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- Koko the Clown and his dog Fitz walk into a building where levers that control various aspects of the Earth are located. After Fitz presses a particular lever, the world goes topsy-turvy and out-of-control.
- My Old Kentucky home is the first sound cartoon ever produced and finds a dog getting ready for dinner as the story takes us into a sing-a-long with "My Old Kentucky Home".
- Animated figure Talkie gets a visit from his friend Mutie in search for a job. Talkie takes him to the Western Electric sound lab, where a technician explains the process of putting sound on film and reproducing it in the theatre.
- Koko the Clown tries a mad scientist's formula on various animals.
- Ko-Ko the Clown enters a storybook and uses Aladdin's magic lamp to make his wishes come true.
- Koko the Clown seeks the Fountain of Youth.
- Slow-motion, reverse-motion, and trick photography adds extra amusement to scenes of galloping horses, leaping dogs, and various rodeo acts.
- Pinkie the Pup introduces a sing-along tune.
- Koko and Fitz emerge from an inkwell into the sultan's harem.
- Telephone current (personified as an animated messenger boy) travels to and fro across telephone wires to demonstrate what happens when a call is made through the late-1920s telephone system.
- While Max tinkers with his multi-purpose cane/umbrella contraption, Ko-Ko and Fitz cause havoc inside the schematic diagram. Hijinks ensue when Ko-Ko and Fitz get their hands on the magical cane in the cartoon world.
- Pinkie the Pup takes his movie camera out to the jungle, where he encounters a dancing monkey. Back at the studio, Pinkie cranks the projector as the Bouncing Ball leads the audience in a sing-along of "Down in Jungle Town".
- Koko the clown and his dog attempt a round-the-world flight.
- Unimpressed with the artist's tale of heroism, Ko-Ko saves a damsel in distress from drowning and later rescues her from the clutches of a mustached melodrama villain.
- Max draws a tattoo of a cat on his coworker, and Fitz chases the cat around when the tattoo comes to life.
- An artist creates a model haunted house for Ko-Ko, where there's a ghost behind every door. Ko-Ko and Fitz face a variety of spooks and are tormented by the actions of the artist, before Ko-Ko repays him in kind (with Max's help).
- Drawn with steaming ink, Koko and Fitz try to cool off.
- As Max types a scenario for Ko-Ko and Fitz, a cartoon cannibal headhunter steals his head. Ko-Ko and Fitz leap into Max's globe in search of the cannibals, while Max's headless body fumbles around in his office.