If you know anything about video games you’ll know by now that La Noire is a detective thriller, set in 1940s Los Angeles and made by Rockstar – the same guys behind Grand Theft Auto and Red Dead Redemption. You just might have heard that it was the first video game to bag a slot at the Robert De Nero’s Tribeca Film Festival, back in April. But what you most certainly know is that it boasts fantastic, hitherto unprecedented, motion capture for a video game. This development has enabled Rockstar’s Team Bondi to focus the bulk of the game around gauging the facial expressions of crime suspects.
This gameplay mechanic wouldn’t have been possible without the technology backing it up, as La Noire boasts frighteningly realistic and often incredibly subtle facial expressions. Yet Rockstar needed more than just technology if they were to create dozens of distinct...
This gameplay mechanic wouldn’t have been possible without the technology backing it up, as La Noire boasts frighteningly realistic and often incredibly subtle facial expressions. Yet Rockstar needed more than just technology if they were to create dozens of distinct...
- 5/26/2011
- by Robert Beames
- Obsessed with Film
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