- Born
- Birth nameAlfonso John Romero
- John Romero is an award-winning game development icon whose work spans over 130 games, 108 of which have been published commercially. Romero is the "father of first person shooters" having led the design and contributed to the programming and audio design of the iconic and genre-defining games DOOM, Wolfenstein, Quake, Heretic and Hexen. Romero is also was also one of the earliest supporters of eSports and a current competitive DOOM and Quake player. To date, Romero has co-founded nine successful game companies including the likes of id Software. He is considered to be among the world's top game designers, and his products have won well over 100 awards. Romero most recently won the 2017 Lifetime Achievement award at the Fun & Serious Games Festival in Bilbao and the Legend Award at 2017's Develop: Brighton.- IMDb Mini Biography By: BRomero
- SpousesBrenda Romero(October 27, 2012 - present)Raluca Alexandra Plesca(2004 - 2011) (divorced)Elizabeth Ann McCall(July 1, 1993 - 1998) (divorced)Kelly Mitchell(1987 - 1989) (divorced)
- Co-founded the game development company Ion Storm after quitting Id Software, because he felt the artistic nature of the games worked on at Id were given less attention than the technical aspects of the games.
- Originally believed that Ion Storm could produce Daikatana in only 7 months. In the end, he and his crew needed more than 4 years to finish the game, because many coders and designers left the company during development.
- Now, after his second company "Monkeystone Games" wasn't that successful, he and his old-time friend Tom Hall start their own company
- KingsIsle Entertainment.
- No relation to George Romero.
- John Romero created the term "deathmatch" to describe player-vs-player mode in DOOM.
- We had a skin for a little arrow, and it was 1300 x 960 pixels. It was out of control. - Relating a story in which a small arrow was textured so large it would not fix on people's monitors of the era
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