Produced by
Satoru Iwata | ... | executive producer |
Kensuke Tanabe | ... | producer |
Keisuke Terasaki | ... | producer |
Music by
Masaru Tajima | ||
Kenji Yamamoto |
Special Effects by
Chad Jasper | ... | special effects designer |
Additional Crew
Hugh Ackerman | ... | environment designer |
Kiyo Ando | ... | supervisor |
Dave Broske | ... | programming lead |
Evan Brown | ... | vehicle designer |
Andrew Darst | ... | game designer |
Mitchell Ernst | ... | environment designer (as Mitch Ernst) |
Richard Garcia | ... | team lead |
Venkata Kishore Goli | ... | environment designer |
Troy Harder | ... | vehicle designer |
Tatsuya Hishida | ... | supervisor |
Andrew Hynek | ... | programmer: special effects |
Sam Johnson | ... | programmer: special effects |
Owen Justice | ... | game design chief |
Josh Lee | ... | game designer |
Todd LeGare | ... | track designer / ui designer |
Brian McCabe | ... | environment designer |
Dave Pollatsek | ... | programming lead |
Evan Rattner | ... | programmer: gameplay |
Mike Rieder | ... | environment designer |
Mike Roska | ... | programmer: gameplay |
John Schneider | ... | game designer |
Jeff Severson | ... | environment designer |
Issac Shirlen | ... | quality assurance |
Victor Thompson | ... | programmer: gameplay |
Hiro Yamada | ... | supervisor |
Thanks
Jeff Gilbert | ... | special thanks |
Takahiro Hamaguchi | ... | special thanks |
Tomoko Ichikawa | ... | special thanks |
Yoshifumi Masaki | ... | special thanks |
Masa Miyazaki | ... | special thanks |
Tom Prata | ... | special thanks |
Edward A. Ridgeway | ... | special thanks (as Ed Ridgeway) |
Mari Shirakawa | ... | special thanks |
Masahiro Takeguchi | ... | special thanks |