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1-22 of 22
- A group of horse-mad teenagers who are regulars at their local stables on the fictional peninsula of Kauri Point.
- Hexron tries to get Kauri Point's support at the council meeting. Izzie is publicly shamed when her hard past is revealed. Kauri Point relationships are all strained.
- The kids travel to a remote farm after intercepting a mysterious message. They come face to face with the horse rustler and discover the whereabouts of the Kauri Point Herd.
- Issie and the gang race against time to find the wild herd and save the forest.
- The gang uncovers a new threat to the forest and the wild herd. Issie's visions from Mystic become more mysterious than ever and a new arrival in town causes trouble for Issie and Dan.
- The gang's attempt to stop Tom selling the stables backfires. Issie realises that she's seeing visions of the future. Misunderstandings cause problems between Issie and Dan.
- Family secrets are revealed. Feeling betrayed by her friends, Issie is quick to retaliate when Bianca takes Blaze. Distracted by Gabe, Issie breaks a promise to Natasha.
- When scenes from Issie's visions seem to be happening in real life, the gang find themselves in a race against time to change the course of the future before tragedy strikes.
- Dulmoth Park have moved in and the escalating rivalry with the KP team ends in a secret race on the dunes. Meanwhile, Tom's in trouble when the racehorse goes missing.
- It's crunch time for Dan when his leadership skills are tested. Angry with Issie, Gabe and Natasha act recklessly whilst Caleb learns some uncomfortable truths about his idol.
- In the aftermath of the earthquake, Issie puts her own life in danger to try and rescue Natasha whilst Tom finally accepts he has to sign the KP stables over to Ginty.
- Emotions run high after Issie invites an unwelcome guest to Amanda's birthday party. The KP team have something to celebrate and Issie's confused by her latest visions from Mystic.
- When tension between Dan and Issie starts affecting champs training, the KP gang decide to take action. Meanwhile, Mystic seems to be warning Issie about the illegal trawler.
- Issie's reckless behaviour has disastrous consequences for one of the KP team. Gordon's intrigued when Issie draws a sea serpent statue that she's seen in her visions.
- As the gang plot to unmask the trawler operation, they find evidence suggesting someone local is in league with the crew. Meanwhile, Issie confides in Gordon about her visions.
- A betrayal by Tom shatters the KP team, jeopardising their chance of competing at the champs. Caleb and Mitch investigate Gordon and Issie finally speaks her mind to Dan.
- Amanda decides to give Gordon a chance just as Issie starts doubting him. Natasha's the bearer of bad news for Caroline and the true cause of Dora's shipwreck is revealed.
- As Kauri Point celebrates 'The Night of the Big Fish', it's not just dolphins who are drawn to the bay. Has Gordon really abandoned his quest to find the sea serpent statue?
- Gordon's missing but it's Champs Day and the future of the rescue centre is on the line. Will the KP team give up their chance of glory to help Issie find her grandfather?