure, the graphics are outdated, but does this really matter for an adventure with such a good story line? The voices, the sounds and the dialogs are very good, the atmosphere is terrific. One of the best Lucas Arts Games, very touching.
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10/10
THE DIG - the best idea of game ever - NOW THE SEQUEL IS HERE
marcocaneira13 May 2009
This was the best game I played so far, I'm here to ask Mr. George Lucas, to make an upgrade of the game, with new amazing graphics and features, all tech improved, maybe we could extend the game's history and make something unforgettable again, that had big sales.

The concept of a any person, being part of a "movie", on its development, inside the adventure, being a character, be part of the team and have the chance to explore something for the 1st time, with the bless of a great team and his leader "George Lucas" the father of Star Wars...come on!!!! Give us what we want!!!! There is so much that we can do to make the best "actual" game and mark this next generation.

People are asking for this... HE NEED A GAME LIKE DIG or DIG 15th yrs Anniversary.

I played a lot of games before such has FIFA, all GTA's, all AGE of EMPIRES, strategy, action well I could spend a whole evening writing games. But DIG, nothing compares...what an adventure...what a mystery...what a game
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10/10
Still the best Adventure Game
Alessio-213 December 1998
The best game of its kind. Even if old (low quality graphics)

this is still today the best game u could play
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10/10
Perfect atmosphere and an epic adventure game
claimaster25 April 2002
Warning: Spoilers
(might include some spoilers - read only if you have played the game already)

The Dig is an exceptional adventure I have never before and never after encountered again. I remember buying it at our local dealer for about 30 usd when it was new and I was happy having got the original version with the English speech.

From the very beginning you're caught in an amazingly detailed and epic adventure. As the plot develops, you learn more about each of the three main characters while the music supports every single scene perfectly. What starts off as a simple NASA mission to save the world turns out to be the most exciting challenge I have been confronted with in an adventure game.

The dialogues are unprecedented and unachieved in any other adventure game I have played and while the game lacks the kind of humour you are used to from Indiana Jones or Monkey Island but involves you more deeply into the quest that Maggie, Boston and Ludger are up to.

In my opinion, everyone who has played the game and enjoyed it like me should read the novel by Alan Dean Foster. It comes up with new perspectives on the characters, showing them closer than you have got to know them in the game. Additionally, the book provides you with a slightly different plot that starts off very slowly but you can hardly take a rest for eating or sleeping because it's so well written. How Foster deals with the Cocytan presences is surprising at first, then traps you even in more in the story.

Summary: Everyone who likes thoroughly designed adventure games with a brilliant atmosphere should play this game and then read the novel.

(10/10)
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10/10
i like this game good
REHov52014 May 2002
this is a good computer game to play when you are feeling lonely it has lots of aliens to talk to. i like to play it because it had a lot of puzzles and they were hard to solve so i printed off stuff on the internet and was able to beat it no problem! it is an overall very epic story which should not in any means be missed by everyone and if someone does miss it they truly are missing out on one of the greatest epic storylines known to mankind.
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Religious analogy, especially in the end
ervty30 January 2006
Warning: Spoilers
In this game, The Creator says that Space-Time 6 is a place of "unimaginable beauty", but that "nothing can be built, nothing can be achieved", and those that go to Space-Time 6 "never return". I think Space-Time 6 symbolizes heaven. All accounts of heaven match the description The Creator gives, and it started to make me think: what's so great about heaven? It's a place of beauty, and some say pleasure too, but you'll be an observer forever, and can never accomplish anything. In heaven, you will exist forever, and accomplish nothing but to "praise God". Though, I don't think I was the first person to think of this. Huck Finn in "The Adventures of Huckleberry Finn" by Mark Twain says, after Widow Douglas says that all a body has to do in heaven is play harps and never worry about a thing, and that Tom would probably go to hell, that he would like to go to hell. This disturbs Widow Douglas, but Huck says that he thinks Heaven would probably be boring, and at least in Hell he's have something to do-play with Tom. I think Hell is just as bad, with similar unending existence with no purpose. The game doesn't really become much of a religious analogy until the life crystals are introduced, which I think represent memories. A person can live on in memory forever, but each time they are passed down from one person to another, they become more and more corrupted and inaccurate, until they're just a shell of the original person. Finally, Boston Lowe was a symbol of the power of common sense and levelheadedness, which tells people that though religion offers comfort and unending existence, really it's absurd. Lowe enters Space-Time 6 (heaven) and shows the griffin-like aliens (angels) the way back to their planet (Earth), and an existence where they will eventually die, but can do much more in their short lives than they could ever do in an eternity.
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7/10
A good game, but I expected more humor from LucasArts.
Unno2 October 1998
An astroid is hurling towards earth, and a team of astronauts is sent to blow it off course. Little do they know the astroid is actually an alien starship, which they activate, sending them to the world of Cocytus. The game that follows is all based around getting back home.

It's a very good game, with a classic LucasArts adventure game feel. The graphic are great; although as I'm writing this in 1998, they are a little dated. The scenery is still breathtaking and the voice acting is great. (Featuring Robert Patrick who played the T1000 on Terminator II.)

The only thing I didn't like about the game, was the lack of humor. Most LucasArts games (ie. Day Of The Tentacle, Sam & Max: Hit The Road.) have a lot of humor. I'm not sure why The Dig doesn't, I can only assume it's been done to make the serious situation seem serious. Still, I'd recommend this game to anyone who likes a good adventure game.

On last thing, after you play the game, read the book. It's really good.
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6/10
Average
jekd-2659020 March 2019
Not the best story or adventure gaming experience in comparison to others made by the same company
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Not too bad. Lacked humor but had reason for that.
LepricahnsGold7 August 2003
I felt this game was not bad. The game had a great plot and made you feel like what you were doing was going to SERIOUSLY mess you up if you messed up. It lacked humor but I felt that was to highlight the seriousness of your current situation. My only complaint was that some of the voice acting was rather bland. Mainly Robert Patrick and Mari Weiss. It was like they were just reading their scripts and felt this was below their talents.
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An asteroid is careering towards the earth, and three astronauts must stop it. However there is more to it than meets the eye...
Wrighty14 September 1998
The Dig although a PC game, has all the hallmarks of a grand Spielburgian epic. The dialogue drags on in the first quarter of the game and there are some slightly cheesy lines but is also sometimes startlingly poetic and stirring- for example the sequence where Boston low speaks to the Cocytan Inventor. Sean Clark has delivered an extremely evocative and provocative world. The music by Michael Land is subtle and epic at the same time, the sound effects are pure atmosphere and the story which constantly twists and turns more than makes up for the slightly dated appearance of the locations by modern graphics standards - although even these often take the breath away the first time you see them. Don't buy this game if you want a fast action packed game, do buy it is you enjoy absorbing drama, intelligent puzzles and an undeniably cinematic edge.
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mysterious , "Forbidden planet ?" - Spoilers !
groundzero7426 October 2001
Warning: Spoilers
I played the game when it came out over here in Europe , when i was still studying electronics. I have always played adventure games (Lucas Arts is the best adventure game creator !) but this one was different ... (based on a Spielberg screenplay , T2's Robert Patrick) ...

The Game's story seemed remotely familiar to me when i played it , until last year i saw Forbidden Planet (again) and it all came back to me ... i must have seen Forbidden planet when i was a little kid and The Dig therefore somewhere in the back of my head reminded me of the film ---

Empty planet , superior technically advanced aliens who 'destroyed' or elevated themselves into the ether in the Dig

Or the superior technically advanced aliens who 'destroyed' themselves with their invisible 'id' (frued) thoughts ... Astronauts landing on the planet surface , the big rooms , the engine that drives it all ...and so on ... and so on (WW) ...

Anyway the Game And the Movie both ARE great , and give you the SF experience you've been waiting for ...
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Amazing game with a good story
pykor3 December 2004
I am amazed at reading the comments that detail the supposed lack of humor in the game. Perhaps these people really didn't play the game. Just go to the "memorable quotes" section and look at the lines from the story. I see some incredible original humor there.

Perhaps the best part of this game, like any good movie, is not just the story, but the way the music helps add to the story. Michael Land's classic Wagnerian score fits so well with the story as you create it, you sometimes forget you are playing a game and think of it more like a movie. The ambient music, along with the "cinematography" really enhances the game.

While the game does offer different endings and different reactions to situations based on what you do, I would have liked to see more development in this area. However, the repeatability of this game is just to feel yourself immersed in this story, much like watching your favorite movie on DVD over and over again.

I also read the book which filled in the holes like you would expect (ex. Lord of the Ring, Harry Potter, etc). The book should have been sold with the game. I also have the soundtrack on CD which contains the music as it was meant to be heard.

It would be totally awesome for someone to take this game and convert it over to the big screen. While we already have asteroid type movies (Armageddon, Deep Impact) this one is unique and would make it available to the many that never got to play the game.

My Review: 8/10

It's not a 9 or 10, because so much more can be done to it with today's technology and advancement in computer graphics, that it can grow to be something better if there was a remake.
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