Most of us are content to head out to the store, drop $60 on the counter and head home with a shiny, new game clutched tightly in our hands. And that's fine. Some take their nerdery to the next level, attempting to understand the process by which a game goes from initial concept to final release. Today brings some insight in the form of design documents for the original release in a franchise that continues to be one of the most successful on the planet: Rockstar Games' (formerly Dma Design) "Grand Theft Auto."
The 12-page document goes into detail on the game's core ideas and various mechanics. The complex beast that is "GTA," which was originally called "Race 'n' Chase," is summed up in just a single sentence under the document's "Concept" heading: "The aim of 'Race 'n' Chase' is to produce a fun, addictive and fast multi-player car racing and...
The 12-page document goes into detail on the game's core ideas and various mechanics. The complex beast that is "GTA," which was originally called "Race 'n' Chase," is summed up in just a single sentence under the document's "Concept" heading: "The aim of 'Race 'n' Chase' is to produce a fun, addictive and fast multi-player car racing and...
- 3/22/2011
- by Adam Rosenberg
- MTV Multiplayer
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