In the world of stealth action games, few series have garnered as much respect and admiration as Tom Clancy’s Splinter Cell. The series protagonist Sam Fisher has become the standard for many games in the same genre. The series has many games under it and all have them evolved with time, experimenting with its core mechanics to varying degrees of success.
But not all Splinter Cell games are made equally. Some have been praised for their innovation of the stealth genre’s roots, while others have been critiqued for straying too far from what made the series great. The biggest debate among the fans has been if Splinter Cell: Chaos Theory is better than Splinter Cell: Blacklist. So, let’s grab the night-vision goggles and rank every Splinter Cell game from worst to best.
7. Splinter Cell: Double Agent The main story took the Title too seriously.
This version...
But not all Splinter Cell games are made equally. Some have been praised for their innovation of the stealth genre’s roots, while others have been critiqued for straying too far from what made the series great. The biggest debate among the fans has been if Splinter Cell: Chaos Theory is better than Splinter Cell: Blacklist. So, let’s grab the night-vision goggles and rank every Splinter Cell game from worst to best.
7. Splinter Cell: Double Agent The main story took the Title too seriously.
This version...
- 5/15/2024
- by Shubham Chaurasia
- FandomWire
Ubisoft has had its ups and downs with the Far Cry franchise over the years, with a few games outperforming the others, and some that players even avoid talking about. One particular title that has received mixed feelings from players over the years is Far Cry 2, a game that Clint Hocking might have had a different vision for before it was finally released.
Clint Hocking had a different vision for the game before it came out
For those who do not know, Hocking was also responsible for the development of Tom Clancy’s Splinter Cell series, which primarily focused on stealth-based missions and just might have been where the director got his experience with the said play style.
What Did Clint Hocking Envision For Ubisoft’s Far Cry 2
Unlike Splinter Cell, the level design in Far Cry 2 does not support pure silent takedowns as the enemies ultimately have better awareness.
Clint Hocking had a different vision for the game before it came out
For those who do not know, Hocking was also responsible for the development of Tom Clancy’s Splinter Cell series, which primarily focused on stealth-based missions and just might have been where the director got his experience with the said play style.
What Did Clint Hocking Envision For Ubisoft’s Far Cry 2
Unlike Splinter Cell, the level design in Far Cry 2 does not support pure silent takedowns as the enemies ultimately have better awareness.
- 5/2/2024
- by Aaditya Chugh
- FandomWire
Far Cry 2 is considered to be a cult hit nowadays. While most gamers might not care for it as much, fans of simulation games with a lot of exploration do not mind spending hours exploring the world of Far Cry 2. The game was a decent success too; its last recorded sales number was 2.9 million. And Ubisoft considered it a decent hit.
Besides featuring a very rough location that tested gamers at every step, this game also did away with a bunch of other shooter conventions. It did not have a mini-map, which had become the norm in open-world games back then. One can say that Far Cry 2 was without a doubt a unique game that deserved all the success it got. Given how its director thought back then, it makes sense they made such a game.
Far Cry 2’s game director made some accurate predictions about the future of shooters...
Besides featuring a very rough location that tested gamers at every step, this game also did away with a bunch of other shooter conventions. It did not have a mini-map, which had become the norm in open-world games back then. One can say that Far Cry 2 was without a doubt a unique game that deserved all the success it got. Given how its director thought back then, it makes sense they made such a game.
Far Cry 2’s game director made some accurate predictions about the future of shooters...
- 5/2/2024
- by Rohit Sejwal
- FandomWire
Right now, Far Cry is currently one of Ubisoft’s longest-running franchises and is still getting new games every couple of years. Ubisoft tries to rediscover it; they try to give gamers a world that is worth exploring and characters worth interacting with. This legacy of having interesting characters, specifically an interesting villain, came from Far Cry 2.
Back then, it was the pinnacle of what was possible if developers invested time in some exciting new technologies. Dunia Engine was a one-of-a-kind game engine; Jackal was a one-of-a-kind villain; and that game’s world was unlike anything players had explored before. But its director explains that the inspiration for that came from a very unexpected place.
Far Cry 2 took a lot of inspiration from a competitor
Far Cry 2 artwork showcasing one of the protagonists
When the first installment in this franchise was launched back in 2004, it was developed by Crytek and published by Ubisoft.
Back then, it was the pinnacle of what was possible if developers invested time in some exciting new technologies. Dunia Engine was a one-of-a-kind game engine; Jackal was a one-of-a-kind villain; and that game’s world was unlike anything players had explored before. But its director explains that the inspiration for that came from a very unexpected place.
Far Cry 2 took a lot of inspiration from a competitor
Far Cry 2 artwork showcasing one of the protagonists
When the first installment in this franchise was launched back in 2004, it was developed by Crytek and published by Ubisoft.
- 5/1/2024
- by Rohit Sejwal
- FandomWire
While hopes for a fresh Watch Dogs release have been officially extinguished by Ubisoft, the recent release of Watch Dogs: Tokyo, a manga based on the premises of the popular franchise might just be enough to bring the fans together again and demand another video game release, based in world’s most crowded city this time around.
Watch Dogs: Tokyo is a new manga series
The new manga is exactly what many players needed at the time, especially those who have been following the game for a long time, and are disheartened by the discontinuation of the series’ production.
Watch Dogs: Tokyo – Is The Franchise Finally Coming Back?
It was nearly a decade ago that the first ever Watch Dogs title was released for gamers to enjoy, bringing with itself a lot of mechanics that were never seen before in the industry, and the potential for just as many to be introduced in the future.
Watch Dogs: Tokyo is a new manga series
The new manga is exactly what many players needed at the time, especially those who have been following the game for a long time, and are disheartened by the discontinuation of the series’ production.
Watch Dogs: Tokyo – Is The Franchise Finally Coming Back?
It was nearly a decade ago that the first ever Watch Dogs title was released for gamers to enjoy, bringing with itself a lot of mechanics that were never seen before in the industry, and the potential for just as many to be introduced in the future.
- 5/1/2024
- by Aaditya Chugh
- FandomWire
It is not an everyday scenario that a studio gets the chance to connect one of their successful franchises with another one, saving both of them in the process. This is exactly what Ubisoft chose to give up as Watch Dogs could have potentially been saved by ultimately becoming a modern-day Assassin’s Creed title.
Watch Dogs could have potentially merged with Assassin’s Creed
Unfortunately, with the franchise being over for now, it remains next to impossible that the studio will implement the above-stated idea, allowing it to go down the drain once and for all.
How Ubisoft Could Have Potentially Revived Watch Dogs By Making It A Modern Day Assassin’s Creed Title
While the studio might have buried the hatchet with Watch Dogs, it does not help stop fans from thinking about how the franchise could have been possibly turned into a modern-day Assassin’s Creed title. Not only the player...
Watch Dogs could have potentially merged with Assassin’s Creed
Unfortunately, with the franchise being over for now, it remains next to impossible that the studio will implement the above-stated idea, allowing it to go down the drain once and for all.
How Ubisoft Could Have Potentially Revived Watch Dogs By Making It A Modern Day Assassin’s Creed Title
While the studio might have buried the hatchet with Watch Dogs, it does not help stop fans from thinking about how the franchise could have been possibly turned into a modern-day Assassin’s Creed title. Not only the player...
- 4/30/2024
- by Aaditya Chugh
- FandomWire
Breaking the long-standing curse of disappointing video game adaptations, Fallout and The Last of Us have now attained a gold-standard status amongst gamers being delivered faithful small-screen versions of games they pour hours into. This comes after years of inaccurate and shoddy live-actions that have left a stain on the industry, and for viewers and gamers alike.
A still from Fallout
While we’re still waiting for Resident Evil to give us our favorite Backstreet Boy-looking Leon Kennedy in a perfectly adapted series, and debating whether a triangular…chest is indeed peak Lara Croft, there are some games that deserve another go— Not as a game since they continually bombed, but as a TV show, since their stories can be done a lot more justice.
And while Ubisoft has broken our hearts with a terrible Assassin’s Creed adaptation, there is one more game that is now thought to be long dead.
A still from Fallout
While we’re still waiting for Resident Evil to give us our favorite Backstreet Boy-looking Leon Kennedy in a perfectly adapted series, and debating whether a triangular…chest is indeed peak Lara Croft, there are some games that deserve another go— Not as a game since they continually bombed, but as a TV show, since their stories can be done a lot more justice.
And while Ubisoft has broken our hearts with a terrible Assassin’s Creed adaptation, there is one more game that is now thought to be long dead.
- 4/30/2024
- by Divyashree Shashidhar
- FandomWire
There is not much that one can do to infuriate a game developer, but one thing that can put the whole studio on the edge is a leak of their upcoming video game. This is something that has been happening frequently in recent times, and Ubisoft’s Watch Dogs 3 was no different when it was time for the title’s official announcement.
Watch Dogs 3’s mechanics were leaked a few days before the game’s official announcement
It was merely a few days before the official announcement of the title when details about it were leaked on the internet, including how the player would be able to practically play as anyone you see in the game’s world. Being one of the featured mechanics in the game, it would have been infuriating for the developers to see it revealed early and by someone else rather than Ubisoft itself.
Clint Hocking...
Watch Dogs 3’s mechanics were leaked a few days before the game’s official announcement
It was merely a few days before the official announcement of the title when details about it were leaked on the internet, including how the player would be able to practically play as anyone you see in the game’s world. Being one of the featured mechanics in the game, it would have been infuriating for the developers to see it revealed early and by someone else rather than Ubisoft itself.
Clint Hocking...
- 4/29/2024
- by Aaditya Chugh
- FandomWire
Watch Dogs: Legion was no doubt a very ambitious video game in itself. The idea that it sold to all the fans of the franchise was pretty simple yet unique; players could control numerous characters rather than just one protagonist. Thanks to its perma-death mechanic, no character in this game lived forever, and anyone walking the streets as an Npc had the potential to be the next hero.
Yet, the game faced mixed responses from critics as well as longtime fans of this short-lived franchise. Watch Dogs: Legion could not reach the heights of success it set out for. There were a bunch of reasons for this failure. Fans did not care for the feature Ubisoft was selling so hard.
How Watch Dogs: Legion’s most ambitious idea became the reason for its failure
A still from Watch Dogs: Legion
The first Watch Dogs was a decent enough game with some very innovative gameplay ideas.
Yet, the game faced mixed responses from critics as well as longtime fans of this short-lived franchise. Watch Dogs: Legion could not reach the heights of success it set out for. There were a bunch of reasons for this failure. Fans did not care for the feature Ubisoft was selling so hard.
How Watch Dogs: Legion’s most ambitious idea became the reason for its failure
A still from Watch Dogs: Legion
The first Watch Dogs was a decent enough game with some very innovative gameplay ideas.
- 4/29/2024
- by Rohit Sejwal
- FandomWire
Splinter Cell: Chaos Theory was way ahead of other action-adventure games of its time. It was a multi-level game that focused on the element of stealth. Even though all Splinter Cell games focused on stealth, Chaos Theory introduced significant changes to stealth mechanics.
Splinter Cell: Chaos Theory
This game set the benchmark for other stealth games. As such, many would agree that Splinter Cell: Chaos Theory is one the best Ubisoft title out there. However, a developer at Ubisoft believes that Far Cry 2 is better than Chaos Theory. Even though Far Cry 2 was not as successful as Chaos Theory, the lead level designer has his own reasons.
Far Cry 2 was better than Splinter Cell: Chaos Theory according to Clint Hocking
Many believe that Splinter Cell: Chaos Theory is one of Ubisoft’s best, however, a developer at the company states otherwise. Clint Hocking, a developer who worked in Chaos Theory...
Splinter Cell: Chaos Theory
This game set the benchmark for other stealth games. As such, many would agree that Splinter Cell: Chaos Theory is one the best Ubisoft title out there. However, a developer at Ubisoft believes that Far Cry 2 is better than Chaos Theory. Even though Far Cry 2 was not as successful as Chaos Theory, the lead level designer has his own reasons.
Far Cry 2 was better than Splinter Cell: Chaos Theory according to Clint Hocking
Many believe that Splinter Cell: Chaos Theory is one of Ubisoft’s best, however, a developer at the company states otherwise. Clint Hocking, a developer who worked in Chaos Theory...
- 4/28/2024
- by Binayak Sharma
- FandomWire
Back in 2012, Ubisoft decided to show their fans an incredible new game called Watch Dogs. This game was to start a brand-new IP featuring a protagonist who could hack everything he could see. The first thing gamers noticed about that game was its visuals. Then came the gameplay: a character running around a city, hacking traffic signals and bridges using his cell phone. It looked just incredible.
Ubisoft saw much promise in this new game, and fans were pretty hyped too. This game seemed like one’s ultimate power fantasy had come to life. Eventually, the game was released to a mixed-to-positive response from fans as well as critics. This is how the Watch Dogs franchise started, but no one saw it ending so soon.
Ubisoft is all set to end the Watch Dogs franchise, despite handing it over to a legendary figure
A still from Watch Dogs: Legion
Many...
Ubisoft saw much promise in this new game, and fans were pretty hyped too. This game seemed like one’s ultimate power fantasy had come to life. Eventually, the game was released to a mixed-to-positive response from fans as well as critics. This is how the Watch Dogs franchise started, but no one saw it ending so soon.
Ubisoft is all set to end the Watch Dogs franchise, despite handing it over to a legendary figure
A still from Watch Dogs: Legion
Many...
- 4/27/2024
- by Rohit Sejwal
- FandomWire
After a brief Easter egg in Thor: Ragnorak, Beta Ray Bill might finally make his MCU debut in Thor: Love and Thunder.
“One of the few Thor: Love and Thunder plot details Marvel officially confirmed is that it will see Natalie Portman’s Jane Foster turning into The Mighty Thor. That means the film will feature, at the very least, two different versions of the God of Thunder in Chris Hemsworth’s Thor and Portman’s Jane. However, one of the more recent, popular rumors surrounding the film is that it will include the surprise appearances of multiple Thors from different universes. If true, that means Thor: Love and Thunder could very well give Marvel fans everywhere the Beta Ray Bill introduction they’ve long been waiting for.”
Read more at Inverse
Want more of Razor Fist from Shang-Chi and the Legend of the Ten Rings? Actor Florian Munteanu teases...
“One of the few Thor: Love and Thunder plot details Marvel officially confirmed is that it will see Natalie Portman’s Jane Foster turning into The Mighty Thor. That means the film will feature, at the very least, two different versions of the God of Thunder in Chris Hemsworth’s Thor and Portman’s Jane. However, one of the more recent, popular rumors surrounding the film is that it will include the surprise appearances of multiple Thors from different universes. If true, that means Thor: Love and Thunder could very well give Marvel fans everywhere the Beta Ray Bill introduction they’ve long been waiting for.”
Read more at Inverse
Want more of Razor Fist from Shang-Chi and the Legend of the Ten Rings? Actor Florian Munteanu teases...
- 9/21/2021
- by Lee Parham
- Den of Geek
Matthew Byrd Jul 3, 2019
Watch Dogs: Legion's impressive Npc system relies on equally impressive technology.
For those who don't know, Watch Dogs: Legion is being directed by Clint Hocking; the same man who directed the brilliant Far Cry 2. This is Hocking's first major Ubisoft project since he rejoined Ubisoft in 2015, and in an interview with Gamasutra, he explained how the game's "play as any Npc" feature works and why the team decided to utilize it.
"When we first had the idea that you’d be able to play as anyone in the game, we had to of course bring in a bunch of major stakeholders, you know the lead animators, the lead programmers, the lead sort of engine architects...the lead audio guys, sound guys, and the lead writers and start talking about you know, breaking the problem down," says Hocking. "Like, how are we gonna cover all the pieces...
Watch Dogs: Legion's impressive Npc system relies on equally impressive technology.
For those who don't know, Watch Dogs: Legion is being directed by Clint Hocking; the same man who directed the brilliant Far Cry 2. This is Hocking's first major Ubisoft project since he rejoined Ubisoft in 2015, and in an interview with Gamasutra, he explained how the game's "play as any Npc" feature works and why the team decided to utilize it.
"When we first had the idea that you’d be able to play as anyone in the game, we had to of course bring in a bunch of major stakeholders, you know the lead animators, the lead programmers, the lead sort of engine architects...the lead audio guys, sound guys, and the lead writers and start talking about you know, breaking the problem down," says Hocking. "Like, how are we gonna cover all the pieces...
- 7/3/2019
- Den of Geek
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