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1-102 of 102
- Miss Martian, Superboy, Beast Boy, and Martian Manhunter take a little vacation... to somewhat unfriendly climes.
- While attempting to solve a growing list of mysteries, Miss Martian, Superboy, and Beast Boy consult with royalty.
- Miss Martian and Superboy grapple with family traditions, while Beast Boy grapples with something darker.
- Answers come to light as Beast Boy, Miss Martian and Superboy uncover the awful truth.
- Artemis Crock's life is interrupted by devastating news - just as multiple Shadows fall across her path.
- Tigress catches up with her sister, Cheshire, as a Shadowed history catches up with them both.
- Oracle's memories challenge Tigress' decision to trust her new allies.
- For Tigress, saving everyone may not be an option, unless help is offered from an unexpected source.
- Zatanna and her protégées find themselves on the cusp of war.
- Zatanna and her protégées encounter new allies and an ancient foe.
- Dr. Fate tests Zatanna's new Sentinels of Magic to see if they can stand against Chaos.
- Zatanna rallies the Sentinels of Magic before Chaos consumes the Earth.
- Zatanna and the Sentinels of Magic gain unlikely allies, but the new alliance may not be enough.
- The nations beneath the waves meet for their annual conference in Poseidonis, and Ocean Master launches an attack which is thwarted by a mysterious stranger. Violet meets with Gabrielle's mother to seek answers about Islam, while Connor find himself alive...or is he?
- Clark Kent gets all the news that's fit to print, and Kaldur'ahm hears old family stories from his parents.
- Kaldur'ahm, Wyynde and La'gann go for a swim. King Orin goes fishing.
- Arion's true origins are revealed.
- Rocket misses one conference, while another goes poorly.
- Rocket gets a reality check, and reality's ready to collect.
- Rocket learns that nothing stays buried forever.
- For Rocket, one portal opens and another closes forever.
- Bart Allen went shopping. Zatanna Zatara stops by to talk baseball. Daring Dan Danger returns.
- The team makes their move to save Conner, but things don't go as expected, as Zod gets the upper hand. Meanwhile, M'gann and Superman are shocked at the revelation, and race for their own rescue attempt.
- You can go home again... but beware of hitchhikers.
- Nightwing and the gang refurbish a bus and hit the road.
- The very next final battle for the planet Earth...
- Three teenage sidekicks decide to investigate a fire at a genetics laboratory... and discover a plot to create a clone of Superman.
- Robin, Kid Flash, and Aqualad are captured and only Superboy, the telepathically controlled clone of Superman, can free them. As they struggle to reach the surface, they must do battle with the transformed scientist known as Blockbuster.
- Batman sends the team on its first official mission - to observe and report on a Venom Factory. The team chooses its leader.
- Young Justice is assigned transport duty. To deliver parts of an android that has duplicated the powers of several Justice Leaguers. The creator of the android wants him back.
- Batman has yet to assign the team a mission, and the team grows restless. A fire at a nearby power plant is the team's first mission or is it just a test?
- When the team investigates the disappearance of Kent Nelson (formerly Doctor Fate), the scientific-minded Wally West is forced to confront his disbelief in magic while battling Abra Kadabra and Klarion the Witch Boy for the ultra-powerful helmet of fate.
- Roy rescues a scientist from the League of Shadows. He asks Young Justice to protect her and neutralize the weapon that she was working on. Artemis joins the team.
- After a poor performance during a mission, Batman gives the team some time off. Aqualad considers going back to Atlantis.
- The team awakens in the Biaylan desert with amnesia. Miss Martian tries to unite the team to restore their memories, and must find the cause of their amnesia.
- Red Arrow has to protect one villain from another in order to ensure that peace talks between two warring nations go well.
- When the cave is attacked, can Artemis and Robin - the two teens without super-powers - save the Team (or even themselves) from the unknown invaders?
- Batman assigns Superboy and Miss Martian to go undercover inside Belle Reve, a federal prison designed to house the world's worst super-villains.
- When Batman sends the Team and new "den-mother" Captain Marvel to India to investigate bizarre reports of armed animals attacking human beings, can Aqualad pull his fractured Team together?
- Batman assigns the Team to battle the Injustice League, when plant creatures they control begin a global assault.
- The Team is on the hunt for Red Tornado, and their friend Zatanna wants to come along for the ride.
- When the Justice League is defeated during an alien invasion, the Team has to step up and fill their mentors' shoes.
- Superboy's "Sphere" goes through a surprising change, revealing a connection to the forever people of New Genesis.
- It's Halloween. Artemis and Zatanna are in Manhattan for a girls' night out. There, they encounter the deadly Harm, who has a secret.
- Superboy returns to Project Cadmus, where he learns the top-secret genetics lab may have created another Super-clone...
- The team finally learns the identity of the traitor in their midst, forcing a battle against an enemy more dangerous than any they've ever faced before!
- On his birthday, Kid Flash must deliver a transplant heart in a race against time, artificial extreme weather conditions and supervillain opposition.
- A covert operation against Queen Bee in Qurac forces Miss Martian to finally face her greatest fears and her biggest secrets. But will she reveal those secrets to her friends - or allow what she's hiding to take down the entire team?
- Red Arrow's return undercuts Artemis' confidence, while the team's mission to track down Sportsmaster threatens to expose her darkest secrets.
- When Earth's 5 most powerful sorcerers make all the adults on the planet disappear, it's up to the Team, Zatanna, and Billy Batson to stop them.
- Robin, Artemis, Superboy, Miss Martian, and Red Arrow go undercover as the Daring Dangers to discover the link between Haly's circus and stolen weapon technology.
- The team gets a new member and a new mission - a mission that may finally expose all of the team's secrets ... and all of their lies!
- Artemis returns to the team to protect an important satellite launch.
- Five years after the Justice League were controlled by Vandal Savage, their time under his control comes back to haunt them. The Team has to take on alien invaders, starting with Lobo.
- The team of Miss Martian, Superboy, Beast Boy and Adam Strange are sent to the planet Rann.
- The invading Kroloteans receive aid from an unexpected ally.
- Blue Beetle searches for a missing friend, while the team of Miss Martian, Batgirl, Bumblebee and Wonder Girl return to Bialya.
- A mysterious intruder appears inside Mount Justice claiming to be a time-traveling visitor from the future.
- Superboy and Blue Beetle take on Intergang, while Nightwing tries to salvage the soul of a former comrade.
- Green and Red Arrow try and stop the original Speedy from taking his revenge on Lex Luthor.
- An old friend returns to Mount Justice and takes revenge to prove himself to his new masters.
- Aqualad meets the Light's partner and learns of their plans for Earth while Miss Martian's revenge backfires on her. Meanwhile, the team meets a new, seemingly unbeatable super villain.
- The team is trapped inside the Hall of Justice for a cage match against a brutal alien gladiator!
- When the Reach forms a devil's alliance with Lexcorp, Robin leads a squad undercover to investigate.
- Black Manta seeks vengeance against Miss Martian.
- Nightwing tasks Blue Beetle with chasing down a group of potentially dangerous super-powered teenage runaways. But Blue Beetle is not the only one hunting them....
- A conqueror from another world becomes a wild card in an intergalactic game of supremacy - placing planet Earth square in the jackpot.
- Black Manta gives Miss Martian 24 hours to live, but that may be more time than Aqualad has, with Sportsmaster and Cheshire on the hunt for his head!
- A band of misfits is put to the test when Lex Luthor sends them behind enemy lines ... to rescue the team!
- The Light calls a summit to decide the final fate of Aqualad, the team ... and the entire planet Earth!
- The team embarks on a desperate endeavor to free Blue Beetle!
- When the earth is threatened by the Reach, the team must team up with Lex Luthor and fight the reach with out the Justice League.
- A continuation of the second season; the team faces the difficulty of meta-human trafficking and a new intergalactic threat.
- Dick Grayson, Artemis Crock, Conner Kent and Jefferson Pierce go undercover in Markovia to stop the Bedlam Syndicate's meta-human trafficking cartel - before it claims another victim.
- Conner Kent and Prince Brion Markov are in the clutches of Count Vertigo, leaving Dick Grayson, Artemis Crock and an emotionally damaged Jefferson Pierce to save them and put an end to the Bedlam Syndicate.
- While Jefferson, Connor and Artemis find homes for their Markovian strays, Dick assembles a new squad and hits the road - but may not survive the trip.
- A distant conflict sends the team on an away mission while the Happy Harbor gang decide what to do with Brion Markov and Halo.
- Brion Markov is determined to rescue his missing sister - even if it means throwing down against the entire League of Shadows.
- Aliens once again threaten the Earth, but with the Justice League split and scattered, only Earth's first and greatest hero can save us!
- As Meta-Human trafficking spreads across the United States, three very different teams of heroes seek to put a stop to it!
- The Light hires an assassin to take out a member of the team, but who's the target?
- With no news on his sister, Brion is growing more and more impatient, but Batman's on the case.
- Victor confronts his father about his football game. Halo and Forager go to high school.
- Garfield Logan tests out a pair of Goode VR goggles. Then the goggles test him.
- Grayson's operatives attempt to stop an auction of enslaved Meta-teens.
- The team reassembles while the Justice League faces a new threat in space.
- A new Gamma Squad is sent out on its first mission to investigate rumors of meta-trafficking in Russia.
- Across the nation, the team gives thanks for what they have - and for what they very well might lose.
- The Reach are back, terrorizing small-town America - unless the Outsiders can stop them.
- The Outsiders face Lex Luthor's machinations. But Lex isn't the only one trying to manipulate them.
- Project Rutabaga threatens to create an international crisis for the Outsiders.
- Victor Stone reaches a crisis point. And he's not the only one.
- Dick Grayson and Jefferson go after Gretchen Goode - only to encounter the ominous Overlord.
- The hunt for Halo is on. Pray the team doesn't find her.
- The betrayals come fast and furious, and with them, a reckoning.
- The Outsiders make one last attempt to save Halo...and the galaxy.
- In the calm before the storm, Artemis and Conner journey back to their pasts.
- In the season finale episode, things come full circle as the team and the Outsiders return to Markovia for the final confrontation.