Rob Leane Mar 14, 2019
When it comes to launching new consoles and developing fresh tech, the Nintendo team isn't immune to doubt.
Nintendo has really pushed the boundaries over the last decade or so, not just with regards to making great video games, but also by totally revamping the sort of technology that we play these games on. But this sort of industry-changing console development doesn't come without risk, and now we've learned that there are "often doubts" from internal members of staff.
The Nintendo Wii provides one example of Nintendo forging its own path: this home console chose to ignore the push for HD graphics that other manufacturers were working towards at the time, instead opting to put its emphasis on interactivity and motion controls. The launch of the Nintendo Switch was an equally game-changing moment, with Nintendo creating a household/handheld hybrid while everyone else was thinking about game streaming and their next-gen consoles.
When it comes to launching new consoles and developing fresh tech, the Nintendo team isn't immune to doubt.
Nintendo has really pushed the boundaries over the last decade or so, not just with regards to making great video games, but also by totally revamping the sort of technology that we play these games on. But this sort of industry-changing console development doesn't come without risk, and now we've learned that there are "often doubts" from internal members of staff.
The Nintendo Wii provides one example of Nintendo forging its own path: this home console chose to ignore the push for HD graphics that other manufacturers were working towards at the time, instead opting to put its emphasis on interactivity and motion controls. The launch of the Nintendo Switch was an equally game-changing moment, with Nintendo creating a household/handheld hybrid while everyone else was thinking about game streaming and their next-gen consoles.
- 3/14/2019
- Den of Geek
Gamers who are able to get their hands on the massively popular mobile system from Nintendo will be privy to their Splatoon 2 Global Testfire! Come inside to find out what that means!
Even though Splatoon 2 doesn't officially hit stores until this Summer, Nintendo will be holding their Splatoon 2 Global Testfire for the lucky few who got their Nintendo Switch on March 3rd. Don't be too swayed by the "Global Testfire" term, it's just a fancy way of saying beta. Term aside, the beta will allow for gamers to test their multiplayer skill while facing off against their fellow gamers all around the world!
The testfire will include access to four different main weapons, including the new Splat Dualies, as well as remixed versions of the iconic Splat Roller and Splat Charger.
Additionally, Splatoon 2 producer Hisashi Nogami announced a new way to watch Splatoon 2 matches. The mode is called Private Battle...
Even though Splatoon 2 doesn't officially hit stores until this Summer, Nintendo will be holding their Splatoon 2 Global Testfire for the lucky few who got their Nintendo Switch on March 3rd. Don't be too swayed by the "Global Testfire" term, it's just a fancy way of saying beta. Term aside, the beta will allow for gamers to test their multiplayer skill while facing off against their fellow gamers all around the world!
The testfire will include access to four different main weapons, including the new Splat Dualies, as well as remixed versions of the iconic Splat Roller and Splat Charger.
Additionally, Splatoon 2 producer Hisashi Nogami announced a new way to watch Splatoon 2 matches. The mode is called Private Battle...
- 2/13/2017
- by feeds@cinelinx.com (Matt Malliaros)
- Cinelinx
During its highly-anticipated Jan. 12 presentation, Nintendo announced Splatoon 2, which will launch this summer for its new Switch console. A sequel to its smash-hit Wii U title, Splatoon, the game will feature new weapons, new battle stages and more. Perhaps the biggest and most obvious change comes in the form of the “splat dualies,” a pair of ink guns that are obviously meant to draw a visual link to the Switch’s new detachable Joy-Con controllers.
In addition to sporting a rad pair of real “splat dualies” (and shades) onstage, the game’s producer Hisashi Nogami revealed that — just like the original — there will be frequent updates post-launch with more stages and features. While the Wii U original’s dearth of content was a major criticism on launch, the constant flow of updates proved to be a boon for the game in the long run, keeping it in the headlines and...
In addition to sporting a rad pair of real “splat dualies” (and shades) onstage, the game’s producer Hisashi Nogami revealed that — just like the original — there will be frequent updates post-launch with more stages and features. While the Wii U original’s dearth of content was a major criticism on launch, the constant flow of updates proved to be a boon for the game in the long run, keeping it in the headlines and...
- 1/13/2017
- by Jowi Girard-Meli
- We Got This Covered
IMDb.com, Inc. takes no responsibility for the content or accuracy of the above news articles, Tweets, or blog posts. This content is published for the entertainment of our users only. The news articles, Tweets, and blog posts do not represent IMDb's opinions nor can we guarantee that the reporting therein is completely factual. Please visit the source responsible for the item in question to report any concerns you may have regarding content or accuracy.