A limited physical release of Salt And Sanctuary on PlayStation 4 will be made available at some point in the future, developer Ska Studios has announced.
Created by husband and wife team James and Michelle Silva, Salt And Sanctuary is a 2D-based action RPG heavily inspired by From Software’s hugely successful Dark Souls series and includes many trademark systems such as stamina management, punishing death mechanics and interwoven level design.
Released on PlayStation 4 back in March, the indie title has since been received extremely well, giving it a great foundation for its upcoming PC and Vita release, says Ska.
Although the blog post confirms that both versions are still very much in the works, the studio isn’t ready quite yet to commit to a release date, but hopes to lock in a launch window for the PC port within a month’s time.
See below for the main points...
Created by husband and wife team James and Michelle Silva, Salt And Sanctuary is a 2D-based action RPG heavily inspired by From Software’s hugely successful Dark Souls series and includes many trademark systems such as stamina management, punishing death mechanics and interwoven level design.
Released on PlayStation 4 back in March, the indie title has since been received extremely well, giving it a great foundation for its upcoming PC and Vita release, says Ska.
Although the blog post confirms that both versions are still very much in the works, the studio isn’t ready quite yet to commit to a release date, but hopes to lock in a launch window for the PC port within a month’s time.
See below for the main points...
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