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- This unique interactive movie is a continuation of "Common Ground Business," allowing viewers to make choices as employees at the diverse and quirky "Rocket Skate," a roller coaster design and engineering firm. When faced with complex situations within the workplace, how will you respond?
- In this unique interactive move, viewers make choices for two employees of a roller coaster design company with an eccentric corporate culture. As the team prepares for a major design pitch to a major theme park conglomerate, employees encounter ethical challenges and viewers make decisions that lead to different humorous and/or moving outcomes.
- Saving Springville is an interactive movie where viewers make decisions for five different high school students struggling with problems related to anxiety and over-scheduling, cultural identity, building confidence, fitting in, and managing anger. Their stories are intertwined, and their outcomes determine whether together they can stop another student's desperate action.
- In this unique interactive movie, viewers play as the lead characters in the movie, make decisions, and see consequences based on their choices. In "A Special Trust" you learn what it's like to be a senior leader in the Army, working through events and dilemmas that will challenge your ideas of what it means to be a professional. A Special Trust challenges you to make tough moral and ethical decisions at the top of a critical organization.
- In this mockumentary styled interactive movie, employees at a corporate office must deal with the many trials and tribulations of Diversity, Equity and Inclusion issues in their workplace to become better co-workers and leaders.
- In this unique interactive movie, viewers play as the lead character in the movie, make decisions, and see consequences based on their choices. Backbone of the Army prepares you for life in as an NCO in the Army, working through events and dilemmas that will challenge your ideas of what it means to be a leader. Backbone of the Army challenges you to make tough moral and ethical decisions that come with being a Platoon Sergeant and a Professional Soldier.
- The Call is an interactive drama created to instruct officers on how to respond to everyday incidents with persons involving cognitive or emotional impairments, or intellectual and developmental disabilities. Viewers make decisions as Officer Frank Stone, Officer Jordan Lacross, or Officer Gabe Sparrow, approaching diverse citizen contact scenarios. See the world through a different lens, challenge your assumptions, and develop flexible approaches in your practice.
- A leadership team of a product development company must come to grips with the new realities of remote working, and overcome their personal challenges this new normal has presented.
- The Company We Keep focuses on the Company Command Team (CCT) members who serve as Stewards for the Profession of Arms by communicating, working as a team, counseling/mentoring within the garrison environment, and inspiring commitment to the Army Profession through daily tasks. The interactive simulation demonstrates how excellence and leadership should be modeled in the areas of training development, property accountability, materiel readiness, and personnel readiness.
- Set around the night of a Homecoming Dance, four students hold the keys to a peaceful outcome. Viewers "play" as each character, deciding whether to let the incident happen or stop the manifestation of hate and biases that caused it. Jake, who has moved from a homogeneous town to an ethnically diverse school, must navigate a new world of conflicting messages. Richard, the school's basketball star, must decide whether to live up to an African-American jock label, and label other people in turn, or to be himself and see others as multi-dimensional people. Lina, a smart student who has endured the effects of hate against Hispanics, must come to terms with her own biases. And Tisha, part African-American and part Vietnamese, must reconcile her cultures at home and at school. Can your decisions prevent a murder from happening? Created in cooperation with the Anti-Defamation League, the Hate Comes Home interactive movie has won every prestigious award in the education and software industry.
- Just 2 Days is a unique interactive movie where viewers "play" as four different main characters and witness how different decisions lead to different outcomes. Just 2 Days opens in a school parking lot, where an argument between two boys escalates into a deadly clash. The movie investigates what led up to the after school shooting: Trey can't handle a bully and uses a gun to stand up for himself; Eric can't control his anger and pays the price; Scott can stop his friend from fighting but doesn't; and Amanda fails to use her influence to stop the social momentum leading to the showdown. The interactive nature of the movie challenges viewers to find the right decisions to help control this situation, bring an end to the altercation, and discover the winning ending.
- In this unique interactive movie, viewers of The Leader assume the identity of Captain/Major Hillier, make critical decisions in his career, and see the results of their choices. The story follows seven years in the life of Captain Hillier, from taking over a Company Command, deploying to war twice, being promoted, to starting a family. Produced in collaboration with the US Army Armor School, The Leader is a fascinating dramatic interactive-movie that is actually used to train Army officers.
- In this very eye-opening interactive movie, play as members of the prestigious Roseview Hospital, as they deal with the result of a leaked video that shows racial disparities in patient care in their institution.
- In this unique interactive movie, the viewer becomes Staff Sergeant Chris Andrews and is faced with situations that challenge judgment and in-the-moment decision-making abilities. The decisions that you make can have life-and-death consequences for fellow soldiers. Produced in collaboration with the Airborne School at Fort Benning, Jumpmaster is as real as it gets.
- In this unique interactive movie, viewers make choices for the two main characters see the outcomes of the story based on the decisions they've made. The story focuses on two physicians facing the challenges of prescription drug misuse by patients. Developed in collaboration with the Uniformed Services University of The Health Sciences, this playable drama is used to teach physicians around the world how to limit prescription drug misuse.
- The War Back Home is a unique tool developed (in collaboration with the Uniformed Services University of The Health Sciences) to help viewers recognize and prevent the slippery slope that leads to prescription medication misuse and the destructive outcomes that may follow. In this interactive drama you have the choice to play as either a a guy struggling with the temptation to misuse prescription drugs or as an Army Squad Leader in a position to intervene with a fellow Soldier who might be misusing. You make choices in the lives of the main characters and consequences play out according to the behaviors you select.
- Outside the Wire is an interactive movie where you "play" as the lead characters, make decisions for them, and experience the consequences of the choices you select. This immersive experience allows viewers to try wartime decision making in the safety of a movie. Based on lessons learned in Iraq and Afghanistan, it mirrors in-combat support operations. You make the pivotal decisions that alter their storyline and outcome. Your fate and the fate of your troops hinge on every decision you make as you proceed through your deployment.
- The staff of a small university affiliated hospital navigated the slippery slope of shepherding a experimental cancer drug through it's clinical trials. Told through the eyes of the Physician, the Clinical Research Coordinator, a Research Assistant and the Chair of the Institutional Review Board; The Research Clinic shines a light on the difficult ethical decisions all of them face in their personal and professional lives.
- In this interactive film, a young girl must cope with her bad decision making during a party she decides to throw with her friends. She soon gets acquainted with her alter-ego that may have been born in result of her troubled past.
- In this unique interactive movie, viewers make choices and play as a high school teacher. Your goal is to maneuver through the complex, emotional and often morally ambiguous world of teaching. Decision points are strategically placed to raise thought-provoking questions about seemingly insignificant yet pivotal situations teachers face. As a result of the decisions you make, you will either face negative consequences or emerge as a respected educator who has created a safe and healthy environment for the entire school community. The increased insight you gain will help you recognize how even the best teachers can find themselves sliding down the slippery slope of sexual misconduct.
- A breakdown in security at Roosevelt Airport leads to two terrorists being able to bring down a commercial flight. In this gripping interactive movie, you must go back in time one week to make different choices as four very different airport employees to try and prevent the tragedy.
- This unique interactive movie is a sequel to "The Incident." You control the action as the lead hostage negotiator in two separate incidents. The first call is a potential domestic homicide-suicide where a man has kidnapped his own daughter and is now threatening suicide. The second involves a jumper who has perched himself atop the roof of the 'local' courthouse. You must attempt a face-to-face and talk him down. Your skill as a negotiator is tested as you attempt to resolve each of these situations. You make hostage negotiation choices for the lead character and see how those choices lead to success or failure for all involved.
- In this interactive film, play as Clark while he grapples with the faults of his longtime bond with his toxic friend, Chase, and his new friendship with the naive but kindhearted, Marcus, as they investigate an eerie urban legend.
- Pathfinder is a unique interactive movie developed in partnership with the US Army Airborne School, Fort Benning, Georgia. In Pathfinder the viewer becomes SSG Mike Williams. You have to think and react in critical situations - ranging from preparing for a proficiency jump back home to preparing for a unique sling load in a deployed setting. The decisions you make can determine the success or failure of the mission.