A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.
- Won 1 BAFTA Award
- 23 wins & 28 nominations total
Troy Baker
- Booker DeWitt
- (voice)
Courtnee Draper
- Elizabeth
- (voice)
Laura Bailey
- Lady Comstock
- (voice)
- …
Kimberly Brooks
- Daisy Fitzroy
- (voice)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (voice)
- …
Jennifer Hale
- Rosalind Lutece
- (voice)
Bill Lobley
- Jeremiah Fink
- (voice)
Anthony Brophy
- Dockworker
- (voice)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (voice)
- (as TC Carson)
Erin Cole
- Additional Voices
- (voice)
Jesse Corti
- Additional Voices
- (voice)
Roger Cross
- Additional Voices
- (voice)
Storyline
Did you know
- TriviaDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- GoofsSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Quotes
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Crazy creditsSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- ConnectionsEdited into Bioshock: The Collection (2016)
- SoundtracksEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
Featured review
Now this is how games should be
I'm not a big fan of first person shooters, but the first BioShock caught my attention last year with it's unique story and atmosphere, so I decided to buy Infinite last week to give that one also a try (BioShock 2 is yet to be conquered). I did expect a great game like the original BioShock, but I never expected to run into a masterpiece of modern gaming in it's own genre.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
helpful•313
- opadelirium
- Aug 26, 2014
Details
- Release date
- Countries of origin
- Official site
- Language
- Also known as
- BioShock 3
- Production companies
- See more company credits at IMDbPro
- Color
Contribute to this page
Suggest an edit or add missing content